rec.autos.simulators

Rank your Favorite Racing Sims

Arto Wik

Rank your Favorite Racing Sims

by Arto Wik » Fri, 16 Feb 2001 08:05:33

Well, ...

1) GPL, ... (and GPL, GPL, and GPL ...!!)
2) N4 demo is good, I'm eagerly waiting for the whole thing... should be
   coming to my nearest post office soon..., The cars and series (Nascar)
   are not very close to me, but I'm waiting, what Noonan & al. can do...
3) F1RC demo is promising, but I don't know yet, what will it be?
4) GP3 and F1CS2000 are not bad; hard to compare, both have sunny sides...
5) Viper R. is good, and so is SCGT.

Nothing more.

Arto

Michael R Sisso

Rank your Favorite Racing Sims

by Michael R Sisso » Fri, 16 Feb 2001 08:47:22


says...

GPL
Nascar4 (it is very new to the scene tho, may change with time)
Viper Racing
SCGT (with patches patches and more patches. PATCHES??? WE DON'T NEED NO
STINKIN' PATCHES. Yes... yes you do.)
NFSPU-LMNOP

MRSisson

--
LOAD "GPL",8,1
RUN

Parke Cochra

Rank your Favorite Racing Sims

by Parke Cochra » Fri, 16 Feb 2001 09:00:19

1.  Pole Position (The first "sit-inner" I played)
2.  Bump N' Jump (Controlled w/ an 8-directional stick, YIKES!)
3.  Spy Hunter
4.  Night Driving (Atari 2600)
5.  Stunt Driver

:-)   Couldn't resist!  Anyone remember the latter 2?

Parke C.
Talladega, AL
"Big and Bold"


Glenn Campbel

Rank your Favorite Racing Sims

by Glenn Campbel » Fri, 16 Feb 2001 09:15:58

I (read: my parents) paid almost $40 for night driver when I was a kid.  It
was still what I believe hooked me on racing games forever!


Cliff Roma

Rank your Favorite Racing Sims

by Cliff Roma » Fri, 16 Feb 2001 10:27:06

LOL Night Driver..  looked like you were driving down a airplane runway the
whole time :)


> 1.  Pole Position (The first "sit-inner" I played)
> 2.  Bump N' Jump (Controlled w/ an 8-directional stick, YIKES!)
> 3.  Spy Hunter
> 4.  Night Driving (Atari 2600)
> 5.  Stunt Driver

> :-)   Couldn't resist!  Anyone remember the latter 2?

> Parke C.
> Talladega, AL
> "Big and Bold"



> > Rank these games (assuming you played them) in order of your favorite:

> > NFS: Porsche Unleashed
> > Sports Car GT
> > Viper Racing
> > Grand Prix Legends
> > Nascar 4

> > --------------------
> > Sinjin
> > www.SinjinSolves.com
> > Your Guide to Success

GTX_SlotCa

Rank your Favorite Racing Sims

by GTX_SlotCa » Fri, 16 Feb 2001 15:46:31

Hmm... might be hard cuz some are close, but...
1. GPL
2a. NFS:PU
2b. Nascar Heat
4. DTR Sprint Cars
5. Monster Truck Madness 2 (great online action)
6. Midtown Madness 1 or 2 (on LAN with my kids ;)
7. Nascar 4 (I'll race it to join the crowd, but ....)
8. GP3 (It's not great, but I like it better than the other F1 games and
sometimes I'm in the mood)
9. .... I'm really anxious for WSC! I hope it's not disappointing.

I expect good graphics and frame rates on a high end computer. It can be
done, and it should be. There's also no excuse for poor physics and FF.
Like Enzo himself once said, first it has to be beautiful, then we make it
fast.

--
Slot

Tweaks & Reviews
www.slottweak.com



> > Rank these games (assuming you played them) in order of your favorite:

> > NFS: Porsche Unleashed
> > Sports Car GT
> > Viper Racing
> > Grand Prix Legends
> > Nascar 4

> 1.  NASCAR 4
> 2.  GPL
> 3.  SCGT
> 4.  Viper
> 5.  (Never played) NFS:PU

> --

> Fester

Race15

Rank your Favorite Racing Sims

by Race15 » Fri, 16 Feb 2001 16:04:02

Nascar4
GPL
Dirt Track Sprints
Dirt Track
ist..

Rank your Favorite Racing Sims

by ist.. » Fri, 16 Feb 2001 16:50:08

ok, if we are going to honor some oldies.

Stunt Car Racer  
Amiga version by Geoff Crammond of GP3 fame.  Few games have had
induced similar emotions while playing.  e.g Drop dead fear of falling
off (literally) the track.   balancing speed and chassis damage,
flinging the car into corners and hoping that the banking and
suspension will absorb the lateral forces and keep you on the track.
and the juuuuummmmpppps..  woohoo!.

Revs
C64 Version (by same author.  The "first" decent racing sim in my
opinion.  Came out about 3 or 4 years before F1GP.  Had only 2
circuits.  Siilverstone and Brandshatch(in the second version).
Graphics were limited to the road and some catch fences.  Excellent
realism and years before anyone else had attempted such realism.

Outrun
Arcade (just for the wow factor)  I still remember ducking the first
time I went under the pillars or something on level 2.   Also remember
trying to stand taller to see over the next hill.  Amazing how quick
the arcade "stunning" graphics start to look dull.  Especially now
that we can see the emulated versions side by side.

POD 2 -
Father of some of the most competitive online racing i ever did.  If
you look at the best laps around the world.  Milliseconds seperated
the top times, much like it is today with GPL.
Before all the other sims did it better, this "arcade" game made
shaving milliseconds off rewarding.  Also its the first racing game I
played with seamlessly fast internet *** with zero frame-rate / lag
problems on my modem.  Its funny that they (ubisoft) couldn't make a
sim as good in its class as Pod  was in the arcade mould.  I
discovered Pod a year after its release and was amazed how well it had
aged.  I'd still play it today if it worked with my Geforce.  Another
thing, why don't pc's games implement ghosts better?  Pod let you race
your top 5 ghosts.  It was interesting to see how different lines for
the different ghosts added up to similar lap times.  You could see
which lines were faster for each portion of the track.  Also swapping
ghosts on the internet was very easy to do, sort of like the hotlaps
system we have today on gpl.

and finally.

Indy 500
Papyrus's original masterpiece.  It came from nowhere and dominated
the field for years.  I was still playing it well into the Indycar
"era".  There was just something special about playing a game without
qualifying and trying to work your way through the field into first.
I think the main contributionsIndy500 made to the genre are the AI and
the excellent replays.  I think I still have a zipped copy of my
biggest crash somewhere.   I played the amiga version first.  It was
actually very playable with a mouse.  I guess I clocked the most hours
on the pc version though.  crappy adlib sound and all.

Bottom line.  GPL roolz.

black and white with white dots coming at you  :)  an arcade game
converted to atari, i believe.

the first 3d polygon game with a decent shelby mustang. :)  Not bad,
but the more friendly 4d stunts was better in my view.  Not the best
graphics or simulation, but the track editor was fun!!!

Sorry for the long post.

Regards all,
Ian

Martin Granbe

Rank your Favorite Racing Sims

by Martin Granbe » Fri, 16 Feb 2001 17:04:22


>Revs
>C64 Version (by same author.  The "first" decent racing sim in my
>opinion.  Came out about 3 or 4 years before F1GP.  Had only 2
>circuits.  Siilverstone and Brandshatch(in the second version).

I had Revs+ for the cbm64, it featured more tracks. Can't remember
them all, but Snetteron was the one I drove most often.

Cheers,

/Martin

ymenar

Rank your Favorite Racing Sims

by ymenar » Fri, 16 Feb 2001 17:30:58

<snip>

Hello guys he asked to rank THOSE titles, not the ones you prefer from all
existing racing games. <G>

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- People think it must be fun to be a genius, but they don't realise how
hard it is to put up with all the idiots in the world.

Andre Warrin

Rank your Favorite Racing Sims

by Andre Warrin » Fri, 16 Feb 2001 18:48:57

No problem, it brought back a lot of nice memories :)
I still play some of these games (Stunt Car Driver, Out Run) on my pc
with emulators. Especially SCD is -still- huge fun after all these
years. Those were the days, when Crammond made -good- games.. :)

Andre

Andre Warrin

Rank your Favorite Racing Sims

by Andre Warrin » Fri, 16 Feb 2001 18:51:08



>>Revs
>>C64 Version (by same author.  The "first" decent racing sim in my
>>opinion.  Came out about 3 or 4 years before F1GP.  Had only 2
>>circuits.  Siilverstone and Brandshatch(in the second version).

>I had Revs+ for the cbm64, it featured more tracks. Can't remember
>them all, but Snetteron was the one I drove most often.

Even better, Revs+ supported joysticks!!!
Allthough some clever people made a patch for the original Revs to
support joysticks even before Revs+ was released.

Andre

Martin Granbe

Rank your Favorite Racing Sims

by Martin Granbe » Fri, 16 Feb 2001 19:37:18



>>I had Revs+ for the cbm64, it featured more tracks. Can't remember
>>them all, but Snetteron was the one I drove most often.

>Even better, Revs+ supported joysticks!!!
>Allthough some clever people made a patch for the original Revs to
>support joysticks even before Revs+ was released.

Didn't have that patch. But Revs+ must have been the first sim I
"hacked". I changed the driver names, and if IIRC correctly they were
encrypted for some reason. Just as F1RS.

Cheers,

/Martin

Txl

Rank your Favorite Racing Sims

by Txl » Fri, 16 Feb 2001 19:46:50

GPL
Rallye championship
MBTR (have to)
rallye master
GP3




> > Rank these games (assuming you played them) in order of your favorite:

> > NFS: Porsche Unleashed
> > Sports Car GT
> > Viper Racing
> > Grand Prix Legends
> > Nascar 4

> 1.  NASCAR 4
> 2.  GPL
> 3.  SCGT
> 4.  Viper
> 5.  (Never played) NFS:PU

> --

> Fester

Andrew Rembe

Rank your Favorite Racing Sims

by Andrew Rembe » Fri, 16 Feb 2001 23:31:55


> Rank these games (assuming you played them) in order of your favorite:
> NFS: Porsche Unleashed
> Sports Car GT
> Viper Racing
> Grand Prix Legends
> Nascar 4

1. GPL
2. NFS5
3. SCGT
4. Viper Racing
5. Never played N4

Andrew


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