try out at the Daytona weekend. Anyone remember where it's at?
Vintook
Vintook
T_K
As good as GPL?
Where can I find the avi you mentioned?
I didn't even see the actual demo down in Daytona (I stayed here in Kentucky
for the race) but I can tell you that NASCAR3 is supposed to blow GPL out of
the water! The .avi movie is available at www.papy.com
Dan Belcher
Team Racing Unlimited
>>Where can I find the avi you mentioned?
>I didn't even see the actual demo down in Daytona (I stayed here in
Kentucky
>for the race) but I can tell you that NASCAR3 is supposed to blow GPL out
of
>the water! The .avi movie is available at www.papy.com
>Dan Belcher
>Team Racing Unlimited
But for as Nascar game, I can't wait!
Adam
>>Where can I find the avi you mentioned?
>I didn't even see the actual demo down in Daytona (I stayed here in
Kentucky
>for the race) but I can tell you that NASCAR3 is supposed to blow GPL out
of
>the water! The .avi movie is available at www.papy.com
>Dan Belcher
>Team Racing Unlimited
Adam
> >They're not going to make the same mistake as they did in GPL and limit the
> >frame rates, are they?
> Why is that a 'mistake'? It seems smooth enough, to me, and I
> am a frame-rate fanatic.
2 cents
Robert
>>> On Thu, 11 Mar 1999 17:05:20 -0000,
>>> >They're not going to make the same mistake as they did in GPL and limit
the
>>> >frame rates, are they?
>>> Why is that a 'mistake'? It seems smooth enough, to me, and I
>>> am a frame-rate fanatic.
>>It's kind of a waste, don't you think, when we have the hardware to run
the game
>>at 45fps+, but we're stuck at only 37. Some people, can get 37fps all the
time,
>>which means if there wasn't a limiter, it'd be even higher and look even
better.
>.. and maybe when we all have Pentium V - 1500's it would be unplayably
fast.
>--
>// rrevved posts from mindspring dot com
However the human eye is able to visually detect flicker usually up into
the 75-80fps range, and this upper limit is not coincidentally pretty
close to the typical minimum recommended 75Hz refresh rate for your
monitor. It has also been shown through research (one such study at the
Eye Research Institute in Boston a few years back) that 1/200 of a
second (200fps) is the threshold for physiological response to visual
stimulus.
Eric
rnews.net...
> On Thu, 11 Mar 1999 12:50:20 -0600,
> >> On Thu, 11 Mar 1999 17:05:20 -0000,
snip
> >It's kind of a waste, don't you think, when we have the hardware to run the game
> >at 45fps+, but we're stuck at only 37. Some people, can get 37fps all the time,
> >which means if there wasn't a limiter, it'd be even higher and look even better.
> .. and maybe when we all have Pentium V - 1500's it would be unplayably fast.
l8er
ronny
--
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Wow Eric!!
Is there *anything* you *dont* know?? :-)
I must say you never stop impressing me.
Keep it up!
--
All the best,
Edwin Solheim **remove spamguard in address to reply**
Drop by "The Paddock - a legendary site....." for some cool GPL stuff!
http://home.c2i.net/thepaddock
Ok, seeing this and the following posts, I stand corrected! :)
Also, you made me think about the rate at which the computer samples your
inputs (such as the steering wheel). The faster the sample rate, the more
closely the computer's simulating synchronizes with the real world where you
sit with the steering wheel in your hands and reaction time to move it.
Proves that I should think about things before I respond to a posting.... :)
Robert
This is the shortest death to this particular
recurring sub-thread I have ever seen!
(There I go and jinx it ;)
- Matt
>>They're not going to make the same mistake as they did in GPL and limit
the
>>frame rates, are they?
>Why is that a 'mistake'? It seems smooth enough, to me, and I
>am a frame-rate fanatic.
>--
>// rrevved posts from mindspring dot com
37fps these days really isn't very much at all...
Adam