rec.autos.simulators

V8 Challenge (Australia EA Sports) Screenies look excellent

Marc Fraio

V8 Challenge (Australia EA Sports) Screenies look excellent

by Marc Fraio » Sat, 26 Jan 2002 03:29:07



Is this true?  I thought WSC was supposed to be the be-all end-all GPL
killer, run a full Le Mans field of 60 cars, etc.  If all it can do is
8 players online, it ain't gonna cut it.  I hope this information is
incorrect, or all the hype/waiting over WSC has been a waste of breath,
IMHO...

    Marc

David G Fishe

V8 Challenge (Australia EA Sports) Screenies look excellent

by David G Fishe » Sat, 26 Jan 2002 05:48:35

Yes........now.

David G Fisher



> > BTW, it's not kjust the type of connection that people had/have, but how
> > much it cost them to be online. I've had unlimited online time (cable
for
> > two years) with excellent connections for a small, flat fee for five
years
> > now. Is that the same situation that others throughout the world have
> > enjoyed?

> Why would you think that it's a problem with people not in the USA?
Really,
> most of us don't have any kind of problem with limited time (it's
unlimited
> or very close to it for about everybody now who pays a normal price for
his
> ISP) :)

> --
> -- Fran?ois Mnard <ymenard>
> -- http://www.ymenard.8m.com/
> -- This announcement is brought to you by the Shimato Dominguez
> Corporation - helping America into the New World...

JM

V8 Challenge (Australia EA Sports) Screenies look excellent

by JM » Sat, 26 Jan 2002 08:42:31




>> You must not bother to read Schumi's posts. FIA has everything to do
>> with it.

> I say and will continue to say, it's an urban legend and simply an
> excuse like the GT developpers stating they do not have a correct
> damage modeling engine because the manufacturers don't want.

Say what you like, manufacturer insistence plays a major part in these
decisions.  Case in point, Screamer 4x4 had fully deformable vehicles in
its damage model, and the programmers were forced to remove the damage
model at the insistence of the car manufacturers whose products were
licenced in the game.  One of the programmers "let slip" a config file
edit that re-enabled the damage model after the game was released.

For a developer working for a company like EA, using such an important
license as F1 (for example) such cavalier programming trickery wouldn't
get past one release, after which it's likely any licenser will not be
interested in further cooperation for future games.

David's claim that the FIA (or whoever) has imposed restrictions on F1 is
entirely plausible, and I see no reason to deny it , except to argue for
arguments sake.

cheers
John

Gerry Aitke

V8 Challenge (Australia EA Sports) Screenies look excellent

by Gerry Aitke » Sat, 26 Jan 2002 08:51:09





> >> You must not bother to read Schumi's posts. FIA has everything to do
> >> with it.

> > I say and will continue to say, it's an urban legend and simply an
> > excuse like the GT developpers stating they do not have a correct
> > damage modeling engine because the manufacturers don't want.

> Say what you like, manufacturer insistence plays a major part in these
> decisions.  Case in point, Screamer 4x4 had fully deformable vehicles in
> its damage model, and the programmers were forced to remove the damage
> model at the insistence of the car manufacturers whose products were
> licenced in the game.  One of the programmers "let slip" a config file
> edit that re-enabled the damage model after the game was released.

> For a developer working for a company like EA, using such an important
> license as F1 (for example) such cavalier programming trickery wouldn't
> get past one release, after which it's likely any licenser will not be
> interested in further cooperation for future games.

> David's claim that the FIA (or whoever) has imposed restrictions on F1 is
> entirely plausible, and I see no reason to deny it , except to argue for
> arguments sake.

Is it plausible that it's just an excuse?

GA

Eldre

V8 Challenge (Australia EA Sports) Screenies look excellent

by Eldre » Sat, 26 Jan 2002 09:22:34



>Also, the Papyrus NASCAR games sells mostly to Americans who had unlimited
>online time long before most countries all over the world, so Papyrus
>started workingon online play sooner. F1 sims (and the others you mention)
>mostly sell outside the U.S. where people have had to pay a lot more for
>their online time.

That's a good point.  I hadn't thought of that.  Which do you think is the
bigger issue - perceived lack of customers wanting MP, or the FIA issue?  I
can't remember, was the reason the FIA didn't want MP that they had something
else coming out?  If they don't, I'm afraid I don't understand their reasoning.
 I remember someone joking once that it wouldn't look good for a Minardi to be
a Ferrari or McLaren in an online race, so that was a consideration...<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

David G Fishe

V8 Challenge (Australia EA Sports) Screenies look excellent

by David G Fishe » Sat, 26 Jan 2002 11:24:25

It's likely a combination of both.

Papyrus probably has to pay a fraction to NASCAR of what the F1 developers
have to pay to the FIA. F1 has 350,000,000 viewers per race while NASCAR has
about 10,000,000. Which license is going to cost more? If the demand was
really high for F1 multiplay and it would increase sales enough to offset
the internet play licensing fees, than they'd do it. I just don't think
ability has anything to do with the current situation at all.

David G Fisher

ymenar

V8 Challenge (Australia EA Sports) Screenies look excellent

by ymenar » Sun, 27 Jan 2002 04:20:27


> Yes........now.

Fair point.  Still, if I'm developing a sim it was obvious that "now" would
had been the perfect time to release it as we're all ready for it.  We knew
two years ago that we would be soon ready, I mean they aren't stupid, no?
They surely know.

--
-- Fran?ois Mnard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

Eldre

V8 Challenge (Australia EA Sports) Screenies look excellent

by Eldre » Mon, 28 Jan 2002 05:51:40


What's wrong - you were waiting to beat me up in WSC, too? :)

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Marc Fraio

V8 Challenge (Australia EA Sports) Screenies look excellent

by Marc Fraio » Wed, 30 Jan 2002 06:06:16




> Fraioli) writes:

>>Is this true?  I thought WSC was supposed to be the be-all end-all GPL
>>killer, run a full Le Mans field of 60 cars, etc.  If all it can do is
>>8 players online, it ain't gonna cut it.  I hope this information is
>>incorrect, or all the hype/waiting over WSC has been a waste of breath,
>>IMHO...

>>    Marc

> What's wrong - you were waiting to beat me up in WSC, too? :)

Hey man, I'm pretty sure you've finished ahead of me more than half the
time this IICC season.  You did on Sunday anyway...

But yeah, sure, I'd love to beat you up in WSC if I could.  ;-)

    Marc

Rob Adam

V8 Challenge (Australia EA Sports) Screenies look excellent

by Rob Adam » Wed, 30 Jan 2002 07:11:24




> > What's wrong - you were waiting to beat me up in WSC, too? :)

> Hey man, I'm pretty sure you've finished ahead of me more than half the
> time this IICC season.  You did on Sunday anyway...

> But yeah, sure, I'd love to beat you up in WSC if I could.  ;-)

>     Marc

Whatever, Huttu (and Burke for that matter) will beat us ALL up in WSC if it
ever comes out...
Eldre

V8 Challenge (Australia EA Sports) Screenies look excellent

by Eldre » Wed, 30 Jan 2002 14:17:23



>> But yeah, sure, I'd love to beat you up in WSC if I could.  ;-)

>>     Marc

>Whatever, Huttu (and Burke for that matter) will beat us ALL up in WSC if it
>ever comes out...

I say we pay off Peter's mechanic next race...<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

V8 Challenge (Australia EA Sports) Screenies look excellent

by Eldre » Wed, 30 Jan 2002 14:17:24


Oh sure - I beat you with my Lotus compared to your Cooper, and I'm just lucky
that Wormie got in the way...<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Marc Fraio

V8 Challenge (Australia EA Sports) Screenies look excellent

by Marc Fraio » Thu, 31 Jan 2002 03:27:20





>>> But yeah, sure, I'd love to beat you up in WSC if I could.  ;-)

>>>     Marc

>>Whatever, Huttu (and Burke for that matter) will beat us ALL up in WSC if it
>>ever comes out...

> I say we pay off Peter's mechanic next race...<g>

Ok, you guys distract him with a couple Warsteiners, and I'll slip
around the garage and let the air out of his tires or something.  Heck,
he might even consider that a fair trade.  ;-)

    Marc


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