|2. Most sim racing "game" EULA's prohibit "hacking" of their code and
|files. User created "patches and upgrades" and so forth, no matter how good
|they are, no matter how much they improve the realism, enjoyment and
|value....of a racing simulation for all the users....is still "hacking" the
|code and files....or modifying them in some way. Even, if you only "add"
|your files to that of the "developers game files".....its still results in
|an "end product" not created by the developer....that's prohibited.....and
|should be prohibited!
If I paint my tea jar, it's a product not created by the "developer".
I can read a book and rewrite it, add my own ending, or even write a
sequel. Software companies want the protection of copyright law but
do not want to also extend the rights to individuals they have with
any other kind of intellectual property.
Of course, intellectual property is an oxymoron, but that's a whole
other discussion.
|"marketplace" determine if the "hack" is valuable or not....just like every
|other product in a free marketplace, people won't buy it if its not a good
|and desired patch. Of course, then you get into "licensing"
This is totally false. Gran Prix Legends, for example, is a failure
by your criteria. The majority of the market doesn't like it. I
would hate to think the majority or the market will always dictate
what happens. I think we have plenty of evidence just how bad the
market's decisions can be.
You should be able to create something and other people should be able
to use it regardless of how popular it is.
You don't really think we have a "free" market do you? Our market is
heavily controlled. The market, unfortunately, won't even try a
product based on good or bad, but only one sell or not sell. That's
not a good thing. People cannot truly decide what they want if the
choices they are given are limited.
Eliminating the modifications to things like racing simulations is one
example of that. The "market" will not demand the modifications we
see because the "legal" providers will never produce them. If I have
to get a license and all kinds of other red-tape, I'll likely just
forget the whole thing.
I'm not saying your suggestion is stupid, but it would require a lot
of people who do this just for fun to become businessmen, and maybe
that's not what they want.
|3. The "product license" game that all sim racing developers have to
|play.......is one of the stupidest business activities I have ever
|encountered in my entire life. As I've read many times here on r.a.s., its
|tantamount to NBC paying NABISCO (for example), to advertise NABISCO's
|products during NBC key programming....because NABISCO's products will
|increase TV viewers for NBC TV shows! Huh? Whose fault is this anyway?
Good point. Same thing for the morons in the world that think they
own the score of a basketball game. People have some bizarre ideas.
I've always kept a watchful eye on anyone who says they are a lawyer
or in marketing.