1) Have you set the min & max virtual memory to the *same* amount, eg:-
a min of 128Mb? its no good setting the min to say 100 and the max to
130 as the computer will take up valuable time figuring out what the
*actual* file size should be? if you set the min & max to the *same* the
computer spends zero time as the file size is set!!!
2) Also, I have a K6 200 and F1RS rocks? is your pc set-up ok to run
games generally? do you run other games and do they run ok? If not you
might want to optimise your pc so that it is biased for games?
3) How much memery do you have? I started with F1RS and 32Mb SDram, and
it ran ok, but with 64Mb it really flies?
4) Did you do a *full* install when you installed the game? if not, do
it, as this will speed up the whole game in general.
5) You are running it in *3Dfx* mode aren't you? make sure that when you
installed the game it recognised your 3Dfx card, and that when the game
starts it runs the f1voo.exe file and no other file?
Sometimes f1rs can move two important files, check your windows/system
directory for Glide.dll & sst1init.dll. If they are there then fine, if
they are not, copy them from your original f1rs cd to the windows/system
directory and f1rs will now be able to see your 3Dfx card ok.
6) Patches, make sure you have installed the latest patches for the game
as these do improve performance. I think the latest is v1.09 (get it
from any of the many good f1rs sites, just search for ubisoft & f1rs on
the net?)
7) Have you made the recommended changes to the sound files in the game,
this improves the first corner slowdowns you mention?
To alter the sound files do the following.....
In the F1RS\CPA\dll directory you'll find a file called Snd_cpa.ini.
You've got to change the following parameters:
SXD_DIST_SATUR=5
SXD_DIST_FADE=75
The SXD_DIST_FADE option is the most important: this one determines the
distance at which another car can be heard (or to be more precise: at
which distance the other car's sound will fade in or out). The default
setting is way too high: when you're on pole position, a number of 75
will let you hear all cars around, up to the one at the back of the grid
(it seems)! No wonder you can't hear your own engine anymore. (And
maybe, as I said before, the computer has a hard time producing the
sound of 22 cars, hence the framerate drop at the beginning of the
race?) Two cars in your neighbourhood is enough to make it impossible to
hear your own engine. Lowering this to a very low number will do the
trick, but then you may not be able to hear a car coming up behind you
until he's beside you.
SXD_DIST_SATUR seems to change the overall volume of the other cars. But
lowering this from 5 to 1 isn't enough. Especially if you don't alter
the FADE setting: being able to hear all 22 car engines will still make
you deaf.
Change the settings to.....
SXD_DIST_SATUR=1
SXD_DIST_FADE=15
Just fiddle around a bit with these
numbers, and you'll see your performance will get better. And you're fun
with this great game will increase!
I hope the above info helps.....
8-)
*Peter* 8-)
(NB: remove asterix to e-mail)