something other than a hat rack. Paul
> >3) No, its not really a sim since there are things it doesn't model such as
> >tire temps, doesn't have telemetry, etc. However, its a pretty good racing
> >game (not to say arcade racer either).
> >4) The use of "simulation" on a game is generally the result of the
> >marketing department of the publisher, witness EA Sports and Nascar
> >Revolution. In none of the marketing ***or stuff that came with the game
> >can I find one mention of the word "simulation", the closest that I've found
> >to say this is the quote "Sports Car GT is the most riveting and ***ing
> >racing game ever made, featuring state of the graphics, and the most
> >realistic physics model ever created for a racing sim. " from the ISI sight.
> >Its a fairly riveting and ***ing racing game, at least for awhile...but
> >no its no GPL and no its not the most realistic physics model ever,
> >especially since at the very least tire temps aren't modeled. But even
> >though I still get away with things I don't think I should be able to, its
> >detailed enough to give you the sense of driving a race car and not a large
> >polygonal block.
> SCGT is a simulation. Most racing games are, including the ones we
> all think suck! The word simulation has become a religious holy grail
> which is bestowed only on a cherished few, but by strict definition,
> it's wrong. As I state very often in my columns and reviews, by the
> right definition of the word almost every racing game would qualify as
> a simulation. It is more correct to put an adjective in front of the
> word "simulation". e.g.
> SCGT is relaxed-physics simulation
> GPL is an excellent simulation
> Newman-Haas Racing is a very inaccurate simulation
> ICR2 was a reasonably accurate simulation but didn't simulate
> everything (such as brake lockups)
> GP2 was well-done simulation that no one could run fast enough
> i.e. you simply cannot defend saying something is NOT a simulation
> based upon the fact that this or that aspect of some other simulation
> is or isn't there. That's why these turn into religious wars. Rather
> than leave "simulation" some kind of religious term, let's just admit
> that each development team tries to simulate reality, and some do it
> very well, some do it terribly, and some fall somewhere in the middle.
> SCGT is a very nice simulation, but it is not as accurate of a
> simulation of GT cars as GPL is of 1967 Grand Prix cars.
> Randy
> Randy Magruder
> http://www.racesimcentral.net/