When running Talladega, the graphics jump left and right about 10 pixels, as
do the computer AI cars. The incar graphics are nice and smooth, but the
"outside 3d world' isn't. Every other track I've played is smooth as it
should be.
When running Talladega, the graphics jump left and right about 10 pixels, as
do the computer AI cars. The incar graphics are nice and smooth, but the
"outside 3d world' isn't. Every other track I've played is smooth as it
should be.
SPEEDx
> > umm I think it is made for incar most of the time
> SPEEDx
> > I am referring to the incar view. Its the only one I'll ever use. The
> > world outside of the car, i.e.. cars, tracks, walls, are what bounces
back
> > and forth. Very difficult keeping the car straight in this situation.
> > > umm I think it is made for incar most of the time