rec.autos.simulators

Graphics performance booster

Manuel Steven

Graphics performance booster

by Manuel Steven » Sat, 27 Jul 1996 04:00:00

Hi to all you racers out there.

Just came accross this very good program to increase the performance of your
graphics card based on the S3 chipset (e.g. the Diamond Stealth). It's called
S3 Speed Up  Version 3.02 and is written by Dietmar Meschede.

You can get it at:

FTP Directory: ftp://ftp.uni-muenster.de/pub/msdos/mesched
WWW Homepage:  http://www.racesimcentral.net/~mesched

Here is an extract from the help file:

S3 Speed Up is a TSR program, which speeds up VGA mode 13h (see below!)
and most VESA modes of S3 graphics cards (S3 928 or newer).

S3 Speed Up was designed to work with S3 928 chipsets.
It should work with newer S3 chipsets (Trio32, Trio64, Trio64V+,
Vision 864/964, Vision 868/968, Virge, Virge/VX, ...), too.

How does S3 Speed Up work?  It activates 'Enhanced Mode Mappings' and
enables 'Linear Addressing' in VGA mode 13h.  And it activates 'Linear
Addressing' in most VESA modes (not in text and 4 bits/pixel modes).

This package is Freeware.

I used it on my computer (Pentium 133, 16 Mb EDO RAM, Diamond Stealth 64
2Mb VRAM) and I got the following results:

* with Video Speed (another good program on his page)

Without s3spdup

Testing VESA mode 0101h (640x480x256) ...

 8-bit move     32 x 64 KB  =   2 MB    0.21 s    9.7 MB/s    33.2 frames/s
 8-bit write    32 x 64 KB  =   2 MB    0.21 s    9.7 MB/s
 8-bit read     16 x 64 KB  =   1 MB    0.55 s    1.8 MB/s

16-bit move     64 x 64 KB  =   4 MB    0.22 s   18.3 MB/s    62.6 frames/s
16-bit write    64 x 64 KB  =   4 MB    0.22 s   18.3 MB/s
16-bit read     16 x 64 KB  =   1 MB    0.43 s    2.3 MB/s

32-bit move     64 x 64 KB  =   4 MB    0.22 s   18.3 MB/s    62.6 frames/s
32-bit write    64 x 64 KB  =   4 MB    0.22 s   18.3 MB/s
32-bit read     16 x 64 KB  =   1 MB    0.37 s    2.7 MB/s

With s3spdup

Testing VESA mode 0101h (640x480x256) ...

 8-bit move     32 x 64 KB  =   2 MB    0.21 s    9.7 MB/s    33.2 frames/s
 8-bit write    32 x 64 KB  =   2 MB    0.21 s    9.7 MB/s
 8-bit read     16 x 64 KB  =   1 MB    0.55 s    1.8 MB/s

16-bit move     80 x 64 KB  =   5 MB    0.20 s   25.3 MB/s    86.3 frames/s
16-bit write    80 x 64 KB  =   5 MB    0.20 s   25.3 MB/s
16-bit read     16 x 64 KB  =   1 MB    0.28 s    3.6 MB/s

32-bit move    224 x 64 KB  =  14 MB    0.21 s   67.4 MB/s   230.1 frames/s
32-bit write   256 x 64 KB  =  16 MB    0.22 s   73.3 MB/s
32-bit read     16 x 64 KB  =   1 MB    0.14 s    7.2 MB/s

* From the log file from GP2 ( use GP2 LOG:ON to get one)

Without s3spdup

Processor (x86): 5
Speed (c.f. DX2-66): 257
Video speed: 162

With s3spdup

Processor (x86): 5
Speed (c.f. DX2-66): 257
Video speed: 318

* Playing GP2, I was able to increase the framerate by 2!

(Another good suggestion to keep the game smooth: set your framerate
2 lower than the value suggested. This will keep your processor occupancy
below 100 most op the times and hence give smooth graphics)

There is another driver around, called UNIVB, but this will not give you
any gain with gp2. It works very well with ICR2 (a game I haven't
got yet unfortunately)

Have fun!

ManueL.

http://www.racesimcentral.net/~mfsteven/


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.