I'm sure that it's incredibly time consuming to tinker with AI using an
LP editor, and it's something I've never undertaken. I'm very
appreciative for any and all that does try to help the AI situation in
N99. Some of the "doctored" AI is pretty good.
It seems like Taladega must be one of the toughest to code AI for. It
would be so fun to have an AI program that closely emulates the
characteristics of the Winston Cup cars/drivers. Biggest problem seems
to be the way the N99 cars get so s-t-r-u-n-g out so quickly. Instead
of two, long side-by-side drafting trains racing a few feet apart for
lap after lap, the cars become fragmented very quickly, with significant
separation between the small clusters of cars... and to me it loses the
most awesome aspect of Taladega. Maybe one of these days... some
tenacious and creative AI Doctor will finally hit upon the right
combination to produce such racing in N99 at Tally. And should they...
I for one will be eternally grateful. I can but hope...
Andre Ming