And that's what the simulation part of the game allows you to do.
I agree with you Kevin, that sounds reasonable, but don't hate
SuperBikes just because you haven't seen it do what it can do.
Maybe not to the extent of sliding through a corner, but it's sure
better than MotoRacer type cornering.
> Let my try rewording it. I am talking about superbikes on a race
> track. Not street riding. Top level riders will approach the turn much
> faster then the average rider and let the bike slide to scrub off
> speed. This way they can enter the turn as fast as possible. I don't
> think there is ever a moment when they are not sliding through the
> turns whether on entry or exit. I decided to et the master explain,
> here are some quotes from Kieth Code: "Sliding is a very effective
> tool to use when you have entered a turn to fast. " "You don't have to
> use the brakes and chance something will upset the bike, you simply
> turn it in a little more, scrub off the extra speed and continue.
> Losing traction can sometimes be more of an advantage then keeping
> it".Makes sense to me. Why load up the front wheel with all the weight
> to slow the bike down when you can slide it evenly while in the turn.
> --
> Kevin Anderson
> >> In real life approaching those slow turn you would slide the bike
> into the
> >> turn scrubbing off most of your speed in the slide.
> >Wow. This is a new one and I'm afraid its mostly incorrect. Sliding
> to scrub off
> >speed entering a turn?!!! On a roadrace bike? That's rarely ever done
> and if it
> >is done, its usually not on purpose. Perhaps your explanation is not
> worded very
> >well and I'm not understanding your viewpoint? <shrug>