On Thu, 9 Mar 2000 23:28:39 +0100, "J Skantse"
>> RC2000 driving model realistic? I can't really see the reason for
>> people repeating this constantly... The car bounces and flips all over
>> the place, the steering is *way* off, no sliding, no suspension, it
>> stops in 10 meters flat from any speed, et.c.
>> IMHO, the "butter in a frying pan" sensation(although overdone) in CMR
>> is a much better facsimile of the *essence* of rally driving.
>> The stages is real stages, and that's good and all, but I have never
>> seen a road with sharp 45 degree angles everywhere.
>> Magnetic Fields' aim may have been on the *** level, but they
>> missed it by so much that CMR is actually a better simulation of
>> rallying.
>Sounds like you are trying to drive with a joystick ? ;-)
Hell no!!! What the hell do you take me for?!? ;-)
For wheel users too, thanks! I thought Toca2 had excellent steering
customization features. I can't really understand why MF has mucked
this up so much... I mean, how difficult can it be?
I wouldn't even think of using a joystick with rallying games... :)
Thrustmaster T2, modified. And no, it can't. Trust me, I've tried.
If you tune the sensitivity *way* down you don't get enough steering
in corners. And still it's a too large deadzone threshold.
Tarmac is slightly better, yes. Maybe I should've mentioned that. But
tarmac sucks anyways... :)
Welcome to gravel rallying! :-) Not meaning to be a *** about it,
but it actually goes quite a bit sideways when driving *** gravel.
What I miss the most is the floating smooth sensation when going
through curves and bends, and a delayed effect of my steering input.
And that's actually realistic, believe it or not. Just watch some live
WRC footage...
I'm used to _RALLYING_. And that's what I want.
Well, it's called left-braking in rallying, but is used quite sparsely
and on severly understeered cars(Saabs for instance :). If you have a
good balance setup you'd only have to use it on FWD cars in tight
cornering.
What I would like to see is that you had to setup the car into
corners(impossible now due to insensitivity), provoking a slide and
being able to pendulum swing into corners(impossible now due to no
drift) from high speeds.
Well, I used to hang around in rallying circles before, and my dad
used to be an A-class rally driver in the 70:s. He is an avid fan of
CMR(the game), btw. He thinks CMR captures the feeling of driving a
lot better.
The sliding is a bit simplified in CMR with automatic oversteering, as
is some other stuff, but is a much better replication of actual rally
driving. Look at some in-car shots of actual rally events on
Eurosport. Now, try do something similar in RC2000...
/Magnus