> >Can somebody tell me how to get rid of the yellow crane at the end of
> >the pit lane in N3 Daytona. I tried deleting the 3do amd mip file in
> >daytona.pck (Yes, I altered the file count), but that didn't work.
> >buzz
Well, you didn't mention that!
Did you delete the actual 3do and mip files too? Your message is vague on that point.
>> Why would you want to? IMO, that's what makes it Daytona.
>> >Can somebody tell me how to get rid of the yellow crane at the end of
>> >the pit lane in N3 Daytona. I tried deleting the 3do amd mip file in
>> >daytona.pck (Yes, I altered the file count), but that didn't work.
>> >buzz
Using 3do edit, the crane is the only 3do file that can't be changed or
disappeared. Updating the crane.3do file after loading it into 3doedit,
whether I change anything on it or not, crashes 3doedit. This crash does
not happen with any other 3do file. Any ideas anybody.
buzz
> >> Why would you want to? IMO, that's what makes it Daytona.
> >> >Can somebody tell me how to get rid of the yellow crane at the end
> of
> >> >the pit lane in N3 Daytona. I tried deleting the 3do amd mip file
> in
> >> >daytona.pck (Yes, I altered the file count), but that didn't work.
> >> >buzz
I speculate It's because it's the only 3do that actually goes over the track
itself. There must be something special with that polygonal area, since I
doubt the old game engine could do that easily like in GPL.
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
---------------------
Skotty Flynn
"skotty20" on WON
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>>Can somebody tell me how to get rid of the yellow crane at the end of
>>the pit lane in N3 Daytona. I tried deleting the 3do amd mip file in
>>daytona.pck (Yes, I altered the file count), but that didn't work.
>>buzz