rec.autos.simulators

gpl sales figures

Steve Ferguso

gpl sales figures

by Steve Ferguso » Sat, 21 Aug 1999 04:00:00


:>(Sorry, this is getting seriously off-topic now, but I just had to get
:>it off my chest!).  ;-)

: I find those tales from ancient times highly interesting. When men
: were men and electrons had to be herded up and driven on on horseback.
: :) Say something about 'Revs' every once in a while to reset the
: off-topic counter and simply go on. I at least am enjoying this.

Speaking of Revs, thanks to whoever it was who posted the keys for it.
Pressing "T" to start the motor was the problem.  Having grown up in
Canada and never having seen the game, I was quite impressed with its
quality for something running on an 8-bit computer.  Of course, I didn't
get past the first three corners without a spin as I am spoiled by current
sims, but it has some nice touches I would like to see back in current
sims, like having to put it into neutral (or put a clutch in for current
sims) if you spin off, or else you kill the motor.

Stephen

Richard G Cleg

gpl sales figures

by Richard G Cleg » Sat, 21 Aug 1999 04:00:00



: <snip>
:>I have various
:>friends who love racing games (one friend in particular who has run a
:>full length championship in GP2 running full length races) who won't
:>consider GPL because it requires a steering wheel or at the very least
:>dual joysticks.
:>
: <snip>
: Erm, tell your friend that GPL is quite playable with just one joystick.
: With my single joystick I've bettered 9 out of the 11 original track
: records and can still see room for improvement.  I have also used a
: steering wheel and pedals in the past and don't see this as an absolute
: necessity.

  How can you blip the throttle properly when changing gear without
swerving off the straight?  Sounds like you have an uncanny degree of
motor control.  :-)  What do you mean by "original track records" - what
sort of time are you getting at Monza and the Glen?

  My impression is certainly that for normal mortals it's unplayable
with a single joystick.  

--
Richard G. Clegg     Only the mind is waving
Dept. of Mathematics (Network Control group) Uni. of York.

www: http://manor.york.ac.uk/top.html

Mark Seer

gpl sales figures

by Mark Seer » Sat, 21 Aug 1999 04:00:00

don't knock it till you try it richard. I played GPL with a stick for the
best part of a year before succumbing to a MSFF wheel. The whole gearchange
action becomes intuitive after a while. I never gave it a thought. I'm now
on average 2-3 seconds slower with a wheel.

Of course, split axis are impossible with a joystick but I always considered
the fact that this was countered somewhat by the advantage of almost
instantaneous lock to lock on the steering if required. With a wheel, I
sometimes feel that I am catching up with the car's position on the road
rather than placing it where I want it to be.

Mark





> : <snip>
> :>I have various
> :>friends who love racing games (one friend in particular who has run a
> :>full length championship in GP2 running full length races) who won't
> :>consider GPL because it requires a steering wheel or at the very least
> :>dual joysticks.
> :>
> : <snip>
> : Erm, tell your friend that GPL is quite playable with just one joystick.
> : With my single joystick I've bettered 9 out of the 11 original track
> : records and can still see room for improvement.  I have also used a
> : steering wheel and pedals in the past and don't see this as an absolute
> : necessity.

>   How can you blip the throttle properly when changing gear without
> swerving off the straight?  Sounds like you have an uncanny degree of
> motor control.  :-)  What do you mean by "original track records" - what
> sort of time are you getting at Monza and the Glen?

>   My impression is certainly that for normal mortals it's unplayable
> with a single joystick.

> --
> Richard G. Clegg     Only the mind is waving
> Dept. of Mathematics (Network Control group) Uni. of York.

> www: http://manor.york.ac.uk/top.html

Uwe Schuerka

gpl sales figures

by Uwe Schuerka » Sat, 21 Aug 1999 04:00:00

I bet they could sell another 40,000 by doing a linux port and a
decent server version. I am not kidding. CivCTP has been a huge
seller on the Linux platform, and fact is we will buy *anything*
decent that gets ported to our platform of choice. I'd even buy GPL
again if they did a Linux port.

Cheers,

Uwe

--
Uwe Schuerkamp http://www.schuerkamp.de/
uwe.schuerkamp at telemedia.de for direct mail (from: is spambox)
PGP Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

Peter Ive

gpl sales figures

by Peter Ive » Sun, 22 Aug 1999 04:00:00






>: <snip>
>:>I have various
>:>friends who love racing games (one friend in particular who has run a
>:>full length championship in GP2 running full length races) who won't
>:>consider GPL because it requires a steering wheel or at the very least
>:>dual joysticks.
>:>
>: <snip>
>: Erm, tell your friend that GPL is quite playable with just one joystick.
>: With my single joystick I've bettered 9 out of the 11 original track
>: records and can still see room for improvement.  I have also used a
>: steering wheel and pedals in the past and don't see this as an absolute
>: necessity.

>  How can you blip the throttle properly when changing gear without
>swerving off the straight?  Sounds like you have an uncanny degree of
>motor control.  :-)  What do you mean by "original track records" - what
>sort of time are you getting at Monza and the Glen?

>  My impression is certainly that for normal mortals it's unplayable
>with a single joystick.  

When I referred to the "original track records" I meant the track
records that you start out with when you originally install GPL.  For
instance Kyalami has 1:22.85 and Mosport 1:24.64.  I think these are the
actual track records that were set in real life in '67.

My current best for Monza is 1:29.5 and the Glen 1:06.8, however I don't
race on those tracks any more often than on all the others.  What I
enjoy doing is a full race season and so each track gets a fair share of
my time.  Because of this I'm still improving every time I return to a
track.  For instance I've just started a full "grand prix" season
setting new PBs at Kyalami of 1:20.8x and today in practice at Monaco of
1:30.4x, this being with my now not so trusty Logic 3 joystick as the
wheels are starting to stutter noticably when I turn to the right. So
anyway,  I would expect to improve on my times at Monza and the Glen
when I get back round to them. ;-)
--
Peter Ives

Meij

gpl sales figures

by Meij » Tue, 24 Aug 1999 04:00:00

Perhaps that is true but 40k units would probably not bring them enough to
make it worth their while...

M



Uwe Schuerka

gpl sales figures

by Uwe Schuerka » Thu, 26 Aug 1999 04:00:00


So at what number of units sold can a software title be considered
as a hit? A while back 100,000 sold copies was quite near that mark,
but it might have shifted to a million... Anyone from the industry
knowledgable on this issue?

Thanks,

Uwe

--
Uwe Schuerkamp http://www.schuerkamp.de/
Herford, Germany (52.0N/8h30mE)
Ever wondered what's wrong with the world? http://bnetwork.com/
PGP Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

Meij

gpl sales figures

by Meij » Thu, 26 Aug 1999 04:00:00

I have no idea who else here has publisher experience but anyway, it all
depends on the cost of the project and your expectations. Sometimes 100k
may be a commercial success, others a total failure.

However, you can assume fairly large wage bills at a big developer and as
such they need to shift large numbers of units. I think, for example,
Daitakana needs to sell half a million units to make money. I'd laugh but
it's tragic really.

Papyrus really need to sell lots of units to make up for the relative lack
of success of GPL and as such will have to concentrate on the
moneyspinners, aka, the US racing sims like NASCAR and Indy.

M



Richard G Cleg

gpl sales figures

by Richard G Cleg » Thu, 26 Aug 1999 04:00:00

: So at what number of units sold can a software title be considered
: as a hit? A while back 100,000 sold copies was quite near that mark,
: but it might have shifted to a million... Anyone from the industry
: knowledgable on this issue?

  It's bound to shift all the time.  10 years ago, owning a computer
wasn't that common.  20 years ago I strongly suspect that if you sold a
million copies then everyone with a home computer must have bought
several.

--
Richard G. Clegg     Only the mind is waving
Dept. of Mathematics (Network Control group) Uni. of York.

www: http://manor.york.ac.uk/top.html

Eldre

gpl sales figures

by Eldre » Sun, 29 Aug 1999 04:00:00


>In those days there wasn't a worldwide market, because no one platform
>had emerged to become the standard - there were less than a million BBC
>Micros in existence, and they were all in the UK (oh, and some of our
>colonies ;-) ).

COLONIES?!?  That's it - you're officially BANNED from my servers....<g>

Eldred

__

Put your message in a modem, and throw it in the ***-sea...
remove SPAM-OFF to reply.

Eldre

gpl sales figures

by Eldre » Sun, 29 Aug 1999 04:00:00


>   Nowadays the main barrier to piracy is the sheer size and complexity
>of the games.  I wouldn't want a copy of something like GPL simply
>because without the manual there would be no point.  And even with CD
>burners,  its still quite difficult to distribute the huge games unless
>you hack out lots of things like cut scenes and the like.

I used to buy games from Lucasfilm. (Battlehawks 1942, Their Finest Hour,
Secret Weapons of the Luftwaffe)  Their manuals were VERY interesting history
books - great to read.

I thought I was the only one with a shelf FULL of games that I've never
played...?  I feel so much better now...<g>

Eldred

__

Put your message in a modem, and throw it in the ***-sea...
remove SPAM-OFF to reply.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.