rec.autos.simulators

Controls, their setup and gpl details

mark

Controls, their setup and gpl details

by mark » Sat, 19 Jan 2002 00:22:22

Hi,

Just started gpl and i've had gentle laps on all the tracks using the
murasama to get a feel of where to start, couple of "quick" questions
:

Using a basic microsoft sidewinder joystick, what settings should i
use with reference to linear/non linear(where abouts on the line), and
what difference is there with linear/non-linear.

With the steering setup it appears to be set at 12:1, what difference
is there in response of 7:1 and 20:1, which appear to be the limits,
and can this require changing depending on the tracks.

Finally, joystick or wheel for GPL, any recommendations ?...

thanks, markp........

Biz

Controls, their setup and gpl details

by Biz » Sat, 19 Jan 2002 00:26:09


> Hi,

> Just started gpl and i've had gentle laps on all the tracks using the
> murasama to get a feel of where to start, couple of "quick" questions
> :

> Using a basic microsoft sidewinder joystick, what settings should i
> use with reference to linear/non linear(where abouts on the line), and
> what difference is there with linear/non-linear.

Its all personal preference, but typically you set it more toward linear for a wheel, and more
toward non-linear for joystick, with my LWFF wheel I have it set almost full linear

Sterring ratio is steering ratio, your controller setup has a lot of effect on this(the
linear/non-linear thing)

Wheel all the way

David Ewin

Controls, their setup and gpl details

by David Ewin » Sat, 19 Jan 2002 04:44:00


> Using a basic microsoft sidewinder joystick, what settings should i
> use with reference to linear/non linear(where abouts on the line), and
> what difference is there with linear/non-linear.

Linear means the ratio between your controller movement and the steering
of your front wheels is constant (move the controller half way, the
wheels turn half way, etc.).  Non-linear adds some fudging with that to
make it easier to drive - small movements of the controller don't have as
large an effect (so you're not wandering around on straights, for
example).  Non-linear sacrifices accuracy for ease-of-use. Generally,
people with wheels tend to favor close to linear or even full linear,
whereas stick users would want something on the non-linear side of
things.

The lower the number the more you will turn your wheels with the same
amount of controller movement. A low number can get very squirrely, but
can also enable you to get around hairpins, etc.  The game makes up for
the hairpin problem by temporarily reducing the ratio when you are going
slow (30mph?) There is a setting in core.ini (can't remember off the top
of my head - something with steering_hack in it, I think) that can turn
this on or off.  I haven't tried GPL with a joystick, but since you can
move the stick from side to side faster than with a wheel, I would think
you would want the number on the high side. This will also make the car
less twitchy.

Definitely get a wheel or at the very least pedals (preferably with the
brakes and accelerator on different axes).

Hope this helps,

Dave Ewing

--
*****************************************************
David A. Ewing

*****************************************************

mark

Controls, their setup and gpl details

by mark » Sat, 19 Jan 2002 18:55:31

HI,

Thanks for the replies, i've got something to work off, does anybody
feel that, being a beginner, i should leave the steering settings the
same for all tracks or are there changes to this that might help my
control on different tracks.

further thanks in advance of any responses......markp

Jan Verschuere

Controls, their setup and gpl details

by Jan Verschuere » Sat, 19 Jan 2002 19:49:53

There is no real benifit in tweaking the steering ractio for each track,
IMO, with the possible exception of Monaco if you find you can't make it
around the station hairpin. Find a ratio you're comfortable with and stick
with it I say.

I think for you there are more significant gains to be made on the setup
front by trying some of the "known good" beginner setups by Alison Hine or
Richard Nunnini (see GPL links page: http://www.noctua.f2s.com/links.html),
but on the other hand these were formulated by and for wheel users.

If you want to persist with GPL/racing sims in general a wheel is definately
the way to go.

Jan.
=---
"Pay attention when I'm talking to you boy!" -Foghorn Leghorn.

Woodie

Controls, their setup and gpl details

by Woodie » Sun, 20 Jan 2002 22:24:27



>Just started gpl and i've had gentle laps on all the tracks using the
>murasama to get a feel of where to start, couple of "quick" questions
>:

Your questions have been answered by others, but I thought I might point out
that you should lose the Murasama until you're comfortable with the driving.
It's quite heavy and a bit ungainly for a beginner.  I reccommend the Coventry
as a starter car.

Don McCorkle

Jonny Hodgso

Controls, their setup and gpl details

by Jonny Hodgso » Mon, 21 Jan 2002 01:55:14


> Your questions have been answered by others, but I thought I might point out
> that you should lose the Murasama until you're comfortable with the driving.
> It's quite heavy and a bit ungainly for a beginner.  I reccommend the Coventry
> as a starter car.

Seconded.  That thing's sweet, especially when you're learning a new
track or just want to throw a car around for a while ;-)

Jonny

mark

Controls, their setup and gpl details

by mark » Thu, 24 Jan 2002 03:06:11

Hi,

thanks JH and woodie, gave the coventry a bit of a go around watkins
and the difference is there, hopefully it wasn't luck !?!?!?!


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