> I'm running it fine on an XP machine at 1680 X 1050.
> I kept that machine just for NR2003. I wanted to run it on my new build
> (E6700 C2D/8800GTX/24" LCD) but between these issues and the G25 issues with
> Vista, I decided it was just as well to have a dedicated XP machine for it
> now.
> In a way, it's nice. No taking the controller down. No superfulous
> software slowing it down, no "getting the machine ready", etc... And a
> 4800X2 and GeForce 7800GTX are more than enough power for NR2003.
> I can just boot and drive!
> I really did want to see it on the 24" though :)
> -Larry
> >> > > I had the same problem with N2003 and Vista Premium and similar
> >> > > system
> >> > > specs. To get it to work in D3D here is what I changed:
> >> > > Open your rend_dxg.ini file with any text editor.
> >> > > Change the value in the line "TextureSetSize=xxxxxxxx" to
> >> > > "TextureSetSize=774586368"
> >> > > Save and start N2003.
> >> > > I found that I have to run it at 1280 x 1024 as some tracks with lots
> >> > > of
> >> > > hi-res textures will still result in choppy framerate. If you still
> >> > > have an
> >> > > issue you might have to use a utility called "NR Graphic Tweaker.exe"
> >> > > and
> >> > > set the graphic card memory to 64 Meg and then change the
> >> > > rend_dxg.ini file.
> >> > > I believe the problem stems from the 3D config utility from N2003
> >> > > does not
> >> > > recognize the 768 Megs of video memory on the GTX8800 and sets it to
> >> > > something like 32 Meg when it runs.
> >> > > Good Luck
> >> > > Don Merpaw
> >> > > > Hey all...I have a dual boot machine but I have tried everything to
> >> > > > get N2003 working properly in vista. I have the ultimate version. I
> >> > > > turned aero off, shut down DRM, indexing, you name it all the
> >> > > > features
> >> > > > it prides itself on. GTR2 runs fine. In open gl I get full fps and
> >> > > > all
> >> > > > starts good but then as soon as the race start fps drop and the
> >> > > > game
> >> > > > gets choppy. D3D is choppy right from the get go. Specs:
> >> > > > Abit AW9D-Max
> >> > > > 2GB G Skill F2-6400PHU2-2GBHZ 4-4-4-12 451 MHz
> >> > > > EVGA 8800 GTX
> >> > > > Western Digital Caviar SE16 WD5000AAKS 500GB
> >> > > > OCZ GameXstream 700W PSU
> >> > > > X-FI Xtreme Gamer
> >> > > > Zalman 9700
> >> > > > Cooler Master STC-T01
> >> > > > Curious if anyone is having any luck getting it to run well in
> >> > > > vista?
> >> > > > DC- Hide quoted text -
> >> > > - Show quoted text -
> >> > Thanks Don! Still no luck..tried it in open gl also to no avail. Still
> >> > choppy in d3d. Open gl starts out smooth but then the fps get choppy.
> >> > Now I am to the point where I am almost fixated on getting it to run
> >> > smoothly. I think I have tried just about everything I know of. Any
> >> > more suggestions please pass along.
> >> > DC- Hide quoted text -
> >> > - Show quoted text -
> >> I tried some manual memory tweaks. I have the tweaker program but
> >> tried calculating by hand also. I think it is a way N2003 and Vista
> >> handle system memory. All the graphical tweaks come up with the exact
> >> same behavior. I just can't put my finger on it.
> >> DC- Hide quoted text -
> >> - Show quoted text -
> > Well I can get it working right on my crt. A 21" viewsonic. If I plug
> > in my 22" Samsung 226BW LCD I get the same problem described in the
> > first post. For the life of my I can't figure it out. did a clean
> > install of vista. Even tried 32 and 64 bit for comparison. Is the
> > widescreen causing the problem? The game supports the native
> > resolution of the monitor (1680*1050). Mmmm...
> > DC- Hide quoted text -
> - Show quoted text -
Well Larry...with the dual boot I can always go into xp which is fine.
Mine runs in the wide resolution perfectly in xp also.
Oh well if I come up with a solution I will post. Thanks!