choice. Sounds like there isn't much papy could have done to change it
since you seem to find something wrong with everything new or improved
they've tried to add. The real question for you is, are you going to go
out and buy it so you can have first hand knowledge and attempt to find
fault in everything, or will you leave it alone and stick with whatever else
you get enjoyment from.
Jay
> >As a beta tester for N2003, Papyrus has allowed me to discuss some of the
> >new features that will be included in N2003. The reason I'm giving you
guys
> >this information is to show you how many things have been added, changed
or
> >updated. At 1st look, many may not recognize all the work that has gone
into
> >this sim. I can honestly say this is the best & most realistic NASCAR
racing
> >sim to date :)
> Well why would it be worse than anything previously released by Papy?
> >Improved physics. Input supplied by actual WC chief engineers
> whatever. does it improve gameplay?
> >Tires & grip modeled directly from Goodyear specs
> whatever. does it improve gameplay?
> >50 more horsepower
> gee whillickers.
> >Wall glue less sticky
> though still as unrealistic as before?
> >Improved AI
> "improved" AI has been promised with every new release of Nx. Can you
> tell us if the AI model has been changed from the
> "one-lp-file-to-rule-them-all" approach (hey I just saw Two Towers so
> forgive me here) to a model where each car behaves uniquely? Or in
> other words, what happens when you're at the head of a train and slam
> on the brakes? Does every car in the train behave exactly the same
> way? Does the 10th car back magically know when to brake?
> Also, what happens if you park in the middle of the track at Marty?
> Do AI cars behave as if they have a spotter, or do they continue to
> slam headlong into a pile of cars?
> >Improved graphics
> the least important element of any serious sim that gets far too much
> focus during development.
> >Improved sounds (in car, replays, menus)
> as above.
> >Actual WC setups
> >Updated tracks
> >Realistic weather that changes during sessions and race
> what about realistic marble buildup on the high groove and near the
> wall? What about other dynamic track surface changes?
> >Live weather updates shown on F1 screen
> >Tire temps now start out warmer or colder depending on track weather
> >Pace car is now a ghost car
> to avoid what? AI that's still wonky?
> >Far-chase driving view
> Ahh, so it's more like lesser Nascar sims.
> >Adjustable***pit view
> >Off-line league support in exported standings
> >Polling & vote system
> >Additional admin. commands
> >Advanced controller options
> >Advanced graphic options
> >Gamma & brightness options
> wow, this is new. Stop the presses!
> >Shadows options. On ground from cars & structures. Shadows on cars from
> >other cars & structures as well as into***pit
> >Reflections on structures
> >Solar effects
> >Track lighting
> >Hard core mode
> which is what? Is there a soft core setting?
> >Windshield buildup
> >Bumpy tracks accurately modeled
> >3d crowds
> as above, a graphical update that is meaningless during the a race.
> >Stability driving aid
> >Animated objects (planes, blimps, helicopters)
> oooh yeah, so I can spend less time watching cars around me and more
> at useless crap.
> >Animated flags indicating wind direction
> >Opponent pit crew & pit box option
> >Improved pit crew graphics
> >Ability to set pit stop frequency
> >Adaptive speed control for AI
> an unpopular GPL option comes to Nx just to add another line in the
> "what's new" section.
> >Auto option for setting AI behavior that adjusts itself automatically
based
> >on past performances
> this is the same as above.
> >Damage remodeled
> why, cuz it sucked before? Does it still suck now?
> >Driver hand movements on wheel in rear chase view
> again, stop the presses!
> >Texture filtering options
> >Smaller fuel tanks at restrictor tracks
> is this modelled physically, or are you saying that F3 now shows less
> max fuel?
> >Updated rules & penalties
> Papy hasn't done much with this series since N2. For instance, would
> be nice to put in a replay->avi/mpg/wmv converter. Or hey, what about
> a career mode?
> Feel free to flame, just playing devil's advocate.