rec.autos.simulators

AI behaviour.

Todd D

AI behaviour.

by Todd D » Wed, 15 Sep 1999 04:00:00

Hey, Christer!  Haven't heard from you in a long time.  How have you been?



>I agree with Todd. I often watched AI races in GP2 and it looks very real all
> the
>time. I've tried to watch AI races in GPL... It just doesn't look real at all
> and
>they dont drive the same line as any normal sim racer do. IMO, GPL AI looks
> much
>more artificial than GP2 AI.

>Last year I restricted my GP2 setup, so I had the same top speed, acceleration
>and braking distance as GP2 top AI. The races I drove reminded a lot about real
>races and doing so all the time. At Magny only overtaking place was before the
>hairpin and it was hard to get a tow out of the fast right hander before the
>hairpin. At Hockenheim it was slip streaming mayhem :o))). Here the AI wouldn't
>always slip stream at the smartest place though :o).

>/Christer, would have to be an unusually big fan of 60s racing to enjoy the AI
> in
>GPL, and I'm not ;o)


>> No it doesn't seem worse, it is worse.  The AI in GPL are a step backwards, a
>> large part of the reason I quit the game.



>> >Agreed that this is a very frustrating experience.  Unfortunately it seems
>> >worse with GPL not because the AI are worse (they are generally better), but
>> >because you have more invested in the racing experience.

>> >Marc.



>> >> OK guys just a rant here to vent some frustration. I was on lap 68 of a GP
>> >> at Zandvoort last night and doing pretty well by my standards running in
>> >5th
>> >> place. Unfortunately I got tangled up with another car whilst lapping him.
>> >> It was a pretty minor "contretemps" and I should have ordinarily been able
>> >> to continue.

>> >> The trouble was that our wheels were tangled up and try as I might, I was
>> >> unable to do anything to free myself. The reason for this was simply that
>> >> the AI seem to have no intelligence when it comes to extricating
>> >themselves
>> >> from such situations. Instead of using a reverse gear, they seem to be
>> >> blindly intent on continuing as though the other car is not there.  After
>> >> spending about 30 seconds trying to clear the other car with it's full
>> >> throttle ram raid mentality I gave up.This is an observation that I have
>> >> made with every sim that I have raced over the years. I wish I had a penny
>> >> for every time an AI car has tried to simply drive through me.

>> >> Just an observation that developers of future sims might bear in mind.

>> >> Mark

Todd D

AI behaviour.

by Todd D » Wed, 15 Sep 1999 04:00:00

GP2, F1RS, MGPRS2 all have better AI.  Nobody has perfect AI though.  GPL was
weak though fast when they should have been slow, slow when they should have
been fast, and of course the "Surtees bug" where no matter where you are on
the track if Surtees is behind you he's going to run it straight up your rear
end.



>What? And which racing game has a better AI then? Even though the AI
>makes mistakes now and then, I love racing against the AI. And if you
>don't like racing the AI, you can allways race online?

>Andre


>>No it doesn't seem worse, it is worse.  The AI in GPL are a step backwards, a
>>large part of the reason I quit the game.



>>>Agreed that this is a very frustrating experience.  Unfortunately it seems
>>>worse with GPL not because the AI are worse (they are generally better), but
>>>because you have more invested in the racing experience.

>>>Marc.



>>>> OK guys just a rant here to vent some frustration. I was on lap 68 of a GP
>>>> at Zandvoort last night and doing pretty well by my standards running in
>>>5th
>>>> place. Unfortunately I got tangled up with another car whilst lapping him.
>>>> It was a pretty minor "contretemps" and I should have ordinarily been able
>>>> to continue.

>>>> The trouble was that our wheels were tangled up and try as I might, I was
>>>> unable to do anything to free myself. The reason for this was simply that
>>>> the AI seem to have no intelligence when it comes to extricating
>>>themselves
>>>> from such situations. Instead of using a reverse gear, they seem to be
>>>> blindly intent on continuing as though the other car is not there.  After
>>>> spending about 30 seconds trying to clear the other car with it's full
>>>> throttle ram raid mentality I gave up.This is an observation that I have
>>>> made with every sim that I have raced over the years. I wish I had a penny
>>>> for every time an AI car has tried to simply drive through me.

>>>> Just an observation that developers of future sims might bear in mind.

>>>> Mark

ymenar

AI behaviour.

by ymenar » Wed, 15 Sep 1999 04:00:00


Hmm.. it's funny when we all talk about Surtees, it only happens once a
dozen race for us.. like in real-life.   I've raced hundreds of laps with
him near me because I also run an Honda all the time and Im always near him
in laptime with the AI specs I have.  You should check out his statistics.
He was the Paul Tracy of the 60's.

But please do not say that F1RS and MGPRS2 have better AI than in GPL.  Both
Ubisoft titles have acceptable AI, but nowhere as near as GP2 and GPL in
quality.  I quite like the AI in Viper Racing even if I think they are
pretty dumb and can't race a racecar correctly, but geeze you ever seen the
blue flag bug in Ubisoft title ?

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

Christer Andersso

AI behaviour.

by Christer Andersso » Fri, 17 Sep 1999 04:00:00

Hi Todd, I'm okay, I'm saving to buy an Audi S8 or similar :o). I also drive
in a couple of F2 and F3 online leagues. Actually Eric Cote's F2 and F3
league and Mark Seery's F3 league. I think I've won Mark's F3 league with
one race to go :o). I'm leading Eric's F3 league, but we only have one race
done so far in that one.

And what are you up to these days? You dont work too much I hope...

/Chrille


>Hey, Christer!  Haven't heard from you in a long time.  How have you been?



>>I agree with Todd. I often watched AI races in GP2 and it looks very real
all
>> the
>>time. I've tried to watch AI races in GPL... It just doesn't look real at
all
>> and
>>they dont drive the same line as any normal sim racer do. IMO, GPL AI
looks
>> much
>>more artificial than GP2 AI.

>>Last year I restricted my GP2 setup, so I had the same top speed,
acceleration
>>and braking distance as GP2 top AI. The races I drove reminded a lot about
real
>>races and doing so all the time. At Magny only overtaking place was before
the
>>hairpin and it was hard to get a tow out of the fast right hander before
the
>>hairpin. At Hockenheim it was slip streaming mayhem :o))). Here the AI
wouldn't
>>always slip stream at the smartest place though :o).

>>/Christer, would have to be an unusually big fan of 60s racing to enjoy
the AI
>> in
>>GPL, and I'm not ;o)


>>> No it doesn't seem worse, it is worse.  The AI in GPL are a step
backwards, a
>>> large part of the reason I quit the game.



>>> >Agreed that this is a very frustrating experience.  Unfortunately it
seems
>>> >worse with GPL not because the AI are worse (they are generally
better), but
>>> >because you have more invested in the racing experience.

>>> >Marc.



>>> >> OK guys just a rant here to vent some frustration. I was on lap 68 of
a GP
>>> >> at Zandvoort last night and doing pretty well by my standards running
in
>>> >5th
>>> >> place. Unfortunately I got tangled up with another car whilst lapping
him.
>>> >> It was a pretty minor "contretemps" and I should have ordinarily been
able
>>> >> to continue.

>>> >> The trouble was that our wheels were tangled up and try as I might, I
was
>>> >> unable to do anything to free myself. The reason for this was simply
that
>>> >> the AI seem to have no intelligence when it comes to extricating
>>> >themselves
>>> >> from such situations. Instead of using a reverse gear, they seem to
be
>>> >> blindly intent on continuing as though the other car is not there.
After
>>> >> spending about 30 seconds trying to clear the other car with it's
full
>>> >> throttle ram raid mentality I gave up.This is an observation that I
have
>>> >> made with every sim that I have raced over the years. I wish I had a
penny
>>> >> for every time an AI car has tried to simply drive through me.

>>> >> Just an observation that developers of future sims might bear in
mind.

>>> >> Mark

Todd D

AI behaviour.

by Todd D » Sat, 18 Sep 1999 04:00:00

Actually, I've been working far too much.  But that's life :(  An Audi S8 eh?  
Must be a nice car.  I hope you get it soon.  Don't get to race sims near as
often as I would like but it goes with the territory.



>Hi Todd, I'm okay, I'm saving to buy an Audi S8 or similar :o). I also drive
>in a couple of F2 and F3 online leagues. Actually Eric Cote's F2 and F3
>league and Mark Seery's F3 league. I think I've won Mark's F3 league with
>one race to go :o). I'm leading Eric's F3 league, but we only have one race
>done so far in that one.

>And what are you up to these days? You dont work too much I hope...

>/Chrille


>>Hey, Christer!  Haven't heard from you in a long time.  How have you been?



>>>I agree with Todd. I often watched AI races in GP2 and it looks very real
>all
>>> the
>>>time. I've tried to watch AI races in GPL... It just doesn't look real at
>all
>>> and
>>>they dont drive the same line as any normal sim racer do. IMO, GPL AI
>looks
>>> much
>>>more artificial than GP2 AI.

>>>Last year I restricted my GP2 setup, so I had the same top speed,
>acceleration
>>>and braking distance as GP2 top AI. The races I drove reminded a lot about
>real
>>>races and doing so all the time. At Magny only overtaking place was before
>the
>>>hairpin and it was hard to get a tow out of the fast right hander before
>the
>>>hairpin. At Hockenheim it was slip streaming mayhem :o))). Here the AI
>wouldn't
>>>always slip stream at the smartest place though :o).

>>>/Christer, would have to be an unusually big fan of 60s racing to enjoy
>the AI
>>> in
>>>GPL, and I'm not ;o)


>>>> No it doesn't seem worse, it is worse.  The AI in GPL are a step
>backwards, a
>>>> large part of the reason I quit the game.



>>>> >Agreed that this is a very frustrating experience.  Unfortunately it
>seems
>>>> >worse with GPL not because the AI are worse (they are generally
>better), but
>>>> >because you have more invested in the racing experience.

>>>> >Marc.



>>>> >> OK guys just a rant here to vent some frustration. I was on lap 68 of
>a GP
>>>> >> at Zandvoort last night and doing pretty well by my standards running
>in
>>>> >5th
>>>> >> place. Unfortunately I got tangled up with another car whilst lapping
>him.
>>>> >> It was a pretty minor "contretemps" and I should have ordinarily been
>able
>>>> >> to continue.

>>>> >> The trouble was that our wheels were tangled up and try as I might, I
>was
>>>> >> unable to do anything to free myself. The reason for this was simply
>that
>>>> >> the AI seem to have no intelligence when it comes to extricating
>>>> >themselves
>>>> >> from such situations. Instead of using a reverse gear, they seem to
>be
>>>> >> blindly intent on continuing as though the other car is not there.
>After
>>>> >> spending about 30 seconds trying to clear the other car with it's
>full
>>>> >> throttle ram raid mentality I gave up.This is an observation that I
>have
>>>> >> made with every sim that I have raced over the years. I wish I had a
>penny
>>>> >> for every time an AI car has tried to simply drive through me.

>>>> >> Just an observation that developers of future sims might bear in
>mind.

>>>> >> Mark

Christer Andersso

AI behaviour.

by Christer Andersso » Sat, 18 Sep 1999 04:00:00

Hoping to get it before 2005 :o). It's the four wheel drive, buttons on the
steering wheel for gear changing (6 gears) and the 300+ bhp that makes me
want it, so if I just win the "lottery" before 2005... :o)

/Chrille


>Actually, I've been working far too much.  But that's life :(  An Audi S8
eh?
>Must be a nice car.  I hope you get it soon.  Don't get to race sims near
as
>often as I would like but it goes with the territory.



>>Hi Todd, I'm okay, I'm saving to buy an Audi S8 or similar :o). I also
drive
>>in a couple of F2 and F3 online leagues. Actually Eric Cote's F2 and F3
>>league and Mark Seery's F3 league. I think I've won Mark's F3 league with
>>one race to go :o). I'm leading Eric's F3 league, but we only have one
race
>>done so far in that one.

>>And what are you up to these days? You dont work too much I hope...

>>/Chrille


>>>Hey, Christer!  Haven't heard from you in a long time.  How have you
been?



>>>>I agree with Todd. I often watched AI races in GP2 and it looks very
real
>>all
>>>> the
>>>>time. I've tried to watch AI races in GPL... It just doesn't look real
at
>>all
>>>> and
>>>>they dont drive the same line as any normal sim racer do. IMO, GPL AI
>>looks
>>>> much
>>>>more artificial than GP2 AI.

>>>>Last year I restricted my GP2 setup, so I had the same top speed,
>>acceleration
>>>>and braking distance as GP2 top AI. The races I drove reminded a lot
about
>>real
>>>>races and doing so all the time. At Magny only overtaking place was
before
>>the
>>>>hairpin and it was hard to get a tow out of the fast right hander before
>>the
>>>>hairpin. At Hockenheim it was slip streaming mayhem :o))). Here the AI
>>wouldn't
>>>>always slip stream at the smartest place though :o).

>>>>/Christer, would have to be an unusually big fan of 60s racing to enjoy
>>the AI
>>>> in
>>>>GPL, and I'm not ;o)


>>>>> No it doesn't seem worse, it is worse.  The AI in GPL are a step
>>backwards, a
>>>>> large part of the reason I quit the game.


Collins"

>>>>> >Agreed that this is a very frustrating experience.  Unfortunately it
>>seems
>>>>> >worse with GPL not because the AI are worse (they are generally
>>better), but
>>>>> >because you have more invested in the racing experience.

>>>>> >Marc.



>>>>> >> OK guys just a rant here to vent some frustration. I was on lap 68
of
>>a GP
>>>>> >> at Zandvoort last night and doing pretty well by my standards
running
>>in
>>>>> >5th
>>>>> >> place. Unfortunately I got tangled up with another car whilst
lapping
>>him.
>>>>> >> It was a pretty minor "contretemps" and I should have ordinarily
been
>>able
>>>>> >> to continue.

>>>>> >> The trouble was that our wheels were tangled up and try as I might,
I
>>was
>>>>> >> unable to do anything to free myself. The reason for this was
simply
>>that
>>>>> >> the AI seem to have no intelligence when it comes to extricating
>>>>> >themselves
>>>>> >> from such situations. Instead of using a reverse gear, they seem to
>>be
>>>>> >> blindly intent on continuing as though the other car is not there.
>>After
>>>>> >> spending about 30 seconds trying to clear the other car with it's
>>full
>>>>> >> throttle ram raid mentality I gave up.This is an observation that I
>>have
>>>>> >> made with every sim that I have raced over the years. I wish I had
a
>>penny
>>>>> >> for every time an AI car has tried to simply drive through me.

>>>>> >> Just an observation that developers of future sims might bear in
>>mind.

>>>>> >> Mark


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