> Why do games like Rainbow 6 Come out for nintendo 64 and play well,no
> skipping or pausing, when the N64 only has 4 megs Ram??? Umm my Machine has
> 128 megs Ram and still I see Hard Drive access from time to time.
> Whos writing shitty code, Microsoft or the PC *** industry?
under linux ,i've do all these things in the same time
play quake3
have netscape web search running
a gcc compilation running
a xemacs running
with 64Mb, and no SWAP, i don't have a swap partition neither a swap file.
the problem with win is that it swap even if you don't need it !
And it have a too big cache file.
And fat system is a crap.
I only use win to play, and i pray every time i boot under win :o)
i hope,with w2k and the driver certification, blue screen will be
bad memroies.
--
====================================
Sebastien Tixier - Game Developer
http://www.racesimcentral.net/
http://www.racesimcentral.net/
--
the friendly pysco
-I know it's spelled wrong but I'm not a psycho ;-)
-On the other hand.... you have different fingers
Sjoerd
// Johan
> On Fri, 26 Nov 1999 18:04:52 +0100,
> >play quake3
> >have netscape web search running
> >a gcc compilation running
> >a xemacs running
> >with 64Mb, and no SWAP, i don't have a swap partition neither a swap file.
> Bullshit.
> --
> [ - rrevved at bellsouth dot net - ]
Possibly with the dreamcast, and most Probably with the PS2, you will
find gameplay and options that outstrip all but the most megafied
computers. Never say never. It will be a tough choice....spend 600$
for a top of the line 3dfx card(and probaly a new cpu/motherboard and
memory)or $400 for a new PS2.
dave henrie
> On Fri, 26 Nov 1999 23:33:38 +0100,
> >I believe it can be done, but I haven't been able to set up a Linux
> >system without swap partition. I definatly believe the no swapping
> >thing.
> >// Johan
> I don't believe that in 64mb of RAM he can concurrently compile,
> do Netscape, edit and also run Quake3 which itself has a working
> set that is probably larger than 64mb.
> Nope, I think he's wrong.
> >> On Fri, 26 Nov 1999 18:04:52 +0100,
> >> >play quake3
> >> >have netscape web search running
> >> >a gcc compilation running
> >> >a xemacs running
> >> >with 64Mb, and no SWAP, i don't have a swap partition neither a swap file.
> >> Bullshit.
> >> --
> >> [ - rrevved at bellsouth dot net - ]
> --
> [ - rrevved at bellsouth dot net - ]
> > On Fri, 26 Nov 1999 23:33:38 +0100,
> > >I believe it can be done, but I haven't been able to set up a Linux
> > >system without swap partition. I definatly believe the no swapping
> > >thing.
> > >// Johan
> > I don't believe that in 64mb of RAM he can concurrently compile,
> > do Netscape, edit and also run Quake3 which itself has a working
> > set that is probably larger than 64mb.
> > Nope, I think he's wrong.
> > >> On Fri, 26 Nov 1999 18:04:52 +0100,
> > >> >play quake3
> > >> >have netscape web search running
> > >> >a gcc compilation running
> > >> >a xemacs running
> > >> >with 64Mb, and no SWAP, i don't have a swap partition neither a swap file.
> > >> Bullshit.
> > >> --
> > >> [ - rrevved at bellsouth dot net - ]
> > --
> > [ - rrevved at bellsouth dot net - ]
> Why do games like Rainbow 6 Come out for nintendo 64 and play well,no
> skipping or pausing, when the N64 only has 4 megs Ram??? Umm my Machine has
> 128 megs Ram and still I see Hard Drive access from time to time.
> Whos writing shitty code, Microsoft or the PC *** industry?
Methinks something is screwy in your system Ronnie, give us some info,
maybe we can help, 128 mb of RAM should be plenty
CPU, Motherboard, HD, do you have Office installed, have you put in
those lines in the system.ini file for the vcache settings etc etc, all
you can remember will be of help
Beers and cheers
(uncle) Goy
> > Why do games like Rainbow 6 Come out for nintendo 64 and play well,no
> > skipping or pausing, when the N64 only has 4 megs Ram??? Umm my Machine
has
> > 128 megs Ram and still I see Hard Drive access from time to time.
> > Whos writing shitty code, Microsoft or the PC *** industry?
> I think there most be something wrong with your setup Ronnie, I remember
> seing you post about this regarding N3 as well, one of the PC's here in
> the shop is a Celeron 400 with "only" 64 MB of ram, and that one will
> run both N3 and R6 without pausing or HD access, it runs N3 over a V2
> Methinks something is screwy in your system Ronnie, give us some info,
> maybe we can help, 128 mb of RAM should be plenty
> CPU, Motherboard, HD, do you have Office installed, have you put in
> those lines in the system.ini file for the vcache settings etc etc, all
> you can remember will be of help
> Beers and cheers
> (uncle) Goy
> hard drive ultra DMA 33, 128 megs RAM pc 100, Voodoo 3 3000 AGP, Sound
> Blaster PCI 128 sound card,4 x Sony CD rom.
> Nothing in background running except for Systray and Explorer!
> I guess its more like dropped frames not pauses, as the games keep going
> but the frames get dropped due to Hard drive access.
There's no reason for your HD to keep accessing once you've loaded the
track/level...especially not if you're not running some other stuff in
the background
It has most likely nothing to do with it, but have you tried clocking
you Celeron down to 300 again, just to check (very long shot, I know)
Maybe you should try to disable DMA support for your HD....
BTW, how much system resources do you have available ?
Win9x is a memory hog, and once you go past 64 MN of RAM, it start using
silly amounts of that for "caching"....
Sorry to be of so little help, but by shutting down everything in the
background you have covered the basics at least
Beers and cheers
(uncle) Goy
--
Kenny L.
#14 Generic Chevy
PRC Member
Wall Scrapers Racing Team
Samsung
> > hard drive ultra DMA 33, 128 megs RAM pc 100, Voodoo 3 3000 AGP, Sound
> > Blaster PCI 128 sound card,4 x Sony CD rom.
> > Nothing in background running except for Systray and Explorer!
> > I guess its more like dropped frames not pauses, as the games keep
going
> > but the frames get dropped due to Hard drive access.
> That's odd
> There's no reason for your HD to keep accessing once you've loaded the
> track/level...especially not if you're not running some other stuff in
> the background
> It has most likely nothing to do with it, but have you tried clocking
> you Celeron down to 300 again, just to check (very long shot, I know)
> Maybe you should try to disable DMA support for your HD....
> BTW, how much system resources do you have available ?
> Win9x is a memory hog, and once you go past 64 MN of RAM, it start using
> silly amounts of that for "caching"....
> Sorry to be of so little help, but by shutting down everything in the
> background you have covered the basics at least
> Beers and cheers
> (uncle) Goy
Samsung
> > hard drive ultra DMA 33, 128 megs RAM pc 100, Voodoo 3 3000 AGP, Sound
> > Blaster PCI 128 sound card,4 x Sony CD rom.
> > Nothing in background running except for Systray and Explorer!
> > I guess its more like dropped frames not pauses, as the games keep
going
> > but the frames get dropped due to Hard drive access.
> That's odd
> There's no reason for your HD to keep accessing once you've loaded the
> track/level...especially not if you're not running some other stuff in
> the background
> It has most likely nothing to do with it, but have you tried clocking
> you Celeron down to 300 again, just to check (very long shot, I know)
> Maybe you should try to disable DMA support for your HD....
> BTW, how much system resources do you have available ?
> Win9x is a memory hog, and once you go past 64 MN of RAM, it start using
> silly amounts of that for "caching"....
> Sorry to be of so little help, but by shutting down everything in the
> background you have covered the basics at least
> Beers and cheers
> (uncle) Goy