rec.autos.simulators

Comparison between GTL & GTR

RocketMa

Comparison between GTL & GTR

by RocketMa » Sat, 08 Jul 2006 06:38:37

  I understand both games are made by the same company. How do they compare?
Just a brief comparo will be necessary. I am unable to source GTR here in
NZ, but I'm interested in how they compare.
  Is/Was GTR just an 'upgrade' of the mod for F1 2002?
  Thanks.

--

      RocketMan

Mitch -A

Comparison between GTL & GTR

by Mitch -A » Mon, 10 Jul 2006 07:37:55

Go with GTL.  The improvements make a huge difference over GTR offline and
on.

I feel GTL resembles GTR on the physics side and rFactor on the graphics
side (obviously more detailed in both respects).

A decent combo for sure but GMotor1 GTR/GTL physics feel very dated compared
to rFactor.

GTR2 I would imagine will be full on GMotor2 instead of the half and half we
get with GTL.

Mitch


Bob

Comparison between GTL & GTR

by Bob » Fri, 14 Jul 2006 14:58:01


> I understand both games are made by the same company. How do they compare?
> Just a brief comparo will be necessary. I am unable to source GTR here in
> NZ, but I'm interested in how they compare.
>   Is/Was GTR just an 'upgrade' of the mod for F1 2002?
>   Thanks.

The most striking difference iis the cars.  GTR uses relatively recent
cars.  They're fast, they handle well, and they're "edgy".  Either
you're stuck to the track or you're spinning/off.  The cars have many
setup adjustments possible.  There is excellent telemetry.  GTL uses
vintage cars.  Slower all around, and they're soft and slide a lot.
Limited setup adjustments, no telemetry.

GTR is a substantial step above the earlier version.  GTL is reputed to
be better online, but I don't know about that.


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