Is there any way to fix the car ending up in the wrong direction after a
spin ?. It always ends up facing in the worst possible direction much the
same as what happened in GP2.
Also the other cars just seem to be invincible, or at least unmovable when
they touch part of my car. They drive on and my car tries to leave the
gravitational field of the earth !. Maybe UBI-Soft was working on a new
flight sim at the time of developing F1RS and they got confused and decided
to leave in the flight sim code ; ).
All help would be greatly appreciated.
--
Tony