rec.autos.simulators

SCGT tracks question

Jlarson

SCGT tracks question

by Jlarson » Mon, 01 Nov 1999 03:00:00

I know this may sound like a stupid question, but I don't know a whole lot
about GT racing:  which of the tracks in SCGT are "fantasy" tracks?

Thanks for the info.

James

Dave Henri

SCGT tracks question

by Dave Henri » Mon, 01 Nov 1999 03:00:00

  Sardian, Northpoint, Chatham,  the reverse tracks :)

Sebring, Road Atlanta, Donnington Long/short Desert Speedway(Las Vegas)
Mosport, Hockenheim Laguna Seca and Lime Rock are real tracks


> I know this may sound like a stupid question, but I don't know a whole lot
> about GT racing:  which of the tracks in SCGT are "fantasy" tracks?

> Thanks for the info.

> James

Andi Col

SCGT tracks question

by Andi Col » Tue, 02 Nov 1999 04:00:00

There is a different set of tracks for the Playstation version, if you want
all the details try Prima's Official Strategy Guide, ISBN0-7615-2056-2,
available from Amazon.

Or http://www.gtinsider.com/ where there is also a guide, or there was! it
looks a bit dead at the moment.

Andi.


>   Sardian, Northpoint, Chatham,  the reverse tracks :)

> Sebring, Road Atlanta, Donnington Long/short Desert Speedway(Las Vegas)
> Mosport, Hockenheim Laguna Seca and Lime Rock are real tracks


> > I know this may sound like a stupid question, but I don't know a whole
lot
> > about GT racing:  which of the tracks in SCGT are "fantasy" tracks?

> > Thanks for the info.

> > James


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