rec.autos.simulators

N4 and Force Feedback?

Jagg

N4 and Force Feedback?

by Jagg » Tue, 15 May 2001 00:10:49



Hmmm, mine get's turned off in N4, GPL and Nascar Heat. It only
happens when I enter the 3D part of the game, I can feel the centering
force return when I leave the 3D part. It's on in F1RC and other sims
though. I have the USB version of the wheel and I also use split axis
and have tried it at full centering (which I find too strong), low
feels good to me. I remember a couple of games doing this with the MS
FF2 stick too. The centering force would be turned off in JF18 when
entering the game. I took that stick back, but now I'm wondering if
it's a MS issue with USB and certain games.
--
eFalcon keyboard chart in PDF format
http://www.racesimcentral.net/~nos146/ef4_keys.zip

Thom j

N4 and Force Feedback?

by Thom j » Tue, 15 May 2001 05:16:23

My FFB wheel is a pain in the azz in Q3A, Unreal & Half-Life :o(
Tim Elhaj

N4 and Force Feedback?

by Tim Elhaj » Tue, 15 May 2001 11:23:19

Perhaps. Isn't there supposed to be a patch for the Sidewinder software or
DirectX 8 that resolves an issue with USB? I remember reading something
somewhere, but since I don't have that version I never followed up.

--
============================
elh4jj at hotmail <------------------
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> >That's weird. I have the same wheel and centering works OK here in GPL
and
> >N4.

> >I know what you mean about how mushy it feels on the straights with
> >centering turned off, though. I have read plenty of times that it's
supposed
> >to be more realistic with it off, but I like it on myself.

> >FYI: I have centering set to full and I'm using a profile to split the
axes
> >for accelerator and brake. Mine is the original FF wheel and it's hooked
to
> >the gameport on my SB Live!. Good luck!

> Hmmm, mine get's turned off in N4, GPL and Nascar Heat. It only
> happens when I enter the 3D part of the game, I can feel the centering
> force return when I leave the 3D part. It's on in F1RC and other sims
> though. I have the USB version of the wheel and I also use split axis
> and have tried it at full centering (which I find too strong), low
> feels good to me. I remember a couple of games doing this with the MS
> FF2 stick too. The centering force would be turned off in JF18 when
> entering the game. I took that stick back, but now I'm wondering if
> it's a MS issue with USB and certain games.
> --
> eFalcon keyboard chart in PDF format
> http://storm.prohosting.com/~nos146/ef4_keys.zip

Shane Lowr

N4 and Force Feedback?

by Shane Lowr » Tue, 15 May 2001 13:08:06

NASCAR's have power assisted steering as far as I know ... otherwise the
camber and caster they run would require Herculean strength to drive

Shane


> On Sun, 13 May 2001 11:19:46 +0200, Gregor Veble

> >Hi Jagg,

> >you really shouldn't need the centering spring. The centering comes from
> >the tires themselves when the car is at speed, as the suspension
> >geometry/aligning torque take care of that.

> Well, I don't get much of a feel for the road at all on the straights.
> Corner's I can feel fine though.

> >The forces may not be the same magnitude as in the real car, and that
> >comes from a few factors. As others have suggested, the steering ratio
> >might be different from your road car, and if you decrease that, more
> >centering will occur.

> Yea, decreasing the ratio helped a lot. But, I was able to control the
> car better on the straights with my previous non-ff wheel.

> >Also, on most high speed tracks, the default setup has caster set to
> >close to 0, which reduces the centering. Set caster to maximum and
> >notice the difference. But don't come chasing me after a 100+ lap race
> >when your arms will want to fall off :).

> OK, I'll try that too, thx.

> >You might also notice that in a real car you don't have all that much
> >centering force anyway (it tends to build up only when you corner hard,
> >although power steering may add some artificially - I've seen that one
> >happen as well!), however, in a real car, you feel the lateral
> >accelerations and perhaps it's this sensation that you are missing.

> Yes, that is it. My car has power steering and on the highway at high
> speed I don't really like it for the same reason as my complaints
> above. Rack and Pinion steering is much better for feeling the road.
> Which is what all race cars use, correct?

> --
> eFalcon keyboard chart in PDF format
> http://storm.prohosting.com/~nos146/ef4_keys.zip

Gregor Vebl

N4 and Force Feedback?

by Gregor Vebl » Tue, 15 May 2001 17:08:06

Hi Jagg,

as far as I can tell the mechanism of steering (rack and pinion etc.)
doesn't have anything to do with the actual centering forces, as that is
solely the matter of tyres and suspension geometry, but mostly with
steering precision (slack etc.), and that's why rack and pinion is
preferable.

All in all, I don't think you'll be able to get much centering from the
front tires themselves without compromising performance, but adding
additional centering force will rob you of the feel you can get for the
drift and understeer of the car from pure tire forces. I'd say your best
bet is to deal with the loss of centering on the straights. Hey, you had
to do that with your road car as well :).

-Gregor


> Yes, that is it. My car has power steering and on the highway at high
> speed I don't really like it for the same reason as my complaints
> above. Rack and Pinion steering is much better for feeling the road.
> Which is what all race cars use, correct?

> --
> eFalcon keyboard chart in PDF format
> http://storm.prohosting.com/~nos146/ef4_keys.zip

Jagg

N4 and Force Feedback?

by Jagg » Tue, 15 May 2001 20:53:23

On Mon, 14 May 2001 10:08:06 +0200, Gregor Veble


>Hi Jagg,

>as far as I can tell the mechanism of steering (rack and pinion etc.)
>doesn't have anything to do with the actual centering forces, as that is
>solely the matter of tyres and suspension geometry, but mostly with
>steering precision (slack etc.), and that's why rack and pinion is
>preferable.

>All in all, I don't think you'll be able to get much centering from the
>front tires themselves without compromising performance, but adding
>additional centering force will rob you of the feel you can get for the
>drift and understeer of the car from pure tire forces. I'd say your best
>bet is to deal with the loss of centering on the straights. Hey, you had
>to do that with your road car as well :).

>-Gregor

OK, thx. Maybe I'll just go back to my non-ffb wheel. :--(
Adding castor did help, but what's bugging me now is that when I start
to slide I seem to lose the ability to control the wheels completely.
Maybe this is more realistic, but it makes for a more difficult ride
than a non-ffb wheel.
--
eFalcon keyboard chart in PDF format
http://storm.prohosting.com/~nos146/ef4_keys.zip
Jagg

N4 and Force Feedback?

by Jagg » Tue, 15 May 2001 20:53:49



You need a FFB mouse then.
--
eFalcon keyboard chart in PDF format
http://storm.prohosting.com/~nos146/ef4_keys.zip

Jagg

N4 and Force Feedback?

by Jagg » Tue, 15 May 2001 20:55:09



I think that was incorporated into DX8a. I'm using beta 8.1 anyway. I
did look for a patch at MS, but saw nothing.
--
eFalcon keyboard chart in PDF format
http://storm.prohosting.com/~nos146/ef4_keys.zip

Jagg

N4 and Force Feedback?

by Jagg » Tue, 15 May 2001 20:55:48

On Mon, 14 May 2001 14:08:06 +1000, "Shane Lowry"


>NASCAR's have power assisted steering as far as I know ... otherwise the
>camber and caster they run would require Herculean strength to drive

>Shane

OK, thx. Wasn't aware of that.
--
eFalcon keyboard chart in PDF format
http://storm.prohosting.com/~nos146/ef4_keys.zip
Ruud van Ga

N4 and Force Feedback?

by Ruud van Ga » Tue, 15 May 2001 21:06:00


>On Sun, 13 May 2001 00:03:41 +0200, "Jan Verschueren"

>>In the LWFF control panel there is a checkbox labeled "Use Centering Spring
>>in Force Feedback Games". Look for a similar feature for your wheel.

>That's what I'm saying. I turn centreing spring on in the wheel
>properties and Nascar4 turns it off.

Strange. N4 should turn it off (since it generates forces itself), but
generate centering forces when you're driving, just because, well, the
wheels are selfaligning like in a real car.

Perhaps increasing the forces in the settings somewhere will work?

Ruud van Gaal, GPL Rank +53.25
Pencil art    : http://www.marketgraph.nl/gallery/
Free car sim  : http://www.marketgraph.nl/gallery/racer/

Thom j

N4 and Force Feedback?

by Thom j » Tue, 15 May 2001 23:12:15

Dang! Dats it! I dun never thought of dis? Where do ya` get dese things?



|
| >My FFB wheel is a pain in the azz in Q3A, Unreal & Half-Life :o(
| >
|
| You need a FFB mouse then.
| --
| eFalcon keyboard chart in PDF format
| http://storm.prohosting.com/~nos146/ef4_keys.zip

Uncle Feste

N4 and Force Feedback?

by Uncle Feste » Wed, 16 May 2001 01:44:34




> >My FFB wheel is a pain in the azz in Q3A, Unreal & Half-Life :o(

> You need a FFB mouse then.

Hehe, I got one of them.  A Logitech USB one, with a scrollwheel too.
Pretty cool, you can feel all your browser buttons & desktop icons.
;-))

--

Fester

Eldre

N4 and Force Feedback?

by Eldre » Wed, 16 May 2001 04:15:25


writes:




>> >My FFB wheel is a pain in the azz in Q3A, Unreal & Half-Life :o(

>> You need a FFB mouse then.

>Hehe, I got one of them.  A Logitech USB one, with a scrollwheel too.
>Pretty cool, you can feel all your browser buttons & desktop icons.
>;-))

The Pamela Anderson wallpaper might just make a comeback...<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +25.37...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

SimRace

N4 and Force Feedback?

by SimRace » Wed, 16 May 2001 04:10:18

Here's an easy fix. Don't use FF at all. I tried it until the novelty wore
off. Have since dumped my LWFF in lieu of a TSW2 as I had not used FF in
over 6 months and quite frankly am a better driver without it (in sims of
course).

And yes, NASCAR runs heavy duty power steering, that's why the announcers
make a big deal when someone's power steering goes out during a race. It
doubles the physical exertion required to maneuver the heavy cars on
complicated suspension settings.

Sim




> >Perhaps. Isn't there supposed to be a patch for the Sidewinder software
or
> >DirectX 8 that resolves an issue with USB? I remember reading something
> >somewhere, but since I don't have that version I never followed up.

> I think that was incorporated into DX8a. I'm using beta 8.1 anyway. I
> did look for a patch at MS, but saw nothing.
> --
> eFalcon keyboard chart in PDF format
> http://storm.prohosting.com/~nos146/ef4_keys.zip

Ruud van Ga

N4 and Force Feedback?

by Ruud van Ga » Wed, 16 May 2001 05:52:56




>>You should turn off centre spring in N4, just like in GPL. Don't ask
>>me for a technical explanation, but N4 and GPL use ff in a different
>>way that most other racing sims/games do, and the ff works best in GPL
>>and N4 with centering spring turned off.

>>Andre

>Both those sims turn it off anyway, so it appears. Which should have
>been made optional, IMO.

Nope, that would greatly hurt the feeling of the forces. It's just
totally unrealistic to keep it on.

Ruud van Gaal, GPL Rank +53.25
Pencil art    : http://www.marketgraph.nl/gallery/
Free car sim  : http://www.marketgraph.nl/gallery/racer/


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