rec.autos.simulators

idea for PC racing wheels

magnulu

idea for PC racing wheels

by magnulu » Thu, 17 Jul 2003 01:15:06

Why don't PC racing wheels have a d-pad (directional pad, like a cross?) or
a coolie hat?  Most console racing wheels have them.  Since so many PC
racers have consolish, spartan interfaces, it only seems rational to me that
it would be a good thing.

  The way I set up my racing wheel on the PC, it takes a few minutes, and I
end up having to move the keyboard out of the way, put it next to my monitor
on the side.  In order to press the keys, it's sort of ackward and a d-pad
would be useful.  Also, having a button on the face of the wheel mapped to
enter and escape would be great.

  I know in Colin McRae 2 you can use the wheel to navigate the menus, but
it's clunky.

Malc

idea for PC racing wheels

by Malc » Thu, 17 Jul 2003 01:24:28


Some do, but they aren't quite so useful in alot of racing sims so I guess
the demand just isn't there. Can you assign a button to act as 'shift' to
let you put more controls on your wheel? The Logitech software allows that.

Malc.

Pete Panai

idea for PC racing wheels

by Pete Panai » Thu, 17 Jul 2003 02:37:21

Act Labs Force RS has a d-pad dead center on the hub.
This wheel can also be used with some consoles through a cartridge system.

http://www.act-labs.com/Products/forcers.htm

"Three cartridge versions are presently available: DOS/Windows PC, Sony
PlayStation, Dreamcast and Nintendo 64."

magnulu

idea for PC racing wheels

by magnulu » Thu, 17 Jul 2003 02:54:55


  I have a Logitech Momo... I haven't really used the programming software
much.

Malc

idea for PC racing wheels

by Malc » Thu, 17 Jul 2003 04:36:09




> > Some do, but they aren't quite so useful in alot of racing sims so I
guess
> > the demand just isn't there. Can you assign a button to act as 'shift'
to
> > let you put more controls on your wheel? The Logitech software allows
> that.

> > Malc.

>   I have a Logitech Momo... I haven't really used the programming software
> much.

I haven't tried it myself, but it looks like you can assign a 'shift' key,
so that you have 5 normal buttons, plus another 5 (or 7?) functions with the
shift button held down.

Not sure I could get all that done and stay on the track, but perhaps if you
assigned in-car functions (clutch, handbrake etc) to the non-shift ones, and
only used the shift functions in the menu it might work okay.

Malc.

Marc Collin

idea for PC racing wheels

by Marc Collin » Fri, 18 Jul 2003 23:36:38

One of my previous FFB wheels had this feature--it was great except that
most titles didn't recognize the extra buttons...and it wasn't a Logitech so
the profiling software sucked.

Marc



rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.