rec.autos.simulators

GPL Hot lap replays

Michael Youn

GPL Hot lap replays

by Michael Youn » Fri, 04 Sep 1998 04:00:00

I dl'ed and viewed Mansell's Watkins 1:05 lap. My stopwatch read 1:18 at
the end of the lap, finish line to finish line. I'm not questioning
anyone's integrity. Just curious if anyone else is seeing a discrepancy
between replay times and recorded lap times. (I'm running a slow'ish 200
MMX with M3D.)

Also noticed that Dave is turning in on turn 4 way early, even before
the crest? Is this a trick of the replay camera, or is this how you
really fast guys drive turn 4? Double apex, not a long apex?

Also noticed some of the stills on the gpl.gamestats.com page. The Track
Guide for Watkins shows a GP3 with what looks like strong understeer in
the middle turn 4. Obviously not a picture taken at speed, right? I'm at
neutral or some reverse steer most of the way through 4, not cranked
*into* the turn as the picture shows. What's the fast way? I feel I can
pick up a couple of seconds easily on that turn alone.

Also, I haven't got threshold braking down to a reliable art yet. The
car's twitching and twisting strongly. (Where's that brake bias knob
anyway?) Any tips?

Thanks.

Michael.

Christer Andersso

GPL Hot lap replays

by Christer Andersso » Fri, 04 Sep 1998 04:00:00

I've timed Dave's lap several times, not that I dont trust Dave :o), cause I do,
but to compare them to my own laps, to see where I loose time, and I assure you
on my computer they are spot on. The most likely reason they come out wrong on
your computer is because you dont have either a Rendition card or a 3Dfx card,
so you're puter cant keep up with Dave. Dont worry, there are only a few of us
who can :o).

Regarding the entering of turn 4, I spose you mean The Glen, I've seen a lot of
solutions to a fast lap, which the double apex is one of them. The main reason
for this solution being fast is that you have to go straight when going over the
crest, thus you would prefer to be pointed into the corner before the crest,
then go straight over it and after it continue the turn. This probably dont make
sense, but I tried :o).

Hang the rear out, that seems to be the fastest way through most turns :o), at
least if you study the fastest laps.

/Christer
--
http://home4.swipnet.se/~w-41236/ (Read all about the "Global online
racing"-proposal under "For developers". Read it a couple of times, cause noone
has understood it the first time they've read it yet :o) )


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