Set your desktop color depth to 16 bit and you will get 16 bit color in OGL.
BTW how do you like that new camera view? I'm sure its your new favorite.
You can almost see the string. lol
MadDAWG
Set your desktop color depth to 16 bit and you will get 16 bit color in OGL.
BTW how do you like that new camera view? I'm sure its your new favorite.
You can almost see the string. lol
MadDAWG
In D3D it runs about the same if the the graphics are set simular. OpenGL is
way slower for me in 2003, but thats ok because I don't like the way OGL
looks so I run in D3D in 2002 anyway.
MadDAWG
Again I'm somewhat underwhelmed by this upgrade.. It's cool and all but
Papy could have realistically released 3 versions of Nascar Racing series to
get where we are now, not the 6 versions they have actually released. Its
not a bash on Papy but rather a bash on the entire s/w industry. Why sell
one copy when we can add a feature or two call it version 2.0 and sell 2
copies, attitude.
I have one of those Momo racing wheels and it is terrific in GTR2002 but in
N2003 it feels way off, to the point of un-driveable. I seem to recall guys
raving about Papy's FF implementation. I must be missing something cause it
sucks in stock form. Are there other settings besides the standard control
panel/in game adjustments? I didnt see a core.ini..
Mitch
MadDAWG
Thanks...I figured it was something like that.
Well other than moving to another view...I didn't stay long enough
outside to pay attention to the views. INSIDE babee...dat's da place to
be. :)
dave henrie
> Again I'm somewhat underwhelmed by this upgrade.. It's cool and all but
> Papy could have realistically released 3 versions of Nascar Racing series
to
> get where we are now, not the 6 versions they have actually released. Its
> not a bash on Papy but rather a bash on the entire s/w industry. Why sell
> one copy when we can add a feature or two call it version 2.0 and sell 2
> copies, attitude.
> I have one of those Momo racing wheels and it is terrific in GTR2002 but
in
> N2003 it feels way off, to the point of un-driveable. I seem to recall
guys
> raving about Papy's FF implementation. I must be missing something cause
it
> sucks in stock form. Are there other settings besides the standard
control
> panel/in game adjustments? I didnt see a core.ini..
> Mitch
> > I find it kind of funny that nobody so far has the hardware to
> > support the graphical features that everyone is so pumped up about
> > (sun glare and shadows "on the car"). Has anyone turned off the blimp
> > and helicopter?