rec.autos.simulators

rFactor F3 Mod v1.1

Tony Rickar

rFactor F3 Mod v1.1

by Tony Rickar » Sun, 11 Sep 2005 05:18:32

Update to the F3 Mod for rFactor available here:

http://www.racesimcentral.net/

Uwe Schürkam

rFactor F3 Mod v1.1

by Uwe Schürkam » Sun, 11 Sep 2005 06:21:57


> Update to the F3 Mod for rFactor available here:

> http://forum.rscnet.org/showthread.php?t=222861

And good it is, too. Somehow, the car feels much more alive now!  Just
had a great online race (24 drivers) at Mills Long, quite a blast!

Cheers, uwe

--
GPG Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

Byron Forbe

rFactor F3 Mod v1.1

by Byron Forbe » Mon, 12 Sep 2005 13:32:21



>> Update to the F3 Mod for rFactor available here:

>> http://forum.rscnet.org/showthread.php?t=222861

> And good it is, too. Somehow, the car feels much more alive now!  Just
> had a great online race (24 drivers) at Mills Long, quite a blast!

ditto! :)
J Van Ginneke

rFactor F3 Mod v1.1

by J Van Ginneke » Mon, 12 Sep 2005 15:25:54





>>>Update to the F3 Mod for rFactor available here:

>>>http://forum.rscnet.org/showthread.php?t=222861

>>And good it is, too. Somehow, the car feels much more alive now!  Just
>>had a great online race (24 drivers) at Mills Long, quite a blast!

> ditto! :)

Amazing what an extra 30% of hp does. :-)
It's true though, amazing feeling to the mod.

I quite like the Hammer's physics also.

jonathan

Byron Forbe

rFactor F3 Mod v1.1

by Byron Forbe » Tue, 13 Sep 2005 14:26:37







>>>>Update to the F3 Mod for rFactor available here:

>>>>http://forum.rscnet.org/showthread.php?t=222861

>>>And good it is, too. Somehow, the car feels much more alive now!  Just
>>>had a great online race (24 drivers) at Mills Long, quite a blast!

>> ditto! :)

> Amazing what an extra 30% of hp does. :-)
> It's true though, amazing feeling to the mod.

> I quite like the Hammer's physics also.

> jonathan

    Yeah, the fully modded Hammer is like a pta car that is NOT a hack of a
cup car - very nice! :)

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