I have been reading much praising of the FF implementation in Viper Racing, but I haven't bought this game yet because I'm really not that interested in racing Vipers around fantasy tracks.
I also tried the demo of Toca2, and my MSFF wheel was really telling me what my front tires was doing.
How much better is the FF effects in Viper vs Toca2? And is there any difference between the physics in Toca2 demo version and full version?
I hope though that when THE PATCH arrives this discussion will be dead soon.
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Olav K. Malmin
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