Here is some information and comments that many on r.a.s. will be
interested to read. It comes from a letter I received from Dean today and
should be shared with the people who helped with feedback and advice to
develop the upcoming patch for CPR. And, this is only my opinion (not
Deans), I hope it makes some others do some serious thinking in regards to
the content of their future postings.
Dean says,
Here's an update on what we have worked on:-
1) The AI is better - just how much better you'll need to tell us
2) The performance is better - 3dfx sees a 70% increase on certain configs!
3) Object Brightness is controllable and track brightness is better
4) Null zone slider for controllers makes the steering more stable
5) Pits allow you to do the driving
6) Maximum steering lock increased to 18
7) Rain tires are no longer an advantage - should give some of those fast
lap times a challenge
8) Flat-shaded mode is in for those that want to play with those graphic
settings
9) Sound in replays for those that missed it
10) Better <default> garage setups for those that didn't try the garage
11) Professional cars are faster
12) Some other bug fixes - wings etc
All of these items were added as a result of my time spent on RAS.
And here's a little background on what I was doing there ...
I didn't * have * to be on RAS at all - I'm not even a PR or support guy -
I
am the General Manager of the MS Simulations Division -
(check out the CPR credits for my actual title - and in Flight Simulator
95,
Flight Simulator 98, Monster Truck Madness ... ).
I was there to listen and learn to what this group had to say - firsthand.
I now have a good understanding of what support teams go through on the
forums - and I know what
advice I will give them next time <g>
When it became obvious I had heard from the smart/mature/knowledgable
people
and we knew where to prioritize
our efforts I then became very tired of the repetitive nonsense from those
others out to score cheap points or to slam MS.
Noone has to put up with that - whoever they are - PR guys or GM's.
Several of the critics names' came up time and again slamming many
different
games and companies - on many different forums - even in different
catgories (strategy games, flight sims ...). How old are these guys? Don't
they have lives?
They complain that "noone listens to their opinions" - someone comes to
listen - so they take the opporunity to take some cheap shots!
The Publishers all leave - eventually. And the flamers have achieved ...
absolutely nothing.
The suggestions we listened to came from those who took the trouble to be
balanced and mature in their feedback - we only wish there
were more.
And to those people I say "THANK YOU" and don't let the idiots deter you
from providing your valuable thoughts and feedback in the future.
Many were so blinded by their desire to take a cheap shot at "M$" that they
didn't realize they had a chance to actually make a difference.
So now we're gone. Like Papyrus, Microprose and all the others. Don't they
see a trend?
You may even want to share this info with those (kind) folks who were
worried I might lose my "PR job" by leaving RAS (!).
So Patch is looking good. Editors are coming. I'm fine. And my teams are
working on some great stuff for next year!