rec.autos.simulators

Interview with Alison Hine

Peter Nilsso

Interview with Alison Hine

by Peter Nilsso » Sun, 17 Mar 2002 09:01:49

On Fri, 15 Mar 2002 19:10:31 +0100, Andre Warringa


>On Fri, 15 Mar 2002 14:56:49 -0000, "Carol Bekker"

>>> Yup.. I don't expect WSC will ever be released (the age where 2 people
>>> can program a game is history) and I feel really sorry for Chris and
>>> Tony. I hope they can prove me wrong one day.

>>Piffle :) X-Plane has done mighty well.

>Point taken :)
>I didn't knew X-Plane was made by 2 programmers (in fact I don't know
>anything about X-Plane :)

X-Plane was made by ONE programmer. On a Macintosh, no less.

/petern

David Butter

Interview with Alison Hine

by David Butter » Sun, 17 Mar 2002 10:26:25



>>Interesting to see that GPL nearly didn't allow Shift-R in
>>Intermediate mode - that would *really* have affected VROC Monza
>>races! - and that Alison & co. very very nearly got an AI slider
>>built in, but were stopped by "one guy with veto power". I'd like
>>to meet that man in a dark alleyway ;-)

> I want to buy him a beer.

I see your point, but surely an AI slider on Novice level only would
have been reasonable? VROC races are generally Intermediate (with the
odd Pro), so they wouldn't have been affected.

--
"After all, a mere thousand yards... such a harmless little knoll,
really" - Raymond Mays on Shelsley Walsh.

The GPL Scrapyard: Back again! http://www.btinternet.com/~gplscrapyard

Andre Warring

Interview with Alison Hine

by Andre Warring » Sun, 17 Mar 2002 11:03:04

On 16 Mar 2002 01:26:25 GMT, David Buttery




>>>Interesting to see that GPL nearly didn't allow Shift-R in
>>>Intermediate mode - that would *really* have affected VROC Monza
>>>races! - and that Alison & co. very very nearly got an AI slider
>>>built in, but were stopped by "one guy with veto power". I'd like
>>>to meet that man in a dark alleyway ;-)

>> I want to buy him a beer.

>I see your point, but surely an AI slider on Novice level only would
>have been reasonable? VROC races are generally Intermediate (with the
>odd Pro), so they wouldn't have been affected.

What does the AI slides have to do with VROC races?

Andre

Pierre Legra

Interview with Alison Hine

by Pierre Legra » Mon, 18 Mar 2002 02:22:36

Yea lord knows that anything that might have made GPL more accessible
would have been a terrible thing...look how well it did at the box
office...oh.

GPL was done in at the box office by *** people who only wanted
other people to play it the way they thought it should be played. An
absurd proposition if ever there was one.

PAPA DOC

Pierre PAPA DOC Legrand
Never Forget Never Forgive September 11, 2001
www.papadoc.net
Maj. Bryan Hilferty, a spokesman for the
10th Mountain Division:"If they want to bring in
more people so we can kill them,We're happy to oblige."

David Butter

Interview with Alison Hine

by David Butter » Mon, 18 Mar 2002 08:10:39


Good question. I must have nicked that beer :)

(Having said that, I have driven in VROC races with AI drivers once or
twice.)

--
If you know where I can get v6.01 (the official link's dead) of the
EDSAC Simulator, *please* email and tell me!

The GPL Scrapyard: Back again! http://www.btinternet.com/~gplscrapyard

Remco Moe

Interview with Alison Hine

by Remco Moe » Tue, 19 Mar 2002 20:02:31



I agree it's hard to win with the GPL system, but I disagree that's
hard to race the AI. People expect to win after 5 minutes practice,
and if they can't do that they say that the game is too hard. Take
N2002, for example. I installed it, and since I had no wheel
connected, I used the keys. AI on 70%, all aids on, and I won the
first race over 40% starting from the back, and when I had the lead,
I put my mug on the throttle key, and watched how I won....yoohoo,
I won my first race in N2002!

Now take GPL.....if someone said he won a race in GPL I knew what
he had to do to get that done...

Other point with the GPL AI is, that they adjust to your laptimes. The
fastest AI drivers don't improve much, but the backrunners do, so the
grid will become much closer. In N2002 all the AI drivers get the same
boost. (Well, I think they get)

GPL was/is indeed too hard for the novice racer, but IMO that was not
because of the AI system, but the lack of lateral grip.

Remco

John Pancoas

Interview with Alison Hine

by John Pancoas » Tue, 19 Mar 2002 23:58:55

  Well, at an AI of 70%/all aids/using keyboard, I bet GPL would produce the
same results :)

-John




> >Yea lord knows that anything that might have made GPL more accessible
> >would have been a terrible thing...look how well it did at the box
> >office...oh.

> >GPL was done in at the box office by *** people who only wanted
> >other people to play it the way they thought it should be played. An
> >absurd proposition if ever there was one.

> I agree it's hard to win with the GPL system, but I disagree that's
> hard to race the AI. People expect to win after 5 minutes practice,
> and if they can't do that they say that the game is too hard. Take
> N2002, for example. I installed it, and since I had no wheel
> connected, I used the keys. AI on 70%, all aids on, and I won the
> first race over 40% starting from the back, and when I had the lead,
> I put my mug on the throttle key, and watched how I won....yoohoo,
> I won my first race in N2002!

> Now take GPL.....if someone said he won a race in GPL I knew what
> he had to do to get that done...

> Other point with the GPL AI is, that they adjust to your laptimes. The
> fastest AI drivers don't improve much, but the backrunners do, so the
> grid will become much closer. In N2002 all the AI drivers get the same
> boost. (Well, I think they get)

> GPL was/is indeed too hard for the novice racer, but IMO that was not
> because of the AI system, but the lack of lateral grip.

> Remco

> >PAPA DOC

> >>I want to buy him a beer.

Jonny Hodgso

Interview with Alison Hine

by Jonny Hodgso » Wed, 20 Mar 2002 03:14:56


>   Well, at an AI of 70%/all aids/using keyboard, I bet GPL would produce the
> same results :)

No, I think it's mostly agreed that the aids in GPL (as they should
do IMHO) prevent you from going as quickly as you might without them.

Jonny

John Pancoas

Interview with Alison Hine

by John Pancoas » Wed, 20 Mar 2002 03:49:23

  So do the ones in N2002 :)

-John


Pierre Legra

Interview with Alison Hine

by Pierre Legra » Wed, 20 Mar 2002 10:16:28

Its just my belief that not allowing options to  improve gameplay for
the rabid is a bad choice.

PAPA DOC

Pierre PAPA DOC Legrand
Never Forget Never Forgive September 11, 2001
www.papadoc.net
Maj. Bryan Hilferty, a spokesman for the
10th Mountain Division:"If they want to bring in
more people so we can kill them,We're happy to oblige."

Eldre

Interview with Alison Hine

by Eldre » Thu, 21 Mar 2002 02:52:58





>>   Well, at an AI of 70%/all aids/using keyboard, I bet GPL would produce
>the
>> same results :)

>No, I think it's mostly agreed that the aids in GPL (as they should
>do IMHO) prevent you from going as quickly as you might without them.

Do you go *faster* by using the driving aids in N2002?

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
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