rec.autos.simulators

Act Labs Performance Pedals review

Jason Mond

Act Labs Performance Pedals review

by Jason Mond » Fri, 26 Oct 2001 23:53:43

Ok, one last stab at it.  Make sure you're using the DirectX controller
option in GPL.  It seems very strange that just connecting the pedals to
id#2 would make the wheel on id#1***up.

Umm, now that I think about it -- connecting the GPL USB Shifter did
make the buttons on the shifter appear as if they were on id#1 (buttons
10 to 18 or so) but the TMFF wheel still worked.

I'd hate to say it, but it might be a problem with GPL *ducking and
running*.

NFS:Porsche has a good controller setup screen where it says "Joystick 2
button 1".  Try your setup in any other game/sim to see if it reads the
axis properly.

Jason.


> thanks Jason, it is on #1 and the clutch system on #2...I dont know WHY it
> has to start this crap! Very frustrating after waiting all this time for the
> pedals, only to have the RS go***up! Thanks for the assistance though

> --
> Greg31


> >I would make sure the wheel is on id #1 in *** Options.

> >I've had my TMFF on id#1 and T2 on id#2 and they work (ok poor test for
> >using a clutch, but it did work)

> >Jason.


> >> Yes they feel great....I just wonder why I cant get my RS recognized when
> >> calibrating in GPL now??? It wont detect the turn left, or right with the
> >> wheel!! GRRR!!
> >> Sitting here "looking" at my pedals that just arrived, unable to turn!!

--
Jason Monds
http://www.racesimcentral.net/ - Pro Racing Club! (GPL)
http://www.racesimcentral.net/ - Stock Car Division of the PRC. (N4, Fun Run Sims)
(Please remove 'no extra spork' when replying)
Greg3

Act Labs Performance Pedals review

by Greg3 » Sat, 27 Oct 2001 01:16:31

Well Jason, after many differents things, I now have Papy games working
great, unfortunately trying to setup SCGT, Ratbag games etc is  going to be
a little more difficult! They dont detect steering inputs....so....looks
like I have some "fun" ahead of me there, apparently you can plug the
gas/brake cable into the RS and its supposed to work, but then I will lose
the seperate gas/brake axis, thanks for your replies though..appreciate
it.....I dont care about clutch in these other games, I realize they dont
support it, I just want to steer....a the life of a sim racer!

--
Greg31


>Ok, one last stab at it.  Make sure you're using the DirectX controller
>option in GPL.  It seems very strange that just connecting the pedals to
>id#2 would make the wheel on id#1***up.

>Umm, now that I think about it -- connecting the GPL USB Shifter did
>make the buttons on the shifter appear as if they were on id#1 (buttons
>10 to 18 or so) but the TMFF wheel still worked.

>I'd hate to say it, but it might be a problem with GPL *ducking and
>running*.

>NFS:Porsche has a good controller setup screen where it says "Joystick 2
>button 1".  Try your setup in any other game/sim to see if it reads the
>axis properly.

>Jason.


>> thanks Jason, it is on #1 and the clutch system on #2...I dont know WHY
it
>> has to start this crap! Very frustrating after waiting all this time for
the
>> pedals, only to have the RS go***up! Thanks for the assistance though

>> --
>> Greg31




- Show quoted text -

>> >I would make sure the wheel is on id #1 in *** Options.

>> >I've had my TMFF on id#1 and T2 on id#2 and they work (ok poor test for
>> >using a clutch, but it did work)

>> >Jason.


>> >> Yes they feel great....I just wonder why I cant get my RS recognized
when
>> >> calibrating in GPL now??? It wont detect the turn left, or right with
the
>> >> wheel!! GRRR!!
>> >> Sitting here "looking" at my pedals that just arrived, unable to
turn!!

>--
>Jason Monds
>http://www.racesimcentral.net/ - Pro Racing Club! (GPL)
>http://www.racesimcentral.net/ - Stock Car Division of the PRC. (N4, Fun Run Sims)
>(Please remove 'no extra spork' when replying)

Greg3

Act Labs Performance Pedals review

by Greg3 » Sat, 27 Oct 2001 01:20:53

I should have said that the other games I mentioned dont detect the
PEDALS...the steering is fine, so the problem flip flopped on me with the
non Papy games

--
Greg31


>Ok, one last stab at it.  Make sure you're using the DirectX controller
>option in GPL.  It seems very strange that just connecting the pedals to
>id#2 would make the wheel on id#1***up.

>Umm, now that I think about it -- connecting the GPL USB Shifter did
>make the buttons on the shifter appear as if they were on id#1 (buttons
>10 to 18 or so) but the TMFF wheel still worked.

>I'd hate to say it, but it might be a problem with GPL *ducking and
>running*.

>NFS:Porsche has a good controller setup screen where it says "Joystick 2
>button 1".  Try your setup in any other game/sim to see if it reads the
>axis properly.

>Jason.


>> thanks Jason, it is on #1 and the clutch system on #2...I dont know WHY
it
>> has to start this crap! Very frustrating after waiting all this time for
the
>> pedals, only to have the RS go***up! Thanks for the assistance though

>> --
>> Greg31




- Show quoted text -

>> >I would make sure the wheel is on id #1 in *** Options.

>> >I've had my TMFF on id#1 and T2 on id#2 and they work (ok poor test for
>> >using a clutch, but it did work)

>> >Jason.


>> >> Yes they feel great....I just wonder why I cant get my RS recognized
when
>> >> calibrating in GPL now??? It wont detect the turn left, or right with
the
>> >> wheel!! GRRR!!
>> >> Sitting here "looking" at my pedals that just arrived, unable to
turn!!

>--
>Jason Monds
>http://www.racesimcentral.net/ - Pro Racing Club! (GPL)
>http://www.racesimcentral.net/ - Stock Car Division of the PRC. (N4, Fun Run Sims)
>(Please remove 'no extra spork' when replying)

Gerry Aitke

Act Labs Performance Pedals review

by Gerry Aitke » Sat, 27 Oct 2001 03:00:11


> > Tom -- can you tell BRD that their site doesn't open with netscape
> > please?

> Opens fine with Netscape here.

> 8-)

What version?

TIA

Gerry

Tom Pabs

Act Labs Performance Pedals review

by Tom Pabs » Sat, 27 Oct 2001 03:11:35

David...

On that point I would have to agree with you.  It was an inappropriate
choice of words.  However, I call all entry-level sim controllers "plastic
toys".....but it was still inappropriate, I agree.

Tom





> > Gosh Steve, I think I did say all those "good things" you said about the
> AL
> > pedals.  I even said I bought a set of them.  I did not knock them in
any
> > way, nor did I criticize AL either.

> By calling them "toys" you did just that...

Tom Pabs

Act Labs Performance Pedals review

by Tom Pabs » Sat, 27 Oct 2001 03:48:44

Andrew....

The current website at BRD was an interim upgrade until their new product
line was fully implemented.  That means, a new layout but not new product
pictures (which are very expensive to produce).  However, their "products"
are not the same as three years ago, even though the pictures of them are,
currently.

The new BRD wheels (which actually involves 95% internal mechanics and
electronic circuitry) has been available on the BRD site for about 6 months.
They have not advertised that fact heavily.  In fact, BRD is not very good
at marketing, and they know that.

Their new pedal system is a completely re-designed system from the ground up
and neither looks nor functions like their existing pedals.  I have seen the
prototypes, and they are the best...bar none.  You will have the opportunity
to evaluate that statement for validity shortly.  The new BRD pedal system
incorporates options for turning them over and using them in an overhead
position.  That technology, to a very large extent was easier to develop
after we learned a few things from the overhead pedal system we built....and
is depicted in the video you refer too.  It was made for no other purpose
(except I'm using that rig now on my personal N4 sim racing setup).  I
should point out that their new pedal system is not "hand assembled" in
their shops in England, as are their wheels.  The new BRD pedals are made
100% of extruded, anodized aluminum and are being manufactured in a factory
set up just to do so, in Malta.  That process is a complicated one, with
"tooling" alone taking several months.  Those kinds of projects don't always
follow tight deadlines.....by nature.  And, BRD is not totally in control of
events happening in a facility halfway across the globe from them.  You
know?  Their new pedal system launch date had been set for around the end of
October (for over a year now), and that looks like it will be pushed back a
few weeks.  I think you are being a little harsh on BRD for this short
delay, considering the complexity of the issues.

As far as FF goes, I shall use your words, since they are correct:
"developing and evaluating."  I do not find any definition in those words
that say's:  "promising to have" or "deadline for release" or anything like
that.  I can tell you I have been involved in many meetings and evaluation
projects on the BRD FF implementation and their is a huge amount of industry
red-tape to get through just to try to develop something new.  Are you aware
that every FF product on the planet must use, and pay royalties to one
single company who managed to get a "patent" for that technology very early
in the development phase of FF for game controllers?  It is a "competition
stifling" patent and probably should never have been legally issued.
However, the cost of legal fees to have the patent invalidated outweighs the
development costs for a new FF system, by about 100x.  I guess you don't
know any of this and that's why you are being "harsh" on them for no FF too?

In addition, FF technology....specifically, implementing it in a racing sim
controller, involves two distinct frontiers of development:  Hardware and
software to activate the hardware realistically from within the racing sim
"game" itself.  BRD has been completely free to develop and innovatively
design the hardware implementation of FF for their control systems.  They
have set for themselves some very strict "goals" for this, and that takes
some time (as long as 5 years possibly) to develop and engineer.  They want
to come out with a fully realistic FF system, that can be "retrofitted" into
existing BRD wheel and pedal systems currently in users hands!  That, I
shall say, is something of an "engineering feat" if they can pull it off.
The beta hardware I've seen so far....does just that!

The software side of their FF development is a whole separate matter.
Besides all of the legal encumbrances, they are not interested in developing
a FF system for their controls that is simply "equal to" the current FF
implementation available in today's racing sims.  They share an opinion of
today's current FF "realism" that many of us have:  Its currently fun, but
not very realistic from a racing standpoint.  I know lots of current FF
control owners are going to argue that point.  I will listen to anyone of
them that is a current "real life" driver in a high-powered formula one-type
race car, or similar GT car to a WC car......who has a FF controller they
think is realistic and challenge that person to a debate over the matter.
The rest of you don't have a clue what you are talking about, except that
you like the FF controller you have (and that's just fine).  Until racing
sim developers implement better and more realistic FF API's, BRD is not in
any hurry to come out with a FF unit.  I hope that makes this matter more
clear to you, Andrew?  There's no "imminent release" of a BRD FF unit on the
horizon.....and that is their plan by design.  They have never promised to
do anything except what they are currently doing, "develop and evaluate."

Your reference to the "West brothers" in conjunction with BRD's new pedals
and wheels is unfair and uncalled for (to BRD and to the West brothers, I
might add).

Regards,

Tom




> > Gosh Steve, I think I did say all those "good things" you said about the
> AL
> > pedals.  I even said I bought a set of them.  I did not knock them in
any
> > way, nor did I criticize AL either.

> Tom you were a little over the top in your criticism.  The AL pedals may
be
> toys and may not be in the same league as the BRD pedals, but most of us
> don't want anything more.  I share you enthusiasm for BRD products.  I
> strongly considered purchasing one of their wheels a couple of years ago.
> When I visited their web site earlier today I see that the exact same
> products are available for purchase.  They still don't have a force
feedback
> wheel which they were developing and evaluating.  There is still no
mention
> of the new pedals on their web site.  It's the same two year old web site
> with a new design.  Yes I've seen your movie of the the new pedals, but as
> far as BRD goes.... Where the hell are they?  Much like the West brothers,
> it's time to put up or shut up.  Act Labs has brought their product to
> market, BRD has not.

Tom Pabs

Act Labs Performance Pedals review

by Tom Pabs » Sat, 27 Oct 2001 03:51:25

Yeah....I sure agree with that one too!

I know, people always "love what they own"........and even I get carried
away with enthusiasm for stuff I use, especially when it comes to racing
equipment....and especially when it makes me faster or immerses me more into
the sim.  I do get it.

Tom



> <snip>
> > Maybe I could have done a better job of it? <

> I say so; but no biggie, Tom.  And anyway; having people on r.a.s. getting

overzealous about their favored brand of NEW dedicated
vid-card/F1 game flame wars.)
Tom Pabs

Act Labs Performance Pedals review

by Tom Pabs » Sat, 27 Oct 2001 04:12:34

Gary....

Yes, I do own a set of Red Line, floor stand, overhead, all aluminum pedals
and they are terrific - thanks to Nigel, he does a terrific job with these
pedals and anyone in the market for a new pedal system (in my opinion)
should seriously investigate purchasing Red Line pedals.  His hand
craftsmanship is superior to all others I've seen (including BRD's current
hand-crafted pedals).  I think Nigel's pedals are a "work of art" actually,
they are simply gorgeous.

Whether ECCI is available for retail public sale currently is not germane to
the topic.  They were available in recent times and many sim racers have
them and use them right now, including last year's "LikeReal" NASCAR LAN
Champion in the Open Division, Mr. Allen Boyd.

BRD's "old pedals" are the reason they've designed new ones.  However, in
the interim they have substantially upgraded the function and feel of their
old pedal system chassis.....and I believe there are several "fast guys" on
VROC right now that would challenge your evaluation!  Pop into VROC anytime
and ask "Mac" what he thinks of the current BRD pedals.  And, he owns both
Red Line and ECCI pedals as well.  Ask him which one he races with when he
wants to win.

Finally Gary, when one makes a statement about something being "good or
bad".....it is assumed the person(s) is comparing the item to something else
they have tried, tasted or used.  More often than not, the "something else"
is assumed and unstated.  In a few cases, that's unfair to the "something
else."  As in this case.  If I say, "This tuna sandwich has the best taste!"
I don't think its necessary for me to follow that sentence with "Compared to
all the other tuna sandwiches I've eaten."  Now, do I Gary?  C'mon, man!
That's really "fishing" for something to criticize me about (no pun
intended....lol...).

I'm glad we've both managed to set ourselves up as self-appointed
"watchdogs" for newbies in the sim community!  Somewhere between the two
extremes.......somewhere in the middle, they'll manage to get the straight
scoop and the truth.

That's great.  What's our next topic for debate?

Regards,

Tom



> > Clearly, Dave never has used any of the high-end, non-retail consumption
> > pedals made by

> > ECCI,

> Not even available to the public last time I enquired.

> > BRD,

> What the old ones? Come on, they really are crap.

> > Red Line

> Great pedals, I have a set. I did have to wait quite a long time for
> them, but it was worth it. Have you tried them Tom?

> >or others

> What 'others'? TSW? Do you think you could sit on a phone book and
> depress them without hyper extension of the foot?

> >(which doesn't make him a bad
> > guy, just a little over-zealous with his praise and comparisons).

> And he did some 'comparisons' with what pedals? I don't think he
> compared them with anything, did he? He just said how good he thought
> they were.

> > I was
> > simply trying to "balance" his statements about the new AL pedals with a
> > broader perspective....particularly for new sim drivers.

> What, by calling them plastic toys? Is a LWFF (the old one) a plastic
> toy?

> > I also think the
> > fact that those pedals can not readily be used in anything other than an
> > upright "desk chair" sitting position is an important fact about them
that
> > deserved airing.

> So the end user might need to put a wedge under them, is that a killer?

> > Again, particularly for new sim drivers.

> So new sim drivers are particularly bad at adjusting stuff to suit
> themselves, are they?

> > I also did not try to hide the fact that I do have (eventually) a
financial
> > stake in the BRD pedals and controls.  That at least allows the reader
an
> > opportunity to view my statements with his/her own dash of salt.  I
could
> > have easily omitted that fact - and that would have been unfair (to both
AL
> > and Dave).

> No you couldn't have 'easily omitted that fact' because I for one would
> have mentioned it for you if you had 'omitted' it.

> > And, I have stated in this newsgroup many times that the quality
> > of the sim racing products for entry level sim drivers is critical to
this
> > "e-sport" having an opportunity to grow and expand.  So, on that point,
I
> > think we clearly agree.

> Agreed, by law shops should only be allowed to sell ECCI and BRD.

> > BRD will certainly get their fair share of the marketplace, based on the
> > merits of their product(s).

> I think their old stuff is crap. I was one of their first customers btw,
> back in 96. Since then they've concentrated on high end***pits and sim
> frames. The design of their old stuff was flawed 5 years ago and it
> hasn't improve with age.

> > That is how it should be.  To the extent that
> > better entry level sim racing products will expand that marketplace, all
of
> > us at BRD are grateful for the new AL pedals and applaud AL for their
design
> > and price point.

> But their just 'plastic toys', right?

> Gerry

Tom Pabs

Act Labs Performance Pedals review

by Tom Pabs » Sat, 27 Oct 2001 04:17:13

lol....Gerry...it figures you'd use Netscape.

Tom



> > Disclaimer:  I don't work for BRD.  But I do know all of the employees
at
> > BRD who build their rigs, and all of the real-world race car drivers who
> > helped test them for BRD.  And, my reputation is on the line if I
recommend
> > them since I'm going to be their USA Distributor.  So, I can't afford to
> > give out some giddy "these are my new pedals and aren't they cool" BS
about
> > them.

> Tom -- can you tell BRD that their site doesn't open with netscape
> please?

> Gerry

David L. Coo

Act Labs Performance Pedals review

by David L. Coo » Sat, 27 Oct 2001 04:37:32

No problem Tom.  I use TSW2 pedals with my Act Labs Force RS.  I think it's
only a matter of time until I break the wheel off the plastic mounts for the
2nd time as crazy as I've been sawing at it with Rally Tropy.  I look
forward to the day when Force Feedback comes in a metal wheel.  Sometimes I
venture back over to TE and drool over the custom wheels they have there and
even think about using my USB RS Shifter with one, but without FF (even in
it's current state) I will take what I can get until somebody better comes
along.

- David


> David...

> On that point I would have to agree with you.  It was an inappropriate
> choice of words.  However, I call all entry-level sim controllers "plastic
> toys".....but it was still inappropriate, I agree.

> Tom





> > > Gosh Steve, I think I did say all those "good things" you said about
the
> > > pedals.  I even said I bought a set of them.  I did not knock them in
> > > way, nor did I criticize AL either.

> > By calling them "toys" you did just that...

Gerry Aitke

Act Labs Performance Pedals review

by Gerry Aitke » Sun, 28 Oct 2001 03:47:27

Tom Pabst quipped:

I don't use Outlook either. <g>

Gerry

Norsem

Act Labs Performance Pedals review

by Norsem » Sun, 28 Oct 2001 19:30:35

Bert,

Its quite easy really, when I first opened mine up it didn't look so
easy, but on closer examination its pretty straightforward. You simply
pull off the bottom plate and then remove the pivot end caps. Then
tilt the pedal in its mount and the pot can then be slid out of the
end of the pedal pivot. It's just a push fit into the pivot, and the
end cap grabs the threads on the pot housing to keep the body from
rotating. I know all of this because I found the throttle spring to be
way too stiff on mine so I removed one of them (there's two in each
pedal). I hope that answers your question...

Norse


> Do you have any idea how hard or easy it'll be to replace the pots when
> the time comes?

> I am "mechanically challenged".


> > Just received my new pedals today,thought I'd give a quick review.

> > Looks:They look excellent. :-) Like they came from Momo.Super smooth
> > finish,zero burrs,machined aluminum. A+

> > Feel: Finally some pedals that feel substantial.Very progressive
> > resistance,with the throttle having a smooth,long throw,easy to
> > modulate and control wheelspin.The brake is much stiffer,with perfect
> > feel.It's progressive stiffness feels like a real car.Be prepared to
> > feel a little fatigue in your calves after a long race.The clutch
> > feels like the brake pedal,again excellent.
> > The spacing of the pedals is good,with the gas and brake close enough
> > to heel-toe effectively.The *** heel base will keep your feet from
> > sliding,it offers good grip. A

> > Use:So far I've tried GPL,N4, and Viper Racing.With these new
> > pedals,the immersion factor is taken to a new level.VR is a whole new
> > sim using the progressive clutch,something I hope more developers
> > start doing.I'm really surprised what Act Labs has done with these new
> > pedals.It's obvious they did some real homework before they settled on
> > the finished design,making the long wait well worth it!Way to go guys!

> > Dave K

> > Disclaimer:I don't work for Act Labs,nor do I know anyone who works
> > for them,and I'm not being paid for this review. ;-)

BRH

Act Labs Performance Pedals review

by BRH » Sun, 28 Oct 2001 23:27:27

Tom,

In all of this discussion, nobody has posted the URL for the BRD website.  Can
you provide it, please?

Bert


> Andrew....

> The current website at BRD was an interim upgrade until their new product
> line was fully implemented.  That means, a new layout but not new product
> pictures (which are very expensive to produce).  However, their "products"
> are not the same as three years ago, even though the pictures of them are,
> currently.

> The new BRD wheels (which actually involves 95% internal mechanics and
> electronic circuitry) has been available on the BRD site for about 6 months.
> They have not advertised that fact heavily.  In fact, BRD is not very good
> at marketing, and they know that.

> Their new pedal system is a completely re-designed system from the ground up
> and neither looks nor functions like their existing pedals.  I have seen the
> prototypes, and they are the best...bar none.  You will have the opportunity
> to evaluate that statement for validity shortly.  The new BRD pedal system
> incorporates options for turning them over and using them in an overhead
> position.  That technology, to a very large extent was easier to develop
> after we learned a few things from the overhead pedal system we built....and
> is depicted in the video you refer too.  It was made for no other purpose
> (except I'm using that rig now on my personal N4 sim racing setup).  I
> should point out that their new pedal system is not "hand assembled" in
> their shops in England, as are their wheels.  The new BRD pedals are made
> 100% of extruded, anodized aluminum and are being manufactured in a factory
> set up just to do so, in Malta.  That process is a complicated one, with
> "tooling" alone taking several months.  Those kinds of projects don't always
> follow tight deadlines.....by nature.  And, BRD is not totally in control of
> events happening in a facility halfway across the globe from them.  You
> know?  Their new pedal system launch date had been set for around the end of
> October (for over a year now), and that looks like it will be pushed back a
> few weeks.  I think you are being a little harsh on BRD for this short
> delay, considering the complexity of the issues.

> As far as FF goes, I shall use your words, since they are correct:
> "developing and evaluating."  I do not find any definition in those words
> that say's:  "promising to have" or "deadline for release" or anything like
> that.  I can tell you I have been involved in many meetings and evaluation
> projects on the BRD FF implementation and their is a huge amount of industry
> red-tape to get through just to try to develop something new.  Are you aware
> that every FF product on the planet must use, and pay royalties to one
> single company who managed to get a "patent" for that technology very early
> in the development phase of FF for game controllers?  It is a "competition
> stifling" patent and probably should never have been legally issued.
> However, the cost of legal fees to have the patent invalidated outweighs the
> development costs for a new FF system, by about 100x.  I guess you don't
> know any of this and that's why you are being "harsh" on them for no FF too?

> In addition, FF technology....specifically, implementing it in a racing sim
> controller, involves two distinct frontiers of development:  Hardware and
> software to activate the hardware realistically from within the racing sim
> "game" itself.  BRD has been completely free to develop and innovatively
> design the hardware implementation of FF for their control systems.  They
> have set for themselves some very strict "goals" for this, and that takes
> some time (as long as 5 years possibly) to develop and engineer.  They want
> to come out with a fully realistic FF system, that can be "retrofitted" into
> existing BRD wheel and pedal systems currently in users hands!  That, I
> shall say, is something of an "engineering feat" if they can pull it off.
> The beta hardware I've seen so far....does just that!

> The software side of their FF development is a whole separate matter.
> Besides all of the legal encumbrances, they are not interested in developing
> a FF system for their controls that is simply "equal to" the current FF
> implementation available in today's racing sims.  They share an opinion of
> today's current FF "realism" that many of us have:  Its currently fun, but
> not very realistic from a racing standpoint.  I know lots of current FF
> control owners are going to argue that point.  I will listen to anyone of
> them that is a current "real life" driver in a high-powered formula one-type
> race car, or similar GT car to a WC car......who has a FF controller they
> think is realistic and challenge that person to a debate over the matter.
> The rest of you don't have a clue what you are talking about, except that
> you like the FF controller you have (and that's just fine).  Until racing
> sim developers implement better and more realistic FF API's, BRD is not in
> any hurry to come out with a FF unit.  I hope that makes this matter more
> clear to you, Andrew?  There's no "imminent release" of a BRD FF unit on the
> horizon.....and that is their plan by design.  They have never promised to
> do anything except what they are currently doing, "develop and evaluate."

> Your reference to the "West brothers" in conjunction with BRD's new pedals
> and wheels is unfair and uncalled for (to BRD and to the West brothers, I
> might add).

> Regards,

> Tom





> > > Gosh Steve, I think I did say all those "good things" you said about the
> > AL
> > > pedals.  I even said I bought a set of them.  I did not knock them in
> any
> > > way, nor did I criticize AL either.

> > Tom you were a little over the top in your criticism.  The AL pedals may
> be
> > toys and may not be in the same league as the BRD pedals, but most of us
> > don't want anything more.  I share you enthusiasm for BRD products.  I
> > strongly considered purchasing one of their wheels a couple of years ago.
> > When I visited their web site earlier today I see that the exact same
> > products are available for purchase.  They still don't have a force
> feedback
> > wheel which they were developing and evaluating.  There is still no
> mention
> > of the new pedals on their web site.  It's the same two year old web site
> > with a new design.  Yes I've seen your movie of the the new pedals, but as
> > far as BRD goes.... Where the hell are they?  Much like the West brothers,
> > it's time to put up or shut up.  Act Labs has brought their product to
> > market, BRD has not.

--
Bert
BRH

Act Labs Performance Pedals review

by BRH » Sun, 28 Oct 2001 23:31:03

Tom,

While you're at it, what's the URL for the Red Line pedals?

Thanks.
Bert


> Gary....

> Yes, I do own a set of Red Line, floor stand, overhead, all aluminum pedals
> and they are terrific - thanks to Nigel, he does a terrific job with these
> pedals and anyone in the market for a new pedal system (in my opinion)
> should seriously investigate purchasing Red Line pedals.....

R A Wrigh

Act Labs Performance Pedals review

by R A Wrigh » Mon, 29 Oct 2001 08:51:00

www.interactiveracing.com


> Tom,

> In all of this discussion, nobody has posted the URL for the BRD website.
Can
> you provide it, please?

> Bert


> > Andrew....

> > The current website at BRD was an interim upgrade until their new
product
> > line was fully implemented.  That means, a new layout but not new
product
> > pictures (which are very expensive to produce).  However, their
"products"
> > are not the same as three years ago, even though the pictures of them
are,
> > currently.

> > The new BRD wheels (which actually involves 95% internal mechanics and
> > electronic circuitry) has been available on the BRD site for about 6
months.
> > They have not advertised that fact heavily.  In fact, BRD is not very
good
> > at marketing, and they know that.

> > Their new pedal system is a completely re-designed system from the
ground up
> > and neither looks nor functions like their existing pedals.  I have seen
the
> > prototypes, and they are the best...bar none.  You will have the
opportunity
> > to evaluate that statement for validity shortly.  The new BRD pedal
system
> > incorporates options for turning them over and using them in an overhead
> > position.  That technology, to a very large extent was easier to develop
> > after we learned a few things from the overhead pedal system we
built....and
> > is depicted in the video you refer too.  It was made for no other
purpose
> > (except I'm using that rig now on my personal N4 sim racing setup).  I
> > should point out that their new pedal system is not "hand assembled" in
> > their shops in England, as are their wheels.  The new BRD pedals are
made
> > 100% of extruded, anodized aluminum and are being manufactured in a
factory
> > set up just to do so, in Malta.  That process is a complicated one, with
> > "tooling" alone taking several months.  Those kinds of projects don't
always
> > follow tight deadlines.....by nature.  And, BRD is not totally in
control of
> > events happening in a facility halfway across the globe from them.  You
> > know?  Their new pedal system launch date had been set for around the
end of
> > October (for over a year now), and that looks like it will be pushed
back a
> > few weeks.  I think you are being a little harsh on BRD for this short
> > delay, considering the complexity of the issues.

> > As far as FF goes, I shall use your words, since they are correct:
> > "developing and evaluating."  I do not find any definition in those
words
> > that say's:  "promising to have" or "deadline for release" or anything
like
> > that.  I can tell you I have been involved in many meetings and
evaluation
> > projects on the BRD FF implementation and their is a huge amount of
industry
> > red-tape to get through just to try to develop something new.  Are you
aware
> > that every FF product on the planet must use, and pay royalties to one
> > single company who managed to get a "patent" for that technology very
early
> > in the development phase of FF for game controllers?  It is a
"competition
> > stifling" patent and probably should never have been legally issued.
> > However, the cost of legal fees to have the patent invalidated outweighs
the
> > development costs for a new FF system, by about 100x.  I guess you don't
> > know any of this and that's why you are being "harsh" on them for no FF
too?

> > In addition, FF technology....specifically, implementing it in a racing
sim
> > controller, involves two distinct frontiers of development:  Hardware
and
> > software to activate the hardware realistically from within the racing
sim
> > "game" itself.  BRD has been completely free to develop and innovatively
> > design the hardware implementation of FF for their control systems.
They
> > have set for themselves some very strict "goals" for this, and that
takes
> > some time (as long as 5 years possibly) to develop and engineer.  They
want
> > to come out with a fully realistic FF system, that can be "retrofitted"
into
> > existing BRD wheel and pedal systems currently in users hands!  That, I
> > shall say, is something of an "engineering feat" if they can pull it
off.
> > The beta hardware I've seen so far....does just that!

> > The software side of their FF development is a whole separate matter.
> > Besides all of the legal encumbrances, they are not interested in
developing
> > a FF system for their controls that is simply "equal to" the current FF
> > implementation available in today's racing sims.  They share an opinion
of
> > today's current FF "realism" that many of us have:  Its currently fun,
but
> > not very realistic from a racing standpoint.  I know lots of current FF
> > control owners are going to argue that point.  I will listen to anyone
of
> > them that is a current "real life" driver in a high-powered formula
one-type
> > race car, or similar GT car to a WC car......who has a FF controller
they
> > think is realistic and challenge that person to a debate over the
matter.
> > The rest of you don't have a clue what you are talking about, except
that
> > you like the FF controller you have (and that's just fine).  Until
racing
> > sim developers implement better and more realistic FF API's, BRD is not
in
> > any hurry to come out with a FF unit.  I hope that makes this matter
more
> > clear to you, Andrew?  There's no "imminent release" of a BRD FF unit on
the
> > horizon.....and that is their plan by design.  They have never promised
to
> > do anything except what they are currently doing, "develop and
evaluate."

> > Your reference to the "West brothers" in conjunction with BRD's new
pedals
> > and wheels is unfair and uncalled for (to BRD and to the West brothers,
I
> > might add).

> > Regards,

> > Tom





> > > > Gosh Steve, I think I did say all those "good things" you said about
the
> > > AL
> > > > pedals.  I even said I bought a set of them.  I did not knock them
in
> > any
> > > > way, nor did I criticize AL either.

> > > Tom you were a little over the top in your criticism.  The AL pedals
may
> > be
> > > toys and may not be in the same league as the BRD pedals, but most of
us
> > > don't want anything more.  I share you enthusiasm for BRD products.  I
> > > strongly considered purchasing one of their wheels a couple of years
ago.
> > > When I visited their web site earlier today I see that the exact same
> > > products are available for purchase.  They still don't have a force
> > feedback
> > > wheel which they were developing and evaluating.  There is still no
> > mention
> > > of the new pedals on their web site.  It's the same two year old web
site
> > > with a new design.  Yes I've seen your movie of the the new pedals,
but as
> > > far as BRD goes.... Where the hell are they?  Much like the West
brothers,
> > > it's time to put up or shut up.  Act Labs has brought their product to
> > > market, BRD has not.

> --
> Bert


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