Mario,
Thanks a lot, the latency settings helped a lot.
Also discovered I had the wheel set to non-linear which was like being
driven around (well, it's been a couple of years since I fired up GPL
and couldn't remember the right setting)
I have Nascar 2002, which I'm experimenting with. Is the FF much
better in 2003 ?
Have also been trying to set this wheel up in GP4 with split axis and
it won't recognise the third brake axis. According to Geoff Crammond,
this wheel should be correctly recognised.
Also have F1 2001 (you can see I'm a bit behind on my sims) The ff
here really stinks at high speed, it's quite difficult to keep the car
straight, any advice ?
Tony
On Mon, 22 Dec 2003 15:20:08 +0100, "Mario Petrinovich"
>Tony Corken :
>> Hi,
>> I just bought a Thrustmaster FF GT wheel and wondered if anyone could
>> advise me on what settings they are using in Grand Prix 4 and GPL or
>> maybe provide a link.
>> The ff core.ini settings don't seem to have any effect in GPL, is this
>> correct and should I just use the profiler ? Thanks, Tony
> Firstly, go to GPL folder. Than "Folder Options", "View" tab. Remove
>mark from "Hide extensions for known file types". What this will do? You
>won't see a name "core.ini" anymore, but its real name "core.ini.sample".
>Errase a ".sample" part, and you will see that this file isn't of "SAMPLE
>type" anymore, but of "Configuration Setting" type.
> Next, leave "Joystick Driver" on its default "Direct Input"
>settings. This is in GPL game, Options, Controls. The other one won't allow
>FF, I think.
> Next, calibrate wheel in Window's "Game Controllers", as well as in
>GPL, whenever you start GPL.
> Setting the wheel (I too have TM FF GT) :
> First, do yourself a favor, and buy Nascar 2003. This is a beautiful
>sim. In that sim tires are much better modeled, so you can much better
>understand what is happening with FF. Good place to set FF is Infineon
>(Sears Point). Watch what is happening between turns 3 and 3a.
> So, what are the settings. Put your wheel in "linear".
> In core.ini don't enable "Low speed ratio override" ( It should be
>"0").
> Let damping be 0.00000 as well.
> Allow FF ("1")
> And finaly, latency. This is the most important settings.
> Default is 85ms ("0,085000"). This was made for MSFF wheel, which is
>known for high latency. My TM FF GT has 61ms. You have to adjust it at just
>right "ms". One higher or one lower isn't good enough (at least in Nascar
>2003).
> What is happening with too low. In GPL front wheels are firm, but
>rear wheels are sliding all around. Can snip without worning. Not good for
>beginner. Try at 45ms or lower, to better understand. You are getting
>information too late, and things snip from you without worning.
> Too high. The car is wobbling (this is how I call it in english, but
>I am not native english speaker, so I don't know if this describes it
>rightly). In Nascar 2003 (which has much more elastic tire walls) you feel
>like somebody put additional springs on your car, but this ones horizontaly,
>one on left side and one on right side. In GPL you feel like car is
>floating. Try at 75ms or higher to understand. This is better for beginner.
>You get information in advance, so nothing can snip from you (if you don't
>over-do). Only thing, it is not precise enough, and it is floating around.
> Just at the right setting you are gettng more FF feedback (at least
>in Nascar 2003, which I play), and the right one. Things still can snip from
>you, but when they are suppose to snip. And things can even (only slightly)
>wobble, but when they are suppose to wobble. -- Mario