rec.autos.simulators

N2002 Explained!

Marc Collin

N2002 Explained!

by Marc Collin » Sat, 02 Feb 2002 02:21:21

Agreed.  At the end of the day, this is probably the most important new
feature.

Marc



> >There was also an interview with Papyrus producer Tom Faiano posted
> >last week at Gamespot (link below). One thing mentioned in the
> >Gamespot article was that a new damage model would be included, making
> >it easier to get damaged.

> >http://www.racesimcentral.net/,10869,2840606,00.html

> It's the end of the line for wreckers, too.  Driver ID tied to the CD
> key, you get banned from a server and you can't just change your name
> and come back for more 'fun'.  There's potential for abuse there but
> what else is new.  More than worth it IMO, I know some regulars on WON
> create 'wrecker names' just to harass people.  Those bums and the ones
> who just *refuse* to lift for a turn are toast - I love it.

radiospa

N2002 Explained!

by radiospa » Mon, 11 Feb 2002 16:09:22

On Thu, 31 Jan 2002 12:21:21 -0500, "Marc Collins"


>Agreed.  At the end of the day, this is probably the most important new
>feature.

This is not a new feature.  This has been implemented in NASCAR 4
since about September on the Papy servers.
>Marc




>> >There was also an interview with Papyrus producer Tom Faiano posted
>> >last week at Gamespot (link below). One thing mentioned in the
>> >Gamespot article was that a new damage model would be included, making
>> >it easier to get damaged.

>> >http://gamespot.com/gamespot/stories/previews/0,10869,2840606,00.html

>> It's the end of the line for wreckers, too.  Driver ID tied to the CD
>> key, you get banned from a server and you can't just change your name
>> and come back for more 'fun'.  There's potential for abuse there but
>> what else is new.  More than worth it IMO, I know some regulars on WON
>> create 'wrecker names' just to harass people.  Those bums and the ones
>> who just *refuse* to lift for a turn are toast - I love it.


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