rec.autos.simulators

GP2 - Getting Real Time

Kym Fische

GP2 - Getting Real Time

by Kym Fische » Sat, 07 Sep 1996 04:00:00

I am a bit of a newby here, but have a problem that I can't quite resolve.

On my Pentium 120, 16 Meg RAM, 8 speed CD-ROM and 2 Meg Trident video card,
when I use the "estimated frame rate" of 17.0 fps I have found that I am
racing at "better" than real time, that is, say, 25 seconds on the lap time
is only really about 23 seconds on my stop watch. This is on the second
highest detail setting in SVGA. Needless to say, the last thing I need is
to be racing at better than real time.

Can anybody help me to figure out how to set it up so that I get real time
racing, ie. 30 seconds on the lap timer is 30 seconds on my stop watch?

Is it just a matter of fiddling with the frame rate and the detail settings
until I get it right, and if so, will the setting that works properly at,
say, Adelaide, be right for the other tracks as well?

Thanks in advance

Kym
--------------
 Kym Fischer
 Manager Planning and Development
 Human Resources Branch, Department for Employment, Training and Further
Education (South Australia)

1715                                                  

co..

GP2 - Getting Real Time

by co.. » Sat, 07 Sep 1996 04:00:00

: Can anybody help me to figure out how to set it up so that I get real time
: racing, ie. 30 seconds on the lap timer is 30 seconds on my stop watch?

: Is it just a matter of fiddling with the frame rate and the detail settings
: until I get it right, and if so, will the setting that works properly at,
: say, Adelaide, be right for the other tracks as well?

Yes, real time is based on fps. Partially. What you want to look for
though, is the procesor value. When this goes above 100%, say good-bye to
real time. In case you haven't heard it before, it helps to set estimated
frame rate two frames lower than actual frame rate (ie: 17.0 and 19.0).

The only way you'll get real time is to get that occupancy rate below
100%. Myself, running a DX4-120 I want at least SOME graphics. SVGA isn't
important to me, and I don't really notice the slow-down that much. I
take a bit hit after I spin as the smoke clears.
    __o
  _-\<,_  Cosmo Potapoff

Anton Norup Soerens

GP2 - Getting Real Time

by Anton Norup Soerens » Sun, 08 Sep 1996 04:00:00


: : Can anybody help me to figure out how to set it up so that I get real time
: : racing, ie. 30 seconds on the lap timer is 30 seconds on my stop watch?

: The only way you'll get real time is to get that occupancy rate below
: 100%.  
Actually, with occupancy below 100% GP2 runs around 4% too fast! You can
easily measure this yourself using a stop watch.
Effectively, GP2 is not a real-time sim, no matter the setup.
A pity, as GP1 (PC version) had very good timing.

Regards,
Anton Norup Sorensen


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