rec.autos.simulators

Nascar3: Direct 3D vs 3Dfx

Antti Markus Pete

Nascar3: Direct 3D vs 3Dfx

by Antti Markus Pete » Fri, 01 Oct 1999 04:00:00


Very scientific. You forgot to tell us which cards you were using. Mere
D3D doesn't say much. You would also have to make sure that both cards
are giving their best. The game's graphics options won't help you there,
try Display Properties in Windows. If one or both of the cards are using
some generic or otherwise limited drivers, change them to something that
allows you to make the most of the card's feature set.

If the shots you posted were taken using the same card and there are no
options that would allow any tweaking, you're simply locked into a crappy
D3D implementation. Too bad for you.

The binary you posted does speak volumes. But mostly about your lack of
knowledge regarding usenet etiquette and video hardware. I'm sorry.

Maybe this line-up will manage to demonstrate you how different D3D
settings can easily affect the perceived texture quality:
http://www.racesimcentral.net/~midpro/comparison.html

---
Antti Markus Peteri

       15 miles. your dim light shines from so far away

                                 - Soul Asylum, Promises Broken

Olav K. Malm

Nascar3: Direct 3D vs 3Dfx

by Olav K. Malm » Fri, 01 Oct 1999 04:00:00



> > Which looks better?  Here's a side-by-side screenshot of both.  This was
> > done in 800x600 with all graphics turned on.

> Very scientific. You forgot to tell us which cards you were using. Mere
> D3D doesn't say much. You would also have to make sure that both cards
> are giving their best. The game's graphics options won't help you there,
> try Display Properties in Windows. If one or both of the cards are using
> some generic or otherwise limited drivers, change them to something that
> allows you to make the most of the card's feature set.

> If the shots you posted were taken using the same card and there are no
> options that would allow any tweaking, you're simply locked into a crappy
> D3D implementation. Too bad for you.

> The binary you posted does speak volumes. But mostly about your lack of
> knowledge regarding usenet etiquette and video hardware. I'm sorry.

> Maybe this line-up will manage to demonstrate you how different D3D
> settings can easily affect the perceived texture quality:
> http://www.tol.oulu.fi/~midpro/comparison.html

Well, maybe you could be so kind to tell us what graphics card you are using,
and how you tweaked it to make D3D look like that.

You got that barrel of your gun dangerously close to your foot :P

--
Olav K. Malmin
remove spam when replying

Steve Ferguso

Nascar3: Direct 3D vs 3Dfx

by Steve Ferguso » Fri, 01 Oct 1999 04:00:00


: Well, maybe you could be so kind to tell us what graphics card you are using,
: and how you tweaked it to make D3D look like that.
: You got that barrel of your gun dangerously close to your foot :P

Maybe I'm stupid, but how did you manage to get the same car lineup on two
independent machines?

Stephen

Thos

Nascar3: Direct 3D vs 3Dfx

by Thos » Fri, 01 Oct 1999 04:00:00

By sitting in the pit stall.....



> : Well, maybe you could be so kind to tell us what graphics card you are
using,
> : and how you tweaked it to make D3D look like that.
> : You got that barrel of your gun dangerously close to your foot :P

> Maybe I'm stupid, but how did you manage to get the same car lineup on two
> independent machines?

> Stephen

Antti Markus Pete

Nascar3: Direct 3D vs 3Dfx

by Antti Markus Pete » Fri, 01 Oct 1999 04:00:00


And you just shot yourself in head.  %\v

Chris Johnson's binary was a perfect example of what you might get with
8-12 automatically generated mipmap levels, bilinear filtering and low
mipmap detail level.

Anyways, I'm using a TNT and a TNT2 (not Ultra) myself. If you've got one
of those, you should by all means know that there are several D3D options
available through Display Properties' D3D Settings. Have you ever changed
display resolution? Well if you can do that, what's with the D3D
settings?

All this has been covered earlier so I'll just quote some of my earlier
messages:

<snip>
                      ...Unless you're using some ancient drivers
with your TNT, there should be a wealth of options available in D3D
settings, each of which has a distinct effect on texture quality
(mipmap levels, mipmap method, detail level, even texel alignment).

<another msg>
                          ...The number of mipmap levels and mipmap
detail level are often the most significant factors. If you witness
excessive blurring or some unspecified texture anomalies, reduce
the number of auto-generated mipmap levels...

---
Antti Markus Peteri

       15 miles. your dim light shines from so far away

                                 - Soul Asylum, Promises Broken

Steve Ferguso

Nascar3: Direct 3D vs 3Dfx

by Steve Ferguso » Fri, 01 Oct 1999 04:00:00

: By sitting in the pit stall.....

Dohhh!  Silly me.
Stephen




:>
:> : Well, maybe you could be so kind to tell us what graphics card you are
: using,
:> : and how you tweaked it to make D3D look like that.
:> : You got that barrel of your gun dangerously close to your foot :P
:>
:> Maybe I'm stupid, but how did you manage to get the same car lineup on two
:> independent machines?
:>
:> Stephen

Doug

Nascar3: Direct 3D vs 3Dfx

by Doug » Fri, 01 Oct 1999 04:00:00

Ed... in the future, please don't post something that is non-related to this
newsgroup.  As far as posting a binary, there are no rules on the
internet... that's what makes the internet so popular.  If you want to set
rules, set them within your home... not here.  Thanks


> On Thu, 30 Sep 1999 01:05:52 -0400,


> >Which looks better?  Here's a side-by-side screenshot of both.  This was
> >done in 800x600 with all graphics turned on.

> >3Dfx on the

>LEFT.......................................................................
.
> >.......Direct3D on the right

> Chris, in the future, please don't post images or other binary attachments
> to a non-binary newsgroup. Thanks.

> --
> * rrevved at mindspring dot com
> * unit.26 s.p.u.t.u.m.
> * http://www.cabal.net

ymenar

Nascar3: Direct 3D vs 3Dfx

by ymenar » Fri, 01 Oct 1999 04:00:00


I would suggest that you read the rec.autos.simulators FAQ please Doug.
There is netiquette on the USENET newsgroup, and it excludes posting any
kind of binary file in a non binary newsgroup, and r.a.s. is one of them.
The Net is controlled chaos, remember.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

Phillip Arche

Nascar3: Direct 3D vs 3Dfx

by Phillip Arche » Sat, 02 Oct 1999 04:00:00

Haven't got a 3dFX  card then Antii ??   ;-))


scientific. You forgot to tell us which cards you were using. Mere

Antti Markus Pete

Nascar3: Direct 3D vs 3Dfx

by Antti Markus Pete » Sat, 02 Oct 1999 04:00:00


Nope, just TNT and TNT2, that's what I said in the follow up. Tho
I must admit that V3s are currently very attractive products, the real
El Cheapos of video hw, most bang for the buck. One fine product among
many others.

I do however get miffed about people drawing conclusions without doing
their homework first and even closing their eyes from the reality in
order to maintain the illusion. I suppose it's a survival strategy of
some kind.

---
Antti Markus Peteri

       15 miles. your dim light shines from so far away

                                 - Soul Asylum, Promises Broken

Doug

Nascar3: Direct 3D vs 3Dfx

by Doug » Sat, 02 Oct 1999 04:00:00

an FAQ?! Where do you see an FAQ?!  netiquette?! That word isn't listed in
my dictionary... are you making all this stuff up?!
I do not see the word 'moderated' on this newsgroup.

Keep your rules to yourself... It's bad enough the government tells me what
I can and can't do in my country, but you are trying to tell me what to do
on a newsgroup?!  Go fight for freedom of squirrels or something.  But I pay
for my internet access and I will use it any way I see fit.  And until you
pay for my access, I set my own rules.  Maybe you should check out my FAQ
sometime.  ;-)

(although it may seem like I am angry by this, I am not. I only want to
state that the popularity of the internet is based on freedom of choice.
There is no law against posting a binary.  So please stop telling someone
what they can and cannot do in the privacy of their own home)

Michael Horto

Nascar3: Direct 3D vs 3Dfx

by Michael Horto » Sat, 02 Oct 1999 04:00:00

Whoa Doug...calm down buddy <G>
It's been long established that binary files get posted in binary groups and
not in non-binary group. Granted there is no way (that I know of) to enforce
the rule and you're right that part of the popularity of the internet is
freedom of choice but it is also a community and communities make certain
guidelines. I don't have a copy of the FAQ so maybe someone who does can
post it for you and as far as the meaning of netiquette, it's the same as
etiquette (that one will be in your dictionary)

I'd suggest, if you don't mind, that in the future that you post the file in
the binary newsgroup (someone help me out here..can't find it at the moment)
and then post a message here concerning it.

--
Thanks
Michael Horton
Webmaster of
http://www.bus.nait.ab.ca/staff/mikeh/gpl/
Home of the F2/F3 Hotlaps

and

http://www.bus.nait.ab.ca/staff/mikeh/html/
HTML for Begineers

Chuck Kandle

Nascar3: Direct 3D vs 3Dfx

by Chuck Kandle » Sun, 03 Oct 1999 04:00:00

<snip>

alt.binaries.simulators.autos

--
Chuck Kandler  #70
ChuckK on Won.net
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
The box said "Windows 95 or better", so I installed LINUX!

Michael Horto

Nascar3: Direct 3D vs 3Dfx

by Michael Horto » Sun, 03 Oct 1999 04:00:00

Thanks Chuck <G>

--
Thanks
Michael Horton
Webmaster of
http://www.bus.nait.ab.ca/staff/mikeh/gpl/
Home of the F2/F3 Hotlaps

and

http://www.bus.nait.ab.ca/staff/mikeh/html/
HTML for Begineers


> <snip>

> > I'd suggest, if you don't mind, that in the future that you post the
file in
> > the binary newsgroup (someone help me out here..can't find it at the
moment)
> > and then post a message here concerning it.

> alt.binaries.simulators.autos

> --
> Chuck Kandler  #70
> ChuckK on Won.net
> K&S Racing
> http://www.fortunecity.com/silverstone/thepits/195
> The box said "Windows 95 or better", so I installed LINUX!

Dave Henri

Nascar3: Direct 3D vs 3Dfx

by Dave Henri » Sun, 03 Oct 1999 04:00:00

  It is not so much one set of rules but rather, courtesy.  Many
Newsgroup readers are from countries that charge by the minute for
internet access.  Getting stuck dloading a bianary file hits them right
in the wallet.  Best bet is to either use the sim bianary or set up the
graphic on a web site and post the link.  (there are several "free"
webhosting sites.  Homestead.com  is one that comes to mind.  Later.
dave henrie

> Ed... in the future, please don't post something that is non-related to this
> newsgroup.  As far as posting a binary, there are no rules on the
> internet... that's what makes the internet so popular.  If you want to set
> rules, set them within your home... not here.  Thanks



> > On Thu, 30 Sep 1999 01:05:52 -0400,


> > >Which looks better?  Here's a side-by-side screenshot of both.  This was
> > >done in 800x600 with all graphics turned on.

> > >3Dfx on the

> >LEFT.......................................................................
> .
> > >.......Direct3D on the right

> > Chris, in the future, please don't post images or other binary attachments
> > to a non-binary newsgroup. Thanks.

> > --
> > * rrevved at mindspring dot com
> > * unit.26 s.p.u.t.u.m.
> > * http://www.cabal.net


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