Ridge Racer 7 Set for PS3
Online, and faster than ever! First details inside.
by IGN Staff
April 19, 2006
Not that this wasn't expected or anything, but Namco Bandai Games will
be continuing the tradition of Ridge Racer and PlayStation. The latest
issue of Famitsu has the scoop on Ridge Racer 7, which is being
developed as a banner title for PS3.
Famitsu scored an interview with the main talent behind RR7. Masaya
Kobayashi is serving as director, with Hideo Teramoto taking on the
role of assistant producer. Serving as sound director is Hiroshi Okubo.
These three also worked on the PSP and Xbox 360 RR games.
Kobayasha, while not directly confirming a release at the PS3's launch
in November, stated that the development staff's goal is to, as quickly
as possible, convey to players the concept behind the PS3 hardware.
Teramoto personally believes this concept to be "machine power,"
exemplified by the PS3's ability to deliver movie-quality visuals and
sound.
As another concept for the PS3, Teramoto mentioned the system's network
connectivity, hinting that Sony has indeed gotten its Online act in
gear for the PS3.
The three developers didn't get too specific about what we can expect
from RR7. Teramoto stated that thanks to the PS3's power, even with
improved graphics, the system has juice to spare, which will be used
for effects to help deliver a better feeling of speed and
arcade-thrills. Teramoto let slip that the game will use Nitros, a
system that was recently featured in the PSP and Xbox 360 games. Okubo
addressed the game's sound component briefly by revealing that the game
will support 5.1 sound.
Online support seems like it will exceed that of Ridge Racer 6. Namco
is aiming for support up to 14 players Online at once. This is the same
number as that of RR6, but Kobayashi believes that adding more players
would be unnecessary. The team is planning on new Online play options
that take the game beyond mere competitive play, with Teramoto
revealing that something akin to cooperative play will make it into the
game.
Players will be able to customize their cars and show them off Online,
Kobayashi added. The game will have a massive set of options, with what
appears to be at least 200,000 car possibilities.
Ridge Racer 7 will have a strong Offline component as well, of course.
The main mode of play will offer more than 160 races. In addition,
Namco is working time attack and single race modes into the title.
And, the biggest news of all! Reiko Nagase is back as spokesgirl!
Famitsu hints that the world's easiest race queen will have a slightly
older look this time around.
Finishing off Famitsu's early glimpse at Ridge Racer 7, Kobayashi
promised a title that would make PS3 owners glad that they purcahsed
the system.
Ridge Racer 7 will make an appearance at E3 in a couple of weeks. While
it's unclear if the title will be playable, we can at the very least
expect a first look via a trailer clip called Ridge Racer Vision 2010.
__________________________
http://www.racesimcentral.net/
RIDGE RACER 7 ROARS ONTO PS3
Playable at E3, with 14 player online mode revealed - blimey that came
up in our rear view mirror a bit quickly
10:02 Namco is working on a new version of long-standing power-sliding
favourite Ridge Racer 7 for the PS3, according to the latest word from
out East.
According to our old friends at respected Japanese publication Famitsu,
work on Ridge Racer 7 is already well underway and, surprisingly, it's
set to make its playable debut at this year's E3.
The latest word is that Ridge Racer 7 is being developed by series
producer and PSP vet, Hideo Teramoto, and it's being directed by Masaya
Kobayashi with sound duties being performed by Hiroshi Okubuo.
Not too many further details to report, other than the intriguing news
that Ridge Racer 7 will roar online with up to four*** players on the
PS3, so severe multiplayer action is certainly in prospect. Once again,
trademark Ridge Racer virtual icon and racing queen Reiko Nagase
(pictured) will be fronting the racing franchise, which can be no bad
thing.
With E3 roaring ever closer, like an Artic bearing down on an
unsuspecting hedgehog, we'll be hoping to bring you first impressions
of Ridge Racer 7 in action, live and direct from the E3 show floor.
____________________________
http://***-age.com/news/2006/4/19-38
What would a PlayStation platform launch be without a Ridge Racer
title? Well, Namco is apparently sticking to their tradition and via
the latest Weekly Famitsu magazine, has announced Ridge Racer 7 for the
PlayStation 3. The game will be on display at the E3, feature 14 player
online racing action, and is expected to be a PS3 launch title.
Whether or not it is just going to be an enhanced port of some sort of
the Xbox 360's Ridge Racer 6 is unknown at this time. The E3 should
provide a little more insight.
_________________________________
http://www.racesimcentral.net/
Ridge Racer 7 Announced
April 19, 2006
by: Matt Furtado
Namco announces Ridger Racer 7 for the PS3. Details inside.
In the recent issue of Famitsu they held an interview with the talent
behind Ridge Racer 7. Masaya Kobayashi is serving as director, with
Hideo Teramoto taking on the role of assistant producer. Serving as
sound director is Hiroshi Okubo.
Kobayasha, while not directly confirming a release at the PS3's launch
in November, stated that the development staff's goal is to, as quickly
as possible, convey to players the concept behind the PS3 hardware.
Teramoto personally believes this concept to be "machine power,"
exemplified by the PS3's ability to deliver movie-quality visuals and
sound. Teramoto mentioned the system's network connectivity, hinting
that Sony has indeed gotten its Online act in gear for the PS3.
Teramoto stated that thanks to the PS3's power, even with improved
graphics, the system has juice to spare, which will be used for effects
to help deliver a better feeling of speed and arcade-thrills. Teramoto
let slip that the game will use Nitros, a system that was recently
featured in the PSP and Xbox 360 games. Okubo addressed the game's
sound component briefly by revealing that the game will support 5.1
sound.
Online support seems like it will exceed that of Ridge Racer 6. Namco
is aiming for support up to 14 players Online at once. This is the same
number as that of RR6, but Kobayashi believes that adding more players
would be unnecessary. The team is planning on new Online play options
that take the game beyond mere competitive play, with Teramoto
revealing that something akin to cooperative play will make it into the
game.
Players will be able to customize their cars and show them off Online,
Kobayashi added. The game will have a massive set of options, with what
appears to be at least 200,000 car possibilities.
Ridge Racer 7 will have a strong Offline component as well, of course.
The main mode of play will offer more than 160 races. In addition,
Namco is working time attack and single race modes into the title.
Reiko Nagase is back as spokesgirl! Famitsu hints that the world's
easiest race queen will have a slightly older look this time around.
Finishing off Famitsu's early glimpse at Ridge Racer 7, Kobayashi
promised a title that would make PS3 owners glad that they purcahsed
the system.
Ridge Racer 7 will make an appearance at E3 in a couple of weeks.
We?ll have once E3 hits.