rec.autos.simulators

Burnout: My Impressions.

Robert Platt

Burnout: My Impressions.

by Robert Platt » Tue, 31 Mar 1998 04:00:00

Greg you don't hold the brake and gas down at the sametime to do a
burnout,you hit the brakes hit line loclk,hit trans brake take rpms to just
under what your Torque converter is set to stall at and let off the trans
brake.but when you get to over 1000 hp yes it's kind of hard to do a burnout
this way.I will post another message on how to do a burnout will high hp and
torque cars.

Robert "GT86" Platts
BlackHole MotorSports



>>Just a question about the line lock, I don't own the game so I don't know
>if
>>the manual explains how to use it (or if you already know.) To use a line
>lock,
>>you apply and hold the brakes, hit the line lock switch, then release the
>>brakes. This keeps the front binders engaged but not the rears. Then after
>you
>>get the tires spinning you release the line lock to start moving. Is that
>what
>>you did?

>This was probably the problem. It is impossible to hold the gas/brake
>at the same time as I have a T2 and the pedals are on the same axis
>and cancel each other out. Even though I would turn line-lock on, I
>could never apply the brake while applying the gas. So no bunrout.
>Makes sense I guess. Also, T2 owners be warned :-)

>--
>Header address intentionally scrambled to ward off the spamming hordes.



Greg Cisk

Burnout: My Impressions.

by Greg Cisk » Tue, 31 Mar 1998 04:00:00


>I also have a T2 but I don't have a problem with the line lock.  You don't
>need to hold the foot brake while you apply the gas;  the line lock holds
the
>front brake while you gas it, which spins the rear wheels.

Not with a 4000+ HP Funny Car. At least I never got it to work
properly.

--
Header intentionally scrambled to ward off the spamming hordes.


Todd Walke

Burnout: My Impressions.

by Todd Walke » Tue, 31 Mar 1998 04:00:00



>>I also have a T2 but I don't have a problem with the line lock.  You don't
>>need to hold the foot brake while you apply the gas;  the line lock holds
>the
>>front brake while you gas it, which spins the rear wheels.

>Not with a 4000+ HP Funny Car. At least I never got it to work
>properly.

Greg,

Do you know of ANY brakes that can hold 4000+ hp? I don't. Have you noticed
that real Funny Cars don't use line locks? Wonder why.....

T. Wortm

Burnout: My Impressions.

by T. Wortm » Wed, 01 Apr 1998 04:00:00

On Mon, 30 Mar 1998 13:44:02 -0600, "Greg Cisko"



>>I also have a T2 but I don't have a problem with the line lock.  You don't
>>need to hold the foot brake while you apply the gas;  the line lock holds
>the
>>front brake while you gas it, which spins the rear wheels.

>Not with a 4000+ HP Funny Car. At least I never got it to work
>properly.

Me either. I even re-configed the brake to a keyboard command,
thinking this would allow me to hold the brake down while doing the
burnout.

>--
>Header intentionally scrambled to ward off the spamming hordes.



         *** Tim Wortman ***
       NASS '98 Series Director

      *** NASS '98 Homepage ***
       www.nasscar.com/n2.html
Greg Cisk

Burnout: My Impressions.

by Greg Cisk » Wed, 01 Apr 1998 04:00:00


>Do you know of ANY brakes that can hold 4000+ hp? I don't. Have you noticed
>that real Funny Cars don't use line locks? Wonder why.....

Have *YOU* noticed that real FunnyCars can do a burnout?
Wonder why...

--
Header address intentionally scrambled to ward off the spamming hordes.


JulianDat

Burnout: My Impressions.

by JulianDat » Wed, 01 Apr 1998 04:00:00


> >Do you know of ANY brakes that can hold 4000+ hp? I don't. Have you noticed
> >that real Funny Cars don't use line locks? Wonder why.....

One the line lock is on the rear tires

Two, if you set the clutch to slip at the line, the car is still going to roll c
ar cause of the vibrations of the engine.

So back to number one!!

Nitro TF and FC.. Roll through the water and smack the gas. The driver is floori
ng the pedal, the crew chief adjusts the throttle for either "quarter or half thr
ottle" for the burnout.

Then the crew chief adjusts the throttle back to where it should be, adjust the
Fuel psi or engage anothe pump to turn on. Then he might turn on the "second" Mag
neto..

FYI.. Nitro car leave at "idle".. *** TF and FC leave approximately 6000RPM.

take care

jd

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Marc J. Nelso

Burnout: My Impressions.

by Marc J. Nelso » Wed, 01 Apr 1998 04:00:00


> Cause of "one" software they brought out??? Jeez.. talk about harsh.

Bethesda' only "hit" was Gretsky Hockey.  Until now, they've been on
a downward trend.  Glad to see them pull-up their collective boot-
straps for Burnout (mucho-fun!), but I have a sneaky<g> suspicion NHRA's
gonna' blow_Burnout's_doors_off.

Pun intended.  =)

Cheers!

Marc

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Bethesda

Burnout: My Impressions.

by Bethesda » Thu, 02 Apr 1998 04:00:00



>Bethesda' only "hit" was Gretsky Hockey.  Until now, they've been on
>a downward trend.  Glad to see them pull-up their collective boot-
>straps for Burnout (mucho-fun!), but I have a sneaky<g> suspicion NHRA's
>gonna' blow_Burnout's_doors_off.

Just to remind that Bethesda won Computer *** World's CRPG of the year award
with both ARENA and DAGGERFALL.

                               Bethesda Softworks

Tom Peterse

Burnout: My Impressions.

by Tom Peterse » Thu, 02 Apr 1998 04:00:00

don't know about NHRA blowing off burnout.  there's been no update at
Tantrum site for weeks and info is really sketchy.  Burnout is here now and
fun, and since I got 3DFX based board yesterday-even better!

Tom Petersen

Marc J. Nelso

Burnout: My Impressions.

by Marc J. Nelso » Thu, 02 Apr 1998 04:00:00

I hereby reclaim my title of "Worthless Font of Misinformation."  =P




> >Bethesda' only "hit" was Gretsky Hockey.  Until now, they've been on
> >a downward trend.  Glad to see them pull-up their collective boot-
> >straps for Burnout (mucho-fun!), but I have a sneaky<g> suspicion NHRA's
> >gonna' blow_Burnout's_doors_off.

> Just to remind that Bethesda won Computer *** World's CRPG of the year award
> with both ARENA and DAGGERFALL.

>                                Bethesda Softworks

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John Walla

Burnout: My Impressions.

by John Walla » Thu, 02 Apr 1998 04:00:00




>>Bethesda' only "hit" was Gretsky Hockey.  Until now, they've been on
>>a downward trend.  Glad to see them pull-up their collective boot-
>>straps for Burnout (mucho-fun!), but I have a sneaky<g> suspicion NHRA's
>>gonna' blow_Burnout's_doors_off.

>Just to remind that Bethesda won Computer *** World's CRPG of the year award
>with both ARENA and DAGGERFALL.

Mmmm, and CART Precision Racing was some people's "sim of the year".
It takes a lot more than a magazine accolade to impress people around
here unfortunately.

(Admittedly Arena was quite nice, but Underworld I and II had already
done it earlier and better).

Cheers!
John

Nama

Burnout: My Impressions.

by Nama » Fri, 03 Apr 1998 04:00:00

I also enjoyed Skynet very much...Hope a sequel is on the way.


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