rec.autos.simulators

NFS vs. NFS2

Robin Sequir

NFS vs. NFS2

by Robin Sequir » Fri, 07 Aug 1998 04:00:00

My sister couldn't race for ***till she used the bumper car view. And
that's not the only option in NFS 2 SE, there's the chase view, the heli
view, and the bumper view.

--
"The enemy AI in Quake II fights the way old people have sex."
-Fargo


>I won't play without using my Voodoo! Use the Voodoo, and flying behind
>the car
>nonsense is the only option in NFS2 SE... That's why it was bad, for me.

>l8er
>ronny

>--
>Toys'R'Us '99: "So, would you like a hand gun with that action figure,
>kiddo?"

>          |\      _,,,---,,_        I want to die like my Grandfather,
>   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
>        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
>       '---''(_/--'  `-'\_)            screaming their heads off!

Pious_Pete

NFS vs. NFS2

by Pious_Pete » Fri, 07 Aug 1998 04:00:00

I'm still waiting for someone to de-throne Test Drive 2.  Not since Test
Drive 2 have I replayed a racing game so much.  I have never been able to
control a car from a***pit view (my favorite) since Test Drive 2.

-Pious_Peter

Ronald Stoe

NFS vs. NFS2

by Ronald Stoe » Fri, 07 Aug 1998 04:00:00


> My sister couldn't race for ***till she used the bumper car view. And
> that's not the only option in NFS 2 SE, there's the chase view, the heli
> view, and the bumper view.

Yes, I know! ...flying behind/above/beyond the car nonsense! ;^)

l8er
ronny

--
How to get rid of censorship in German game releases
<http://www.racesimcentral.net/;

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Tony Lon

NFS vs. NFS2

by Tony Lon » Sat, 08 Aug 1998 04:00:00

Some of you guys are so damned picky. I hate to tell you this, but until
we have titles that slam us around, put off the smell of burning ***
and all of the other nuances of racing, there will NEVER be a TRUE
racing simulator under the specifics that some of you cite. Why argue
about what is and isn't a sim (in my humble opinion, anything that
controllably simulates driving qualifies)? Why can't you just have some
fun? And, while you're at it, let others have fun too?

Sorry, I guess I vented a little there ;-)

Tony Long


> Here's what I've deduced:

> If you play sim racers, you like NFS
> If you play arcade racers, you like NFS2.

> I like NFS2. I played the demo of NFS and thought it sucked cause the car
> spun around every time you tried to turn too fast. I personally hate sims
> cause if you go too fast, you can't control the car, i.e. F1RS, you gotta
> slow down to 2 MPH (I'm exaggerating) to turn the corners. I think EA is
> turning the NFS series into a mainly arcade game because arcade games allow
> you to go faster (Need for SPEED). But NFS3 will have a sim mode, and it
> probably will be a lot more like NFS, to address the complaints some people
> had about NFS2 (just like they brought the cops back). So I think everyone
> will end up happy. Remember, it's PRE-BETA, and you can't judge much from
> it, it can only get better. Hmm, that was longer than I thought it would be.

> --
> "The enemy AI in Quake II fights the way old people have sex."
> -Fargo

Ronald Stoe

NFS vs. NFS2

by Ronald Stoe » Sat, 08 Aug 1998 04:00:00


> But then, most guys I know rest best with that nonsense.

I don't care! ;^)

You asked for my reason, not to like it. I really didn't want
to convince you to hate it, too.

l8er
ronny

--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Nathan Won

NFS vs. NFS2

by Nathan Won » Sat, 08 Aug 1998 04:00:00


> I'm still waiting for someone to de-throne Test Drive 2.  Not since Test
> Drive 2 have I replayed a racing game so much.  I have never been able to
> control a car from a***pit view (my favorite) since Test Drive 2.

I've got to agree with you there! Nothing seems to come close to that.
Not only do you have cops that went for the "other guy" (I usually went
55mph when I heard the cops and they usually blew by me and went after
the computer guy) but there was also damage to the cars when you went
over a pot hole. I remember one time my car lost steering to the right
and it was tough making the car go straight. That was fun.
Anubi

NFS vs. NFS2

by Anubi » Sat, 08 Aug 1998 04:00:00

You guys all left out one major point to why NFS2 sucked, the sound.  It is
awlful.  In NFS you felt like you where in a corvette not only becuase of
the graphics, but it rumbled like a vette. In NFS2 everything sounds the
same, bad.  Sure, the background sounds are nice, but the engines just suck.
I figure that EA thinks everyone races with the music on, but I can't stand
the music, never could.  It's a major flaw in all windows games.  I have
never heard a direct sound racing game that sounded really good.  No racing
game before or since sounded so cool when racing.  Hell, in NFS2 the beatle
sounded more realistic then the Mac. F1!  It looks like more of the same in
NFS3.  The graphics look great, but the poor sound in the demo means I will
be thinking twice before purchasing.  Also, as far as I can tell why is EA
not including directsound3d or A3d support in the game, I have seen nothing
about any such support, and this is a type of game I would think would
benifit immensly from such support.


>>What was wrong with NFS2SE?

>Driving model was crappy, all the cars felt the same, trucks
>absolutely sucked, no interesting gameplay (i.e., cops or something),
>graphics were flashy but non-functional in important areas (the
>infamous backwards road textures at high speeds).

>Joe McGinn
>===================================================
>Author of Inside LotusScript
>http://www.manning.com/McGinn/459.html
>===================================================

Robin Sequir

NFS vs. NFS2

by Robin Sequir » Sat, 08 Aug 1998 04:00:00

I always stop noticing sounds after a few seconds of playing. The music
rocked, though.

--
"The enemy AI in Quake II fights the way old people have sex."
-Fargo


>You guys all left out one major point to why NFS2 sucked, the sound.  It is

snip
Matthias Buesi

NFS vs. NFS2

by Matthias Buesi » Sun, 09 Aug 1998 04:00:00

Salve Anubis !!!


A> You guys all left out one major point to why NFS2 sucked, the sound.  It
A> is awlful.  In NFS you felt like you where in a corvette not only
A> becuase of the graphics, but it rumbled like a vette. In NFS2 everything
A> sounds the same, bad.  Sure, the background sounds are nice, but the
A> engines just suck.

I stated that in one of my first mails concerning the NFS III-demo. I'll
never understand why there's NO racingsim with a approx. real enginesound.

Dows someone remember the Test drive IV-hype a few month ago ?? There were
soundclips for the download that sounded so REAL that I couldn't hold my
breath. Accolade claimed that the sound will be in the game too - but it
wasn't. IMHO it was only a sampled sound :-/

Also, man mailt sich...

.\\atze        [ FmMW2109 - FmMB2139 ]


*home* : http://www.home4u.de/buesing/


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