rec.autos.simulators

GP2 - Gravel improvement patch anyone ?

Andrew Langl

GP2 - Gravel improvement patch anyone ?

by Andrew Langl » Mon, 12 Aug 1996 04:00:00

One of the disapointments of GP2 is that the gravel only slows you
down, but doesn't make the engine stall.  

I'm wondering if any clever coder out there is looking into
a patch that maybe cuts the engine after a predetermined
time period in the gravel. This would add some extra spice to
the racing .


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Richard Walk

GP2 - Gravel improvement patch anyone ?

by Richard Walk » Tue, 13 Aug 1996 04:00:00



>One of the disapointments of GP2 is that the gravel only slows you
>down, but doesn't make the engine stall.  

>I'm wondering if any clever coder out there is looking into
>a patch that maybe cuts the engine after a predetermined
>time period in the gravel. This would add some extra spice to
>the racing .

I may well be wrong, but why _should_ the engine stall just because
you are in the gravel?

What should happen is that the wheels just dig in deeper until you get
to the point where you realise that you are just making things worse.
At that point you turn the engine off.

An easy "patch" for this is to just stop trying to get back to the
circuit if you feel that you don't deserve to <g>

Richard

John Wallac

GP2 - Gravel improvement patch anyone ?

by John Wallac » Tue, 13 Aug 1996 04:00:00



You're not moving....no cooling airflow to the engine....engine very
quickly overheats and expires (especially as you're revving the guts out
of it trying to get out of the gravel).

Cheers!
John

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Richard Walk

GP2 - Gravel improvement patch anyone ?

by Richard Walk » Wed, 14 Aug 1996 04:00:00

On Mon, 12 Aug 1996 22:54:05 +0100, John Wallace


>>I may well be wrong, but why _should_ the engine stall just because
>>you are in the gravel?

>You're not moving....no cooling airflow to the engine....engine very
>quickly overheats and expires (especially as you're revving the guts out
>of it trying to get out of the gravel).

Guess I could be pedantic & point out that there's a difference
between an engine overheating / expiring and one that stalls. But that
would be too petty, so I won't <g>

How long would it take for the engine to overheat to that extent?
Especially considering that they can be stationary in the pits for 30
or more seconds if there's a problem (admittedly with no revving).

As far as I can tell, cars that get stuck in gravel traps are either
plain stuck or the driver doesn't get the clutch depressed in time &
it stalls because of that. If the engine actually expired, wouldn't we
get a "Berger" <g>

Richard

John Wallac

GP2 - Gravel improvement patch anyone ?

by John Wallac » Thu, 15 Aug 1996 04:00:00



I remember Coulthard's overheating when he was stuck in the gravel
earlier this year - Spain I think it was. Actually the drivers do rev
the engine in the pits, quite a lot in fact. This is done to prevent the
plugs oiling up, and constant "blips" of the throttle are required.

Basically plain stuck I think. An overheating expiration would be rather
more memorable....

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Jason William

GP2 - Gravel improvement patch anyone ?

by Jason William » Fri, 16 Aug 1996 04:00:00




> >One of the disapointments of GP2 is that the gravel only slows you
> >down, but doesn't make the engine stall.

> >I'm wondering if any clever coder out there is looking into
> >a patch that maybe cuts the engine after a predetermined
> >time period in the gravel. This would add some extra spice to
> >the racing .

> I may well be wrong, but why _should_ the engine stall just because
> you are in the gravel?

> What should happen is that the wheels just dig in deeper until you get
> to the point where you realise that you are just making things worse.
> At that point you turn the engine off.

Why? The gravel only occasionally stops real F1 cars - sure, it's
*supposed* to stop them, but it doesn't. Most cars that end up stopped
in the gravel are stopped by engine stalls, or fatal damage to the car.
It's not often that you see someone hopelessly bogged down in the
gravel.

--

Whatever it was I just said was probably just personal opinion
rather than the official view of my employer.

Richard Walk

GP2 - Gravel improvement patch anyone ?

by Richard Walk » Fri, 16 Aug 1996 04:00:00



Is it just me, but I'm sure that when gravel traps first became
prevalent in F1 just about every car that entered them stayed there.
Now they seem to be able to drive straight through them. Different
gravel being used?

Richard

Greg Cis

GP2 - Gravel improvement patch anyone ?

by Greg Cis » Sat, 17 Aug 1996 04:00:00


>Why? The gravel only occasionally stops real F1 cars - sure, it's
>*supposed* to stop them, but it doesn't. Most cars that end up stopped
>in the gravel are stopped by engine stalls, or fatal damage to the car.
>It's not often that you see someone hopelessly bogged down in the
>gravel.

True. I think the gravel model in GP2 does it's job. ie You go into the
gravel, you are screwed. I went into the gravel in 2nd place & came out
in 26th. I finished the 10% quickrace in 19th place. I figure the gravel
did it's job.

>--

>Whatever it was I just said was probably just personal opinion
>rather than the official view of my employer.

John Marti

GP2 - Gravel improvement patch anyone ?

by John Marti » Sat, 17 Aug 1996 04:00:00

The Original "gravel traps" were actually "sand traps",I think,.
That's why...when you actually slid into one,there was no way you were
going to get out if it!....The cars just sank up to their bellies and
sat there with both rear wheels spinning in almost mid-air.
I believe it was found that the gravel dissipated the speed more
smoothly...
rgs
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I love a sunburnt Country...

Luca Varan

GP2 - Gravel improvement patch anyone ?

by Luca Varan » Thu, 22 Aug 1996 04:00:00


> True. I think the gravel model in GP2 does it's job. ie You go into the
> gravel, you are screwed. I went into the gravel in 2nd place & came out
> in 26th. I finished the 10% quickrace in 19th place. I figure the gravel
> did it's job.

I, too, like the way the gravel is now in GP2.
It surely puts you in trouble, and if you want the gravel to put your race to end
you just have to quit the race yourself !
If the gravel always stops you, you have no choice; if it is like now you can decide
whether to keep on or not.

Bye,
Luca

Cabin Ma

GP2 - Gravel improvement patch anyone ?

by Cabin Ma » Thu, 22 Aug 1996 04:00:00



> > True. I think the gravel model in GP2 does it's job. ie You go into the
> > gravel, you are screwed. I went into the gravel in 2nd place & came out
> > in 26th. I finished the 10% quickrace in 19th place. I figure the gravel
> > did it's job.

> I, too, like the way the gravel is now in GP2.
> It surely puts you in trouble, and if you want the gravel to put your race to end
> you just have to quit the race yourself !
> If the gravel always stops you, you have no choice; if it is like now you can decide
> whether to keep on or not.

> Bye,
> Luca

Exactamundo!  If only you could choose whether or not the CC cars would
be forced to stop in the gravel.  However, it seems to me that after a
set amaount of time (1 lap?), the CCs are finally dragged away, kicking
and screaming, by the Supermarshall (gotta admire his strength and
courage), even if they are still moving.  And perhaps you ICR2
bubbas could enlighten me on something.  Does ICR2 model gravel in any
way at any of its road courses?  Oh well.  Time for a muffin break.

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