rec.autos.simulators

Collin McRae Rally Hits US Shelves - Finally!

Andrew Cowel

Collin McRae Rally Hits US Shelves - Finally!

by Andrew Cowel » Wed, 08 Mar 2000 04:00:00

Yes, and it's almost unbelievable that Codemasters are just releasing CMR in
the US now - I have been playing it longer than Gpl and have only recently
stopped playing it. A great game but a little dated now graphically.
Andrew.


> And I second that. I find CMR fun and RC2K irritating.

> /petern



> >I have played both and I like Colin McRae alot better.  I am anxious
> >for the release of Colin McRae 2 (in the works)



> >>   seems that i might get its competition after reading both reviews.
> >> http://www.racesimcentral.net/,6,0-3761,00.html
> >>         Rally Championship


> >> >Check out this review on CNET's www.gamecenter.com

>http://www.racesimcentral.net/,6,0-3821,00.html?st.gc.fd.cg...

Jay

Collin McRae Rally Hits US Shelves - Finally!

by Jay » Thu, 09 Mar 2000 04:00:00

Yep... I agree CMR IS more FUN to play, maybe not as accurate, but more
driveable and therefore more fun.... But hey, what do you expect, it's two
years older than RC2000.

I remember the rave reviews it got when it first hit the scene, that no
other rally game, ever created to date could even come close to CMR, but
please don't let my endor***t sway your opinion, I was not on the beta
test team like some people around here were for RC2000!

David G Fishe

Collin McRae Rally Hits US Shelves - Finally!

by David G Fishe » Thu, 09 Mar 2000 04:00:00

Here's some reviews from people who didn't test. They're similiar to most
reviews of the game.

Maybe I paid them.

Maybe I paid for all the copies sold so far too.

http://www.racesimcentral.net/

http://www.racesimcentral.net/

http://www.racesimcentral.net/

http://www.racesimcentral.net/

I have nothing against CMR, it's just not the same type of sim as RC2000.
The tracks aren't even real and the driving model may be fun, but not
realistic.

David G Fisher


Cliff Roma

Collin McRae Rally Hits US Shelves - Finally!

by Cliff Roma » Thu, 09 Mar 2000 04:00:00

Why do you keep posting those reviews over and over?

We are not trying to convince you on anything. A few of us
enjoy playing CMR more .. big deal

Its not like we are forcing you to play it with us.. I will play
the game I want on my machine, you go play the one you want.



http://www.racesimcentral.net/

> http://www.racesimcentral.net/

> http://www.racesimcentral.net/

> http://www.racesimcentral.net/

> I have nothing against CMR, it's just not the same type of sim as RC2000.
> The tracks aren't even real and the driving model may be fun, but not
> realistic.

> David G Fisher



> > Yep... I agree CMR IS more FUN to play, maybe not as accurate, but more
> > driveable and therefore more fun.... But hey, what do you expect, it's
two
> > years older than RC2000.

> > I remember the rave reviews it got when it first hit the scene, that no
> > other rally game, ever created to date could even come close to CMR, but
> > please don't let my endor***t sway your opinion, I was not on the beta
> > test team like some people around here were for RC2000!

David G Fishe

Collin McRae Rally Hits US Shelves - Finally!

by David G Fishe » Thu, 09 Mar 2000 04:00:00

Do you know how to read and follow a thread Cliff?

*Hint* Jay J wote a sarcastic post directed at me, so I posted a sarcastic
reply.

David G Fisher


> Why do you keep posting those reviews over and over?

> We are not trying to convince you on anything. A few of us
> enjoy playing CMR more .. big deal

> Its not like we are forcing you to play it with us.. I will play
> the game I want on my machine, you go play the one you want.



> > Here's some reviews from people who didn't test. They're similiar to
most
> > reviews of the game.

> > Maybe I paid them.

> > Maybe I paid for all the copies sold so far too.

http://www.racesimcentral.net/

- Show quoted text -

> > http://www.racesimcentral.net/

> > http://www.racesimcentral.net/

> > http://www.racesimcentral.net/

> > I have nothing against CMR, it's just not the same type of sim as
RC2000.
> > The tracks aren't even real and the driving model may be fun, but not
> > realistic.

> > David G Fisher



> > > Yep... I agree CMR IS more FUN to play, maybe not as accurate, but
more
> > > driveable and therefore more fun.... But hey, what do you expect, it's
> two
> > > years older than RC2000.

> > > I remember the rave reviews it got when it first hit the scene, that
no
> > > other rally game, ever created to date could even come close to CMR,
but
> > > please don't let my endor***t sway your opinion, I was not on the
beta
> > > test team like some people around here were for RC2000!

SlipStrea

Collin McRae Rally Hits US Shelves - Finally!

by SlipStrea » Thu, 09 Mar 2000 04:00:00

Rally Champ is the only rally game to consider buying right now in time -
don't be swayed by the Need for Speed physics lovers who like the year and a
half old, cartoony looking, slip sliding unrealisting CMR better.....

CMR2 may be something to wait for but CMR1 was old 6mo ago - let alone
today.

BTW - what are they charging in the US for this year and a half old game?



> K thx!


> >And I second that. I find CMR fun and RC2K irritating.

> >/petern



> >>I have played both and I like Colin McRae alot better.  I am anxious
> >>for the release of Colin McRae 2 (in the works)



> >>>   seems that i might get its competition after reading both reviews.
> >>> http://www.gamecenter.com/Reviews/Item/0,6,0-3761,00.html
> >>>         Rally Championship


> >>> >Check out this review on CNET's www.gamecenter.com

> >http://www.gamecenter.com/Reviews/Item/0,6,0-3821,00.html?st.gc.fd.cg...

Peter Nilss

Collin McRae Rally Hits US Shelves - Finally!

by Peter Nilss » Thu, 09 Mar 2000 04:00:00

A positive side to the "dated/old graphics" thingie is that you are
nowadays able to max everything out and still get good framerate, what
with that mighty Geforce crunching away and everything.
(Flightsimmers beware: Janes Fighters Anthology is the exception to
this rule. Not even a Cray can get good framerates at 1024 with FA).

/petern



Magnus Svensso

Collin McRae Rally Hits US Shelves - Finally!

by Magnus Svensso » Thu, 09 Mar 2000 04:00:00



RC2000 driving model realistic? I can't really see the reason for
people repeating this constantly... The car bounces and flips all over
the place, the steering is *way* off, no sliding, no suspension, it
stops in 10 meters flat from any speed, et.c.

IMHO, the "butter in a frying pan" sensation(although overdone) in CMR
is a much better facsimile of the *essence* of rally driving.

The stages is real stages, and that's good and all, but I have never
seen a road with sharp 45 degree angles everywhere.

Magnetic Fields' aim may have been on the *** level, but they
missed it by so much that CMR is actually a better simulation of
rallying.

/Magnus

Peter Nilss

Collin McRae Rally Hits US Shelves - Finally!

by Peter Nilss » Thu, 09 Mar 2000 04:00:00

On Wed, 08 Mar 2000 22:23:39 +0100, Magnus Svensson




>>I have nothing against CMR, it's just not the same type of sim as RC2000.
>>The tracks aren't even real and the driving model may be fun, but not
>>realistic.

>RC2000 driving model realistic? I can't really see the reason for
>people repeating this constantly... The car bounces and flips all over
>the place, the steering is *way* off, no sliding, no suspension, it
>stops in 10 meters flat from any speed, et.c.

>IMHO, the "butter in a frying pan" sensation(although overdone) in CMR
>is a much better facsimile of the *essence* of rally driving.

>The stages is real stages, and that's good and all, but I have never
>seen a road with sharp 45 degree angles everywhere.

>Magnetic Fields' aim may have been on the *** level, but they
>missed it by so much that CMR is actually a better simulation of
>rallying.

>/Magnus

Very well put. Snyggt...  :-)

/petern

J Skants

Collin McRae Rally Hits US Shelves - Finally!

by J Skants » Fri, 10 Mar 2000 04:00:00




> RC2000 driving model realistic? I can't really see the reason for
> people repeating this constantly... The car bounces and flips all over
> the place, the steering is *way* off, no sliding, no suspension, it
> stops in 10 meters flat from any speed, et.c.

> IMHO, the "butter in a frying pan" sensation(although overdone) in CMR
> is a much better facsimile of the *essence* of rally driving.

> The stages is real stages, and that's good and all, but I have never
> seen a road with sharp 45 degree angles everywhere.

> Magnetic Fields' aim may have been on the *** level, but they
> missed it by so much that CMR is actually a better simulation of
> rallying.

Sounds like you are trying to drive with a joystick ? ;-)
RC2000 desperately needs a non-linear setting option for the X-axis, for
joystick users, I think ?
I tried it with a joystick and I could not find a setting that worked well.

But with a good steering wheel and some patience the steering can be set to
be just right !

I have been driving RC2000 for some time now and I think it is perfect on
tarmac.
Agree that there is a bit too much grip on gravel though.

Just tried CMR tonight and it feels really strange when coming from RC2000,
the car seems to go more sideways than forward ;-)
Maybe its all a matter of what you have gotten used to ?
If you are used to CMR I think you should spend some more time getting used
to RC2000.
Dont give up on it just because it feels different at first.
In CMR you just turn the wheel to get the car to slide, in RC2000 you need
to use the breaks while turning to get the back-end out. Great fun when you
get it right ;-)

Never tried a real Rally car, maybe the real thing is somewhere between the
two games ?

cu/Joergen

Magnus Svensso

Collin McRae Rally Hits US Shelves - Finally!

by Magnus Svensso » Sat, 11 Mar 2000 04:00:00

On Thu, 9 Mar 2000 23:28:39 +0100, "J Skantse"






>> RC2000 driving model realistic? I can't really see the reason for
>> people repeating this constantly... The car bounces and flips all over
>> the place, the steering is *way* off, no sliding, no suspension, it
>> stops in 10 meters flat from any speed, et.c.

>> IMHO, the "butter in a frying pan" sensation(although overdone) in CMR
>> is a much better facsimile of the *essence* of rally driving.

>> The stages is real stages, and that's good and all, but I have never
>> seen a road with sharp 45 degree angles everywhere.

>> Magnetic Fields' aim may have been on the *** level, but they
>> missed it by so much that CMR is actually a better simulation of
>> rallying.

>Sounds like you are trying to drive with a joystick ? ;-)

Hell no!!! What the hell do you take me for?!? ;-)

For wheel users too, thanks! I thought Toca2 had excellent steering
customization features. I can't really understand why MF has mucked
this up so much... I mean, how difficult can it be?

I wouldn't even think of using a joystick with rallying games... :)

Thrustmaster T2, modified. And no, it can't. Trust me, I've tried.

If you tune the sensitivity *way* down you don't get enough steering
in corners. And still it's a too large deadzone threshold.

Tarmac is slightly better, yes. Maybe I should've mentioned that. But
tarmac sucks anyways... :)

Welcome to gravel rallying! :-) Not meaning to be a *** about it,
but it actually goes quite a bit sideways when driving *** gravel.

What I miss the most is the floating smooth sensation when going
through curves and bends, and a delayed effect of my steering input.
And that's actually realistic, believe it or not. Just watch some live
WRC footage...

I'm used to _RALLYING_. And that's what I want.

Well, it's called left-braking in rallying, but is used quite sparsely
and on severly understeered cars(Saabs for instance :). If you have a
good balance setup you'd only have to use it on FWD cars in tight
cornering.

What I would like to see is that you had to setup the car into
corners(impossible now due to insensitivity), provoking a slide and
being able to pendulum swing into corners(impossible now due to no
drift) from high speeds.

Well, I used to hang around in rallying circles before, and my dad
used to be an A-class rally driver in the 70:s. He is an avid fan of
CMR(the game), btw. He thinks CMR captures the feeling of driving a
lot better.

The sliding is a bit simplified in CMR with automatic oversteering, as
is some other stuff, but is a much better replication of actual rally
driving. Look at some in-car shots of actual rally events on
Eurosport. Now, try do something similar in RC2000...

/Magnus

J Skants

Collin McRae Rally Hits US Shelves - Finally!

by J Skants » Sat, 11 Mar 2000 04:00:00


Strange, I dont have any such problems ?
I am using a LWFF wheel and the steering is of course more sensitive than in
real life, as the wheel can only be moved +-90
deg.
But this is nothing that gives me any problems, and I dont see any large
deadzone either ?

I had to use the dxtweak program to get the x-axis deadzone down to 0.
But I guess that is not your problem as that would affect all games.

You might be right , but that will not stop me enjoying RC2000 ;-)

Looking forward to CMR2.
Lets hope it ends all arguments ;-)

cu/Joergen


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