On Sat, 15 Nov 1997 11:44:47 -0500, "Jim Getzen"
>Well, I have a machine very similar to yours: 200MHz (with mmx though) and a
>Monster 3D. I get somewhere around 22-28 fps, depending on all the
>variables. I consider that frame rate to be "reasonably smooth". I play with
>all graphics options maxed except: mirror set to cars only, sky off,
>steering wheel off, clipping distance set to 18, graphics quality set to
>"better".
>My frame rate is more than double what yours is, even though we have similar
>machines. There must be a reason for the disparity, although I don't know
>what it could be.
Jim, I think the main difference is that you are prepared to accept
the game's shortcomings - that's not meant to be an inflammatory
comment, simply that if you like something you will be more prepared
to overlook the problems.
Michigan I have _12_ fps with smoothing on, dashboard on, everything
else set for max frame-rate. Whenever a CC appears on screen it
freezes in place for a split-second (some form of texture transfer
problem similar to what GLQuake suffered I guess) and then continues.
Turning off dashboard ups this frame-rate to 30+, but the game looked
awful at that detail level with dashboard on, and with the dashboard
off I feel like Superman, zipping around Michigan about two inches off
the ground at 200mph+.
Our frame-rate discrepancy comes from the draw distance. I have this
maxed, being the only way to avoid the bonehead AI, suddenly braking
for no apparent reason in the middle of the Michigan backstraight. I
could haul the draw distance in, but that means more accidents and an
even worse look to the game. With all details on CPR looks reasonably
nice, but when you tune it to get a half decent frame-rate it looks a
couple of years old - certainly doesn't flatter the 3dFX card which is
capable of much better.
Cheers!
John