rec.autos.simulators

Why are real Cup cars so much slower than in NR2003?

John DiFoo

Why are real Cup cars so much slower than in NR2003?

by John DiFoo » Fri, 22 Aug 2003 09:15:24

>On Wed, 20 Aug 2003 01:16:24 +0200, "Ed Solheim"

>>Thats exactly what I'm trying to say here;  it NOT realistic!
>>The performance is way too good for such a type of car.  It would be like
>>racing a Mini on steroids (or a V8!) You might aswell fire up GTA or some
>>other unrealistic arcade-racer.

>Actually, now that I think about it, the same could be said for the
>Cup and BGN cars.  Not too many people were complaining about being 2
>to 4 seconds faster than real life track records everywhere when I
>brought it up 6 months ago, tho.

>Jason

I noticed this when I was at the Brickyard 3 weeks ago (using my
stopwatch to time laps), and paid special attention during the
Michigan race on TV.  For example, the pole got like 187 MPH at
Michigan, but during the race the highest I saw was 177 IIRC:
they were dropping down into the mid 150's in the middle of
the turns.  Do that during a race on Sierra (or vs. the AI at 100%),
and you'll be lapped after 10 laps (even if it has a full pit window
in it).  And Michigan's grip rating is about the lowest of all the
ovals oddly enough...

So why are the Cup guys going so much slower during the actual
race than we are?  Do they try to save their tires?  Save something
else?  (grill tape?)  What?

       John DiFool

Rusty Unge

Why are real Cup cars so much slower than in NR2003?

by Rusty Unge » Fri, 22 Aug 2003 09:38:16

Using the realistic weather conditions to the raceday makes a difference in
the game and also affects your speed.  Try to get a weather forecast for
Bristol during the Qualifying and see how it stacks up!

> >On Wed, 20 Aug 2003 01:16:24 +0200, "Ed Solheim"

> >>Thats exactly what I'm trying to say here;  it NOT realistic!
> >>The performance is way too good for such a type of car.  It would be
like
> >>racing a Mini on steroids (or a V8!) You might aswell fire up GTA or
some
> >>other unrealistic arcade-racer.

> >Actually, now that I think about it, the same could be said for the
> >Cup and BGN cars.  Not too many people were complaining about being 2
> >to 4 seconds faster than real life track records everywhere when I
> >brought it up 6 months ago, tho.

> >Jason

> I noticed this when I was at the Brickyard 3 weeks ago (using my
> stopwatch to time laps), and paid special attention during the
> Michigan race on TV.  For example, the pole got like 187 MPH at
> Michigan, but during the race the highest I saw was 177 IIRC:
> they were dropping down into the mid 150's in the middle of
> the turns.  Do that during a race on Sierra (or vs. the AI at 100%),
> and you'll be lapped after 10 laps (even if it has a full pit window
> in it).  And Michigan's grip rating is about the lowest of all the
> ovals oddly enough...

> So why are the Cup guys going so much slower during the actual
> race than we are?  Do they try to save their tires?  Save something
> else?  (grill tape?)  What?

>        John DiFool

Phillip Malphrus, Jr

Why are real Cup cars so much slower than in NR2003?

by Phillip Malphrus, Jr » Fri, 22 Aug 2003 09:52:27

Alos, I think it has to do with how agressive they are going to be in a 500
mile race. Also, since their life is on the line literally, the car is
probably set up to drive more "forgiving" on tires older than 5 laps


> Using the realistic weather conditions to the raceday makes a difference
in
> the game and also affects your speed.  Try to get a weather forecast for
> Bristol during the Qualifying and see how it stacks up!


> > >On Wed, 20 Aug 2003 01:16:24 +0200, "Ed Solheim"

> > >>Thats exactly what I'm trying to say here;  it NOT realistic!
> > >>The performance is way too good for such a type of car.  It would be
> like
> > >>racing a Mini on steroids (or a V8!) You might aswell fire up GTA or
> some
> > >>other unrealistic arcade-racer.

> > >Actually, now that I think about it, the same could be said for the
> > >Cup and BGN cars.  Not too many people were complaining about being 2
> > >to 4 seconds faster than real life track records everywhere when I
> > >brought it up 6 months ago, tho.

> > >Jason

> > I noticed this when I was at the Brickyard 3 weeks ago (using my
> > stopwatch to time laps), and paid special attention during the
> > Michigan race on TV.  For example, the pole got like 187 MPH at
> > Michigan, but during the race the highest I saw was 177 IIRC:
> > they were dropping down into the mid 150's in the middle of
> > the turns.  Do that during a race on Sierra (or vs. the AI at 100%),
> > and you'll be lapped after 10 laps (even if it has a full pit window
> > in it).  And Michigan's grip rating is about the lowest of all the
> > ovals oddly enough...

> > So why are the Cup guys going so much slower during the actual
> > race than we are?  Do they try to save their tires?  Save something
> > else?  (grill tape?)  What?

> >        John DiFool

Einstei

Why are real Cup cars so much slower than in NR2003?

by Einstei » Fri, 22 Aug 2003 10:42:49

I believe there are too many real life variables that cannot be modeled
accurately into a "simulator" and thus the computer racer never really has
to deal with them. i.e. oily track, dry track, road friction, true wind and
aero forces acting on the cars surface. There are many, many more, these are
just a few examples that come to mind. They can come close, but still there
are so many mind boggling variables.

When it comes to computer racing, I am convinced that the only thing you are
truly racing against is the other drivers system and his skill. Setup has
just a minor role in the whole picture.

That's just my take on the whole deal.

Peter

Dan

Why are real Cup cars so much slower than in NR2003?

by Dan » Fri, 22 Aug 2003 10:51:39

Earth calling; it is a VIDEO GAME!!!!
Dan

>>On Wed, 20 Aug 2003 01:16:24 +0200, "Ed Solheim"

>>>Thats exactly what I'm trying to say here;  it NOT realistic!
>>>The performance is way too good for such a type of car.  It would be like
>>>racing a Mini on steroids (or a V8!) You might aswell fire up GTA or some
>>>other unrealistic arcade-racer.

>>Actually, now that I think about it, the same could be said for the
>>Cup and BGN cars.  Not too many people were complaining about being 2
>>to 4 seconds faster than real life track records everywhere when I
>>brought it up 6 months ago, tho.

>>Jason

> I noticed this when I was at the Brickyard 3 weeks ago (using my
> stopwatch to time laps), and paid special attention during the
> Michigan race on TV.  For example, the pole got like 187 MPH at
> Michigan, but during the race the highest I saw was 177 IIRC:
> they were dropping down into the mid 150's in the middle of
> the turns.  Do that during a race on Sierra (or vs. the AI at 100%),
> and you'll be lapped after 10 laps (even if it has a full pit window
> in it).  And Michigan's grip rating is about the lowest of all the
> ovals oddly enough...

> So why are the Cup guys going so much slower during the actual
> race than we are?  Do they try to save their tires?  Save something
> else?  (grill tape?)  What?

>        John DiFool

SimRace

Why are real Cup cars so much slower than in NR2003?

by SimRace » Fri, 22 Aug 2003 22:44:04


> >On Wed, 20 Aug 2003 01:16:24 +0200, "Ed Solheim"

> >>Thats exactly what I'm trying to say here;  it NOT realistic!
> >>The performance is way too good for such a type of car.  It would be
like
> >>racing a Mini on steroids (or a V8!) You might aswell fire up GTA or
some
> >>other unrealistic arcade-racer.

> >Actually, now that I think about it, the same could be said for the
> >Cup and BGN cars.  Not too many people were complaining about being 2
> >to 4 seconds faster than real life track records everywhere when I
> >brought it up 6 months ago, tho.

> >Jason

> I noticed this when I was at the Brickyard 3 weeks ago (using my
> stopwatch to time laps), and paid special attention during the
> Michigan race on TV.  For example, the pole got like 187 MPH at
> Michigan, but during the race the highest I saw was 177 IIRC:
> they were dropping down into the mid 150's in the middle of
> the turns.  Do that during a race on Sierra (or vs. the AI at 100%),
> and you'll be lapped after 10 laps (even if it has a full pit window
> in it).  And Michigan's grip rating is about the lowest of all the
> ovals oddly enough...

> So why are the Cup guys going so much slower during the actual
> race than we are?  Do they try to save their tires?  Save something
> else?  (grill tape?)  What?

>        John DiFool

The real guys can't hit the ESC key and walk away from a massive pileup as
easily as we can.
Jan Verschuere

Why are real Cup cars so much slower than in NR2003?

by Jan Verschuere » Sat, 23 Aug 2003 00:52:37

I think there's 3 reasons:

1) According to that Jasper guy the sim has 50hp more than even the most
aggressively tuned engine in RL Cup racing.
2) Tracks in the sim are perfect (no little bumps, no cracks, no run off
from the tyres, no dust, no oil dry, etc....). I also think real Cup cars
suffer more from each other's turbulence than we do.
3) Absense of RL danger and the opportunity to experiment ad infinum with
settings in the sim.

Jan.
=---

Magnus Svensso

Why are real Cup cars so much slower than in NR2003?

by Magnus Svensso » Sat, 23 Aug 2003 02:12:57

On Thu, 21 Aug 2003 15:52:37 GMT, "Jan Verschueren"


>3) Absense of RL danger.

I don't buy that for a second. If you think that some daredevil with a
deathwish can lop off seconds or even tenths just by having a gung-ho
banzai attitude you're deluding yourself, IMHO. In these top levels of
racing the guys is on 99.9% of what's possible(when they have to).
Anything less is a comprimise, like sparing the material. The
daredevils either crash, cook their tyres or break their cars.
SimRace

Why are real Cup cars so much slower than in NR2003?

by SimRace » Sat, 23 Aug 2003 05:13:45


> On Thu, 21 Aug 2003 15:52:37 GMT, "Jan Verschueren"

> >3) Absense of RL danger.

> I don't buy that for a second. If you think that some daredevil with a
> deathwish can lop off seconds or even tenths just by having a gung-ho
> banzai attitude you're deluding yourself, IMHO. In these top levels of
> racing the guys is on 99.9% of what's possible(when they have to).
> Anything less is a comprimise, like sparing the material. The
> daredevils either crash, cook their tyres or break their cars.

ACtually I think Jan is right. Before you can finish first, first you have
to finish. Do they push themselves and the equipment to the edge? Yes,
likely. But these are pure-bread racing machines capable of going well PAST
the edge and not many people do that, even in qualifying unless you're Ryan
Newman.
Jan Verschuere

Why are real Cup cars so much slower than in NR2003?

by Jan Verschuere » Sat, 23 Aug 2003 05:28:59

We're talking about why certain simracers can make the cars in the sim go
quicker than in real life. Even when the real life guys push 110% in
qualifying, they still need that car and that driver in good shape for the
race the next day. You can't rebuild a car and heal broken bones overnight.

I'm sure putting extreme settings on the car and doing extreme things
controlling it would bring significant gain in the real world. There's just
no one that can afford and survive crashing and burning 50 times to make it
work.

Which doesn't happen in the sim, hence you can go faster in the sim than in
real life... even if everything is modelled correctly.

Jan.
=---

Peter Ive

Why are real Cup cars so much slower than in NR2003?

by Peter Ive » Sat, 23 Aug 2003 06:26:07



Not sure I agree with this.  You seem to be saying that the only sim
racers who are going to be doing laps quicker than the real world
drivers are those who are also going to be putting it into the wall
every 5 minutes.  Surely there are those who are not only quicker, but
also safe.

No-one seems to have mentioned the fact the real world drivers actually
have an advantage over us simmers, which should help them keep the car
on the track, and that is the physical feedback (seat of the pants) that
they can use to determine how close to the edge they are driving.  I
would have thought that this would allow them to drive a lot closer to
the edge and still keep it going forward, compared to a sim racer who
cannot use those cues, and therefore result in fewer accidents.

Look how close some of the racing is in real life.  Real door-to-door
stuff.  The kind of thing a sim driver would just not have a hope of
replicating without an accident.  This shows that real world racing
affords the driver a far better feel and control over the car and if
they can race that close at those speeds then I don't see any reason
why, given the same car performance, that they should be just as quick
through the corners without any fear of spinning out.
--
Peter Ives (AKA Pete Ivington)
Remove ALL_STRESS before replying via email
If you know what's good for you, don't listen to me :)
GPLRank Joystick -50.63 Wheel -21.77

Haqsa

Why are real Cup cars so much slower than in NR2003?

by Haqsa » Sat, 23 Aug 2003 08:59:51

If you can go past it, it wasn't really the edge.


Edgecrushe

Why are real Cup cars so much slower than in NR2003?

by Edgecrushe » Sat, 23 Aug 2003 20:05:38

Simmer can run weight all the way to the rear, soften the front springs and slap on traction control, ABS, steering asstistance and
stability control and have a car thats fast yet impossible to spin out.

That doesnt really work in the real world, does it?

--

Steve

"They say a glass of wine makes you live longer but there's a drawback with that, the French drink it"

Guvnor.


> >We're talking about why certain simracers can make the cars in the sim go
> >quicker than in real life. Even when the real life guys push 110% in
> >qualifying, they still need that car and that driver in good shape for the
> >race the next day. You can't rebuild a car and heal broken bones overnight.

> >I'm sure putting extreme settings on the car and doing extreme things
> >controlling it would bring significant gain in the real world. There's just
> >no one that can afford and survive crashing and burning 50 times to make it
> >work.

> Not sure I agree with this.  You seem to be saying that the only sim
> racers who are going to be doing laps quicker than the real world
> drivers are those who are also going to be putting it into the wall
> every 5 minutes.  Surely there are those who are not only quicker, but
> also safe.

> No-one seems to have mentioned the fact the real world drivers actually
> have an advantage over us simmers, which should help them keep the car
> on the track, and that is the physical feedback (seat of the pants) that
> they can use to determine how close to the edge they are driving.  I
> would have thought that this would allow them to drive a lot closer to
> the edge and still keep it going forward, compared to a sim racer who
> cannot use those cues, and therefore result in fewer accidents.

> Look how close some of the racing is in real life.  Real door-to-door
> stuff.  The kind of thing a sim driver would just not have a hope of
> replicating without an accident.  This shows that real world racing
> affords the driver a far better feel and control over the car and if
> they can race that close at those speeds then I don't see any reason
> why, given the same car performance, that they should be just as quick
> through the corners without any fear of spinning out.
> --
> Peter Ives (AKA Pete Ivington)
> Remove ALL_STRESS before replying via email
> If you know what's good for you, don't listen to me :)
> GPLRank Joystick -50.63 Wheel -21.77

Mika Takal

Why are real Cup cars so much slower than in NR2003?

by Mika Takal » Sun, 24 Aug 2003 03:30:27



and slap on traction control, ABS, steering asstistance and

well, after the N2003 1.1.0.2 patch, that kind of setup has eaten RF way too
much to be competitive.

--
Mika Takala

Edgecrushe

Why are real Cup cars so much slower than in NR2003?

by Edgecrushe » Sun, 24 Aug 2003 03:41:18

The 1.1.0.3 patch is now obsolete, they found out you can have 6 gears in Cup mode.

The new patch is 1.2.0.0. Can someone post it in binaries if they have it?

--

Steve

"They say a glass of wine makes you live longer but there's a drawback with that, the French drink it"

Guvnor.



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