since.
This is my setup that I use.
Bump 40 30
Rebound 70 60
Springs 90 80
Antiroll 65 80
Toein .6 .2
Camber -1.4 -.7
Height 5 5
Brake 65 35
Lock 35
Aero 100 100
Final Drive 4.1
Gears default
Its a pretty loose setup meaning the back end comes around and 4 wheel
drifts are the norm. I just cant stand having the front end plow into
the turns all the time. :)
The Viper doesnt seem to have enough power to light up the rear tires
in most of the turns by force. (GPL sure does tho).
The problem with my setup is trying to control the oversteer out of
the turn. If I'm not extremely careful, the back end starts to whip
back and forth and before I know it I'm doing a 360. I'm good at
those, hehe.
I have tryed tons of things and just cant calm down the exit of turn
overlooseness.
Is there a setup that allows nice four wheel drifts and power slides
like this one here but yet has a more stable feel on power oversteer
on the exit of turns?
i have that problem a lot:) it seems the only place i crash any more
is exiting turn 5 (the one that leads up to the Barn) where i sometimes
get the rear *** out and whoopee, out into the lake i go. it's
been bugging me that i couldn't dial out that tendency, but with
testing today i managed to reduce the effect a lot while still
maintaining the same feel and speed to the car when i drive it normally.
The back will still come right around, but it's just a little more
controllable now.
Try my latest setup, i managed a 59.00 with an earlier incarnation of
this setup:
Bump 42 35
Rebound 78 63
Springs 70 77
Anti-Roll 75 70
Toe-In -0.4 0.4
Camber -1.6 -0.6
Height 5.2 5.9
Wheel Lock 17
Brake Bias 75 25
Spoilers 100 90
Final Drive 3.90
Gearbox 1.92
1.44
1.14
0.94
0.80
0.70
my latest theory is that because my rear antiroll bar was a bit
higher than the front, when the car got into this uncontrolled
slide situation the rear inside wheel would lift off the ground...
not helpful for trying to keep it pointing forwards! so i rearranged
the setup to have the rear ARB a little lower than the front, and
now it seems better...
um, you don't really want to get too sideways or powerslide, because
it costs you several tenths of a second. you really need to drive
pretty darn clean to be fast in this sim. although you can through
the car sideways all you want if you go into a corner where the
car needs to slow down anyway:) They don't model tyre wear... so we
can get away with this.
Hope this helps,
Grant.
I think that in the game you start out with a low horsepower Viper and work
your way up to a car with more power so maybe the demo is the lower power
Viper.
>>I saw some earlier post with ppl doing 59s!!!! How the hell?! Best I
>>got so far is 1:03s.
>>The Viper doesnt seem to have enough power to light up the rear tires
>>in most of the turns by force. (GPL sure does tho).
>>Is there a setup that allows nice four wheel drifts and power slides
>>like this one here but yet has a more stable feel on power oversteer
>>on the exit of turns?
>I think that in the game you start out with a low horsepower Viper and work
>your way up to a car with more power so maybe the demo is the lower power
>Viper.
Owen