The image may well have had different layers originally, but when it was
first compiled into the game as a pbf I imagine it would have been
"flattened" and lost that information...
You are going to have to edit the picture to remove the old track map
by hand, by cutting/pasting clean bits of background over the black parts,
or try the "dodge" tool in photoshop, which copies the pixels from a
specified
distance to the left/right of where the brush is...
I hope this helps!
>Hi. I've learned GPL Batch and how to convert .tga files to.bmp files and
>the other way 'round and have made a couple page2.pbf files for the new
>tracks. What I can't figure out is how to keep the original gradated
>backround from GPL, he programme page, and then add the track map over it
>(does this make sense?). The image must have different layers but I can't
>figure out how to seperate them. Any help would be appreciated. I'm using
>Photoshop 4 and various other Adobe imaging programs.
>--
>don
>"Getting hit by a meteorite is an accident...
> everything else is driver-error."