Hi,
Reading the articles on N2000 this afternoon. One of the many
things I didn't like was that I got the feeling that it sounded like Papy
was making a "dumbed down" physics model for N2000 to please the mass
market. What can't there be an arcade setting and a simulation setting?
I think there is defently a market for *** racing simulations. Look
on the flight sim side at Falcon, for example. Even GP2 sold something
like 500,000 copies, didn't it? and it was the best F1 sim out there
before GPL. I hope if what I read is true that the N2 engine will go
through a big overhaul to say the least. If this is tru I would like to
see some of these things in N2000:
- More setup optiosn (although after reading the articles, even this is
uncertain now)
- better graphics
- improved physics model (sounds like it is just being tweaked)
- better sounds
- better damage model
- better AI (way better at all tracks, especially at Talladega)
- Better pitting, based on qualifying (having to pit on the backstretch)
- Better qualifying with proper use of provisionals
-- This would require a good career mode
The whole thing about sequels worrys me too, (versions released in 2001
and 2002) This is just an excuse to make a crappy version this year and
trying to fix it next year! (it sounds too much like EA to me, NHL1999
anyone?) The only thing I can see that just *might* be good about this
is that N2000 might not be as taxing on systems as it would be
implemented with GPL. Although a lot would have to be changed from
NR1999 to N200 to make that point a good one. After four years between
N2 and N2000, I hope when I try the demo it doesn't feel like N2 with
nicer graphics and some added features!
Later,
John (who is worried he might not as quickly run out the the store to buy
N2000, unlike GPL)