Well stated Bruce...same point, but more articulate. Perhaps I should
refrain from replying to r.a.s. posts at the end of long days 5 minutes
before going to sleep for the night :). For me it is the immersion
quality--I wouldn't feel like I was being unfairly cheated out of something
for the sake of a programming shortcut. It is SO much effort (at least for
me) to drive competitively in GPL, and to be able to do it consistently over
the length of a race requires even more effort. To get to the point where
you only make small mistakes instead of the big dunkers is such an
investment of time and effort that when I make a tiny little mistake in a
race, I don't appreciate having my race ended as a result if it is unlikely
that that would be the result in real life. And let's not forget that GPL's
damage model is far from perfect...it is good, but there are times when it
inflicts more or less damage than would be warranted. It may take a
gargantuan effort to improve it further, but that's another reason to have
minor damage repairable in the pits. It eases the pain of a potential
modelling flaw from another part of the sim.
Marc.
> Not 100% correct, Mike.
> Indeed, there were some significant results over the years (pre 1970s)
that
> were directly arttributable to the driver pitting, whether for a change of
> tyre, a splash of fuel or lubricant or even a twist of a spanner on a
> suspension component.
> When GPL was first mooted the one omission that disappointed me more than
> save-game, or weather conditions, was the lack of pitting. Over the
length
> of a full-on GP distance, this would have been a brilliant inclusion for
> those times when we brush a hedgerow or scrape a bridge wall, resulting in
a
> deflating tyre or a bent tie-rod, for example.
> To have had the ability to make a pit stop and then resume the chase would
> have added tons of atmosphere to an already brilliant simulation.
> --
> Regards,
> Bruce Kennewell,
> Canberra, Australia.
> ---------------------------
> > I'm sure you'll appreciate that very few faults were fixed during a race
> in
> > the 60's,
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