This is a multi-part message in MIME format.
------=_NextPart_000_01BC3A04.13681640
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: 7bit
Not particularly.
The replay feature(s) of any sim should always be secondary to the
simulation itself.
Imagine the flak that a developer/publisher would cop if the replay
facility sported a plethora of features at the expense of the actual
gameplay.
I would much rather see time and money spent on the gameplay, thank you
very much!
--
BruceK
"....and if I'm not mistaken....and I AM mistaken...."
(Murray Walker)
VRE: http://www.netspeed.com.au/brucek/vegemiteracing/index.htm
The STUNNED MULLET:
http://www.netspeed.com.au/brucek/StunnedMullet/index.htm
------=_NextPart_000_01BC3A04.13681640
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable
<html><head></head><BODY bgcolor=3D"#FFFFFF"><p><font size=3D2 =
color=3D"#000000" face=3D"Comic Sans MS">Not particularly.<br>The replay =
feature(s) of any sim should always be secondary to the simulation =
itself.<br>Imagine the flak that a developer/publisher would cop if the =
replay facility sported a plethora of features at the expense of the =
actual gameplay.<br>I would much rather see time and money spent on the =
gameplay, thank you very much!<br>-- <br><br>BruceK<br>"....and if =
I'm not mistaken....and I AM mistaken...."<br>(Murray =
Walker)<br>VRE: <font =
color=3D"#0000FF"><u>http://www.netspeed.com.au/brucek/vegemiteracing/ind=
ex.htm</u><font color=3D"#000000"><br>The STUNNED MULLET: <font =
color=3D"#0000FF"><u>http://www.netspeed.com.au/brucek/StunnedMullet/inde=
x.htm</u><font color=3D"#000000"><br><br><br></p>
</font></font></font></font></font></body></html>
------=_NextPart_000_01BC3A04.13681640--