rec.autos.simulators

GP2 worst bug of all

Andrew Y

GP2 worst bug of all

by Andrew Y » Sat, 05 Oct 1996 04:00:00

I've noticed that there are a lot of utils coming out for GP2 now, but I don't
think anyone has done one for, in my opinion, the worst bug of all, and that is
the sensitivity of the damage.

The game is meant to be a similulator (ie. realistic) and I think that crashing
into a concrete wall at 100mph and not breaking anything at all is not very
realistic.

I don't know much about hacking but I guess that there is a value that takes
your speed and the speed of the object you are hitting and calculates if the
difference is higher than this value thus causing damage, simple,  I think.

So this is really just a request for some hacker to do this to make GP2 into a
more realistic simulator.

Thanks

Andy

J.J

GP2 worst bug of all

by J.J » Sun, 06 Oct 1996 04:00:00


>I've noticed that there are a lot of utils coming out for GP2 now, but I don't
>think anyone has done one for, in my opinion, the worst bug of all, and that is
>the sensitivity of the damage.
>The game is meant to be a similulator (ie. realistic) and I think that crashing
>into a concrete wall at 100mph and not breaking anything at all is not very
>realistic.
>I don't know much about hacking but I guess that there is a value that takes
>your speed and the speed of the object you are hitting and calculates if the
>difference is higher than this value thus causing damage, simple,  I think.
>So this is really just a request for some hacker to do this to make GP2 into a
>more realistic simulator.
>Thanks
>Andy

You're kidding. Right?
Is your indestructible switch off?

C-Ya!,
J.J.};->

Trevor C Thoma

GP2 worst bug of all

by Trevor C Thoma » Sun, 06 Oct 1996 04:00:00


> I've noticed that there are a lot of utils coming out for GP2 now, but I don't
> think anyone has done one for, in my opinion, the worst bug of all, and that is
> the sensitivity of the damage.

> The game is meant to be a similulator (ie. realistic) and I think that crashing
> into a concrete wall at 100mph and not breaking anything at all is not very
> realistic.

> I don't know much about hacking but I guess that there is a value that takes
> your speed and the speed of the object you are hitting and calculates if the
> difference is higher than this value thus causing damage, simple,  I think.

> So this is really just a request for some hacker to do this to make GP2 into a
> more realistic simulator.

> Thanks

> Andy

There is a damage editor for GP2, you can find it on just about any GP2
site, if not I can send it to you

Trev

-------------------------------------------------------------------------
Thomas Enterprises          Makers of the TSW the best racing
controller.
http://www.ia.net/~thomas   Lifetime warranty. Solid steel construction.

-------------------------------------------------------------------------

Hunu

GP2 worst bug of all

by Hunu » Thu, 10 Oct 1996 04:00:00

There are utils that do that, seach well. Try the Pieter Page.

                     ...:-=>> The freaking Mail Band <<=-:...

                      http://www.geocities.com/MotorCity/3039


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.