else works fine.
> awesome. Works very well on my system. I get anywhere between 45 to 50
FPS.
> Fatbob
> > Ok thanks, let me know. I haven't had much luck with LFS with any
driver
> or
> > release to date.
> > > I haven't tried the latest two versions, but I have tried the version
> > right
> > > before 0.1k, and that one worked perfectly with my Radeon 8500 without
> any
> > > tweaking (Note: at that time I was running Catalyst 2.3).
> > > I have some free time tonight, so I might try the latest demo now that
> I'm
> > > running Catalyst 2.4.
> > > Fatbob
> > > > So does the current demo still not work properly with the Radeon
8500
> > > > without tweaks?
> > > > Tried the current version and car shows as a transparent blurry
> object.
> > > > also cannot run at 1280 res.
> > > > > Hi - this is pasted from the LFS newsletter - 1.0 full release
> should
> > be
> > > > out
> > > > > Q1 next year!
> > > > > www.liveforspeed.net
> > > > > Hello Racers! The LFS development team has come up with a plan for
> > > Release
> > > > > 1.
> > > > > Firstly, note that Release 1 is intended to be a complete product
> and
> > > will
> > > > > contain a range from road cars, through modified rallycross cars
and
> > up
> > > to
> > > > > GT cars. Karting, single seaters and buggies are to be left out of
> > > Release
> > > > 1
> > > > > and will come out in later releases. That was decided a while ago
> but
> > > > please
> > > > > read on to find out about the new Release 1 plan.
> > > > > Note : all dates given in this announcement are only estimates -
not
> > > > > promises.
> > > > > The next proper update is Demo Test 0.2 - this will be very like
the
> > > > current
> > > > > Demo Test and of course free of charge but will contain mainly
> > > > improvements
> > > > > to the tyre physics and multiplayer system including qualifying,
> > better
> > > > > reliability and reduced lag. In addition there will be minor
> > > improvements
> > > > to
> > > > > the track and the car models including working dials and so on,
> non-uk
> > > > > keyboard support, clutch and shifter support with associated
engine
> > > damage
> > > > > and some other things that have been mentioned on the Suggestions
> for
> > > > > Improvement forum. We may include a skid pad as well. This is
> expected
> > > in
> > > > > early January 2003.
> > > > > Our new plan for Release 1 is to release it in 4 downloadable
> stages,
> > we
> > > > > will charge a price for these - each one at 25% of the total price
> of
> > > > > Release 1.
> > > > > The first 25% release will come out a few weeks after Demo Test
0.2
> > > after
> > > > > sorting out any bugs or problems that come up. So - we estimate
> early
> > > > > February 2003. It will contain the 3 cars from the Demo Test and 3
> > more
> > > > > road-style cars including one or two four wheel drives. Two extra
> > tracks
> > > > > will be included - a city track and a country track with a few
> configs
> > > in
> > > > > each. More music will be included as well. At that stage neither
the
> > > full
> > > > > damage system nor all the planned improvements to graphics and
sound
> > > will
> > > > > have been done - the idea is that while Eric is continuing to add
or
> > > > finish
> > > > > more tracks and cars for subsequent releases, I will be continuing
> to
> > > > > develop the program all the time as well on the way to Release 1.
> > > > > The next three 25% releases will contain in the region of 4 cars
and
> 3
> > > > > tracks each and will come out at intervals of 2 or 3 months. The 4
> > > stages
> > > > > are downloadable and a CD will become available when the full
> Release
> > 1
> > > is
> > > > > completed (i.e. the 4th stage is finished).
> > > > > We like this plan a lot because we avoid any need for the services
> of
> > a
> > > > > publisher, the community will no longer be bored with the same
cars
> > and
> > > > > tracks, we start to earn a living, we continue learning and
> improving
> > > our
> > > > > methods with each 25% release, and the whole thing builds up in a
> way
> > > that
> > > > > we can handle.
> > > > > We are very interested in your opinion in this matter and would
like
> > to
> > > > ask
> > > > > you to vote in a poll at our forum at RSC. However if you do not
> want
> > to
> > > > > register, we understand and you are in no way obligated to do so.
> > > > > Thank you for your time and support!