rec.autos.simulators

Is this the end????

Douglas Elliso

Is this the end????

by Douglas Elliso » Sat, 21 Apr 2001 18:16:33

I'm certainly writing this strongly worded email to them...

"
Dear Sir/Madam,

I AM DISGUSTED BEYOND BELIEF that you would ask the above website to remove
add-ons to your products from their site.

"Since it is illegal and strictly forbidden to offer counterfeited versions
of a video game, this site is causing a serious damage to our company by
infringing our intellectual property rights. "

This is a BLATENT LIE.

NOTHING released by formulasim - is a counterfeit of your game. I singularly
fail to see why you believe this to be so.

When people create new tracks, cars, paint schemes and so on for a compter
game the only party to benefit financially is the developers and publishers
of that game as the only financial resutlt is people going out to buy this
game with the sole aim of applying this modifications to it.

Would Citroen demand I remove alloy wheels and a " West " logo if I were to
put them on my car - NO.

Microprose/Hasbro with GP2 (some 1000 modifications available online) and
GP3 (a large and growing number of modifications) have had NO PROBLEM with
people doing so and have, I presume, a similar legal agreement with the FIA
regarding the F1 Licence.

ES Sports with F1 2000 and F1 Championship Season 2000 have had NO PROBLEM
with people doing so and have, I presume, a similar legal agreement with the
FIA regarding the F1 Licence.

Papyrus and Sierra with Nascar 1, Nascar 2, Nascar 3, Nascar 4, Indycar 1,
Indycar 2, and Grand Prix Legends have had no problem with people doing this
to their products - and I assume they have or have had similar agreements
with the governing bodies of those series also.

"1) The agreement we have with the licensor of the Formula One rights
contains certain provisions which do not permit Ubi Soft to promote or
otherwise display the game on the Internet"

And indeed - UbiSoft is not doing so - it is the private individuals who
develop these modifications who do this - NOT YOURSELVES. If the governing
body or the FIA have trouble with these modififcations being made available
in the public domain the onus is upon THEM to deal with the issue - NOT you.

"2) By proposing patches for the 2001 F1 season to the public, you are
bypassing Ubi Soft on any future exploitation of its 2000 F1 Season rights
for which Ubi Soft has the license. "

If your proposed 'exploitation' or should if be "Product" based upon the
2000 seasons is to be so appauling as to be superceeded by an amateur
effort - then frankly I see no hope for your company in the future.

I have no intention of EVER buying another UbiSoft product - i am returning
my recent UbiSoft purchases to the store from where I bought them. I will
enjoy EA's F12000 with all the patches, bells and whistles that the public
domain can develop, and the same goes for GP3 and GPL.

I sincerely hope you retract you position on this matter - and until you
do - I intend to do my utmost to urge people to NOT buy your products - for
the reason that UbiSoft considers it illegal to privately modify, for ones
own personal use, something an individual has bought. THAT is an inexcusable
stance for UbiSoft to take and I'm disgusted by it.

Douglas Ellsion

"


istof

Is this the end????

by istof » Sat, 21 Apr 2001 18:20:23

Isn't it funny that Ubisoft is the same company that tried to save a
little money with Monaco F1GP2 that they didn't include the driver and
car likenesses, but built in editors so that people could modify these
items themselves?

What were they thinking.  People who bought the game would

a) All be capable of modifying game graphics to an acceptable level
b) only modify graphics for the season that the game was released in
c) stop playing the game after one year of after a sequel was
released?

its madness.

shoot the lawyers i say.

The saddest thing is that the most fun i've had on any pc car game,
besides GPL would have to be POD.  hands down, no contest.

If I could flipping get it to work on my Geforce, it would even be
able to take me away from GPL for a while.  This admittedly arcad-ish
game had me hooked and hotlapping like crazy.  I think it was probably
the best arcade racer ever.  oo-er. have to stop before i foam at the
mouth.  i just have to say that it is the only racing game i've played
where the racing line is critical.  most games allow you to be
slightly off the racing line and get away with it, but POD rewarded
you for giving 100%.  Very unusual for that type of game.  It also had
a healthy online community at the time which Ubisoft encouraged.

I can't understand what they are trying to protect.  My feeling is
that we are pretty well looked after on the race sim front (except for
Cart / Indycars).  I'm happy to play GPL & GP3 for the next year in
their current states.

I'm going to vote with my wallet and not support  companies who take
these kinds of actions.  It starts now with Ubisoft, but the next one
is sure to follow.

regards,
Ian
who doesn't know how to be brief...

fistyc..

Is this the end????

by fistyc.. » Sat, 21 Apr 2001 21:03:02

lol i was going to buy the game this weekend  but i want buy it now
guess i'll stick to gp3 and n4 maybe there will be a better game bye a
better company  who knows



>Isn't it funny that Ubisoft is the same company that tried to save a
>little money with Monaco F1GP2 that they didn't include the driver and
>car likenesses, but built in editors so that people could modify these
>items themselves?

>What were they thinking.  People who bought the game would

>a) All be capable of modifying game graphics to an acceptable level
>b) only modify graphics for the season that the game was released in
>c) stop playing the game after one year of after a sequel was
>released?

>its madness.

>shoot the lawyers i say.

>The saddest thing is that the most fun i've had on any pc car game,
>besides GPL would have to be POD.  hands down, no contest.

>If I could flipping get it to work on my Geforce, it would even be
>able to take me away from GPL for a while.  This admittedly arcad-ish
>game had me hooked and hotlapping like crazy.  I think it was probably
>the best arcade racer ever.  oo-er. have to stop before i foam at the
>mouth.  i just have to say that it is the only racing game i've played
>where the racing line is critical.  most games allow you to be
>slightly off the racing line and get away with it, but POD rewarded
>you for giving 100%.  Very unusual for that type of game.  It also had
>a healthy online community at the time which Ubisoft encouraged.

>I can't understand what they are trying to protect.  My feeling is
>that we are pretty well looked after on the race sim front (except for
>Cart / Indycars).  I'm happy to play GPL & GP3 for the next year in
>their current states.

>I'm going to vote with my wallet and not support  companies who take
>these kinds of actions.  It starts now with Ubisoft, but the next one
>is sure to follow.

>regards,
>Ian
>who doesn't know how to be brief...

Larr

Is this the end????

by Larr » Sat, 21 Apr 2001 22:02:06

Stand By folks.  Ubisoft is going to be the publisher of MYST III....

Will hand-drawn maps be considered illegal ?

-Larry


>   This is a copy of an email I sent Ubisoft. THe despicable bastards will
> never get one cent out of me again. I don't support Warez but when I read
> ***like that, I think it's not so bad after all.

> Moe

>   I find it absurd that Ubisoft sent an email to the Formulasim website
> demanding the immediate removal of patches for F1RC. These are the only
way
> we can modify your games in order to provide us the most realistic F1
> experience possible.
>   I haven't purchase F1RC because I live in Canada and it is not released
> here yet, but I will save my money and continue playing with the other two
> Formula One releases available to us, GP3 and F1CS2K. The two companies
that
> produce these games don't seem to have a problem with editors and other
> utilities.
>    I can guarantee you this, I will not be the only one who boycotts your
> products because of this. I think Ubisoft should rethink their policies.

> Thanks for your time,

> A once loyal Ubisoft supporter


> > Greetings all,
> >              Regardless of how you feel about F1RC, the following could
> > be of consequence to us all.  Let's hope this is just a move on
UBIsoft's
> > part, and that no other software developers will follow suit.

> > http://www.racesimcentral.net/

Alan Bernard

Is this the end????

by Alan Bernard » Sat, 21 Apr 2001 23:21:52

I think it's best to ignore the whole thing.  Certainly Ubisoft is not
sending such threatening letters to everyone who posts or creates
modifications for F1RC.

Why is it that we haven't heard from other sites?  That strikes me as quite
odd.

Is there something you're not telling us?  Maybe Ubisoft has it out for your
site because of some grudge or something.  It's an insane thing for Ubisoft
to do.  There's something missing that would make this all understandable.
The licensing angle is not the answer, since other software companies
(Sierra/Papyrus, for example) have licenses and do not restrict
modifications.

This all seems very odd, and it looks to me more like a personal problem
between Ubisoft and yourself rather than a sweeping policy.

Alanb

Marc Collin

Is this the end????

by Marc Collin » Sat, 21 Apr 2001 23:24:10

I agree 100% with your points.  Any companies complaining about 99% of the
"add-ons" have to pretty clueless.

I guess some people don't like real competition.  It always amuses and
delights me that "hackers" here in the community can do a better job on
graphics, accuracy, whatever than the big commercial operations who created
the titles in the first place.

Marc.


> OK, let's look at what the folks are getting for free: the ability to view
> adverti***ts. Let's look at what the companies are paying for these
> adverti***ts: $0!

> Companies should be glad these car painters are out there painting
cigarette
> and *** cars because the game companies aren't allowed to. This way
they
> get their logos out there. Everybody wins.

> Tracks: same thing. Somebody downloads Road Atlanta (say) for GPL and
thinks
> "hey, this would be a cool track to visit".

> Seasons: lets say UbiSoft decided to produce a 2001 update for F1RC. As
long
> as it was a reasonable price (say $25) people would buy it because they
know
> it would probably be higher quality than a 2001 season somebody did on his
> own time for free.

> As long as the patchers and updaters aren't charging for their additions,
> the game companies should encourage their efforts.

> (End of rant).



> > people.  But
> > as the 'licensed' companies become more aware of what their dollars are
> > buying and what
> > folks are getting for free...they will 'most likely' begin enforcing
> > licensing agreements with
> > much more vigor.

Eldre

Is this the end????

by Eldre » Sun, 22 Apr 2001 04:23:07



>Stand By folks.  Ubisoft is going to be the publisher of MYST III....

>Will hand-drawn maps be considered illegal ?

>-Larry

Truthfully, I don't care.  I can't *stand* MYST...<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +28.67...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

Is this the end????

by Eldre » Sun, 22 Apr 2001 04:23:08



>    Greetings all,
>             Regardless of how you feel about F1RC, the following could
>be of consequence to us all.  Let's hope this is just a move on UBIsoft's
>part, and that no other software developers will follow suit.  

Wait - they don't want you to post either updates, carsets, etc. that they
WON'T do?  I'd think they'd like the free advertising, plus it lets the game be
useful longer.  Yeah, I'd hate if the other companies shut down all
'enhancements'... :(

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +28.67...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

Is this the end????

by Eldre » Sun, 22 Apr 2001 04:23:08



>Now most
>of the companies have been turing a blind eye to the efforts of these few
>people.  But
>as the 'licensed' companies become more aware of what their dollars are
>buying and what
>folks are getting for free...they will 'most likely' begin enforcing
>licensing agreements with
>much more vigor.
>it can ONLY get worse

I would even agree with the companies if they were producing the same add-ons.
But they're not - or at least, they haven't.  So what's the harm?
Bureaucracy...bah!

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +28.67...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

David G Fishe

Is this the end????

by David G Fishe » Sun, 22 Apr 2001 04:30:47

POD was an awesome racing game. One of my very favorites. I was into the POD
scene in a big way for awhile.

David G Fisher



> The saddest thing is that the most fun i've had on any pc car game,
> besides GPL would have to be POD.  hands down, no contest.

> If I could flipping get it to work on my Geforce, it would even be
> able to take me away from GPL for a while.  This admittedly arcad-ish
> game had me hooked and hotlapping like crazy.  I think it was probably
> the best arcade racer ever.  oo-er. have to stop before i foam at the
> mouth.  i just have to say that it is the only racing game i've played
> where the racing line is critical.  most games allow you to be
> slightly off the racing line and get away with it, but POD rewarded
> you for giving 100%.  Very unusual for that type of game.  It also had
> a healthy online community at the time which Ubisoft encouraged.

Tom Pabs

Is this the end????

by Tom Pabs » Sun, 22 Apr 2001 04:45:23

Boy Dave, I couldn't agree with you more.....

Having been recently engaged in a very similar situation with the Havas
Legal Department (representing Sierra/Papyrus "property rights and EULA" for
NASCAR 3)....I could literally write volumes on this subject....I have an
"intimate" experience with it....lol.  Since I'm already known for writing
r.a.s. posts that are way too long....I'll not go into all the ramifications
and issues I am aware of on this topic....through my personal experience.
Suffice it to say, everything I've read under this thread (so far) barely
scratches the surface....with regard to the "issues" and complexity of these
issues.  I'm speaking not only of the "legal issues," which are immense, but
also of the "marketing, distribution and related business issues" which are
even more immense in scope and complexity.

I do have a few "comments" I would like to make.....actually they are more
like "topics" to suggest and open discussion for.  Several of these, I
believe....will not be very popular among the readers of this newsgroup.
That's fine.....actually, that's why I'm going to present them for
discussion!

But, before I do that, let me say that the recent "experience" I had
(through my company, Pabst-Racing.com) with the Havas Legal Department, was
not a bad experience, nor was it totally adversarial.  I believe Papyrus
(through Sierra/Havas) acted appropriately in sending us a "cease and
desist" letter.  Everyone I talked to at all of the principal companies were
courteous and professional.  I'm not mad at Papyrus nor has this experience
left me with any bad feelings towards them in any way.  In fact, if the
situation had been reversed, I would have sent me a "cease and desist"
letter too!  The issue was resolved amicably....and quite easily on the part
of both parties, I believe.  This is the first public statement, of any
kind, anywhere....that I've made about this "event" we went through with
Papyrus ....many, many months ago.  I felt compelled to make it
now.....because I don't want anyone (in the sim community or at
Papyrus/Sierra/Havas) to mistakenly assume any comments I may make below are
written with the idea of taking "shots" directly or indirectly, at Papyrus
or any of its employees.  They are not written for that purpose in any
way.....and I don't even feel a need to take shots at Papyrus for any
reason. (Note:  I will not go into any details of this issue with
Papyrus/Sierra/Havas....so don't waste your time and space on this newsgroup
server making posts in this string asking me questions about it.)

That being said, here are a few things I discovered.....through my research,
through discussions with our attorney (who specializes in Internet Law I
might add), through research done by him....and through discussions I've had
with "gaming industry" professionals on this topic for the last 18 months or
so.  These are not so much "opinion"....but more like "questions" yet
unanswered.....for members of this sim racing community to consider:

1.  The Internet is a powerful tool for not only information distribution,
but "product" distribution as well.  Yet, it is mostly unregulated and the
business landscape for the most part, appears more like that of a group of
"street vendors" rather than an organized marketplace.  Like the "street
vendors" market....it is wide open and vulnerable to unscrupulous people,
fencing activities (both organized and unorganized) and various other
fraudulent business activities.  How does a pc-based software developer
(gaming or otherwise) protect its intellectual property and product software
adequately, when all they have as a tool to do so is a "contract" with their
users/customers.  These End-User-Licensing-Agreements, as they are often
called, are not very powerful tools to combat fraudulent activities.  They
are governed legally, by "contract" law.....not by "criminal" law...for the
most part.  Contract law, unlike criminal law, isn't even a "written law"
for the most part.  Contract law is primarily written by the judgments
handed down in the civil courts of this country.  Since the Internet is so
new, there's not much "case law" written (not many cases involving the
Internet civil contract disputes have actually gone to trial).  What is
left, is the legal community (lawyers) simply "speculating" on what would be
upheld, could be upheld, might be upheld......if and when some "issue"
actually went to trial.  Every "restrictive use statement" in a software
developer's EULA....is potentially an "issue" that could be litigated....but
probably has not yet been litigated.  Software companies, have tended to
pack their EULA's with every possible weapon conceivable.....because they
just don't really know what will or will not hold up in court.  Of course,
the "scare factor" is an important element of their attempt to force user
compliance.....and combat fraudulent use of their property.  This is a very
difficult issue, and its final resolve is many, many years away.

2.  Most sim racing "game" EULA's prohibit "hacking" of their code and
files.  User created "patches and upgrades" and so forth, no matter how good
they are, no matter how much they improve the realism, enjoyment and
value....of a racing simulation for all the users....is still "hacking" the
code and files....or modifying them in some way.  Even, if you only "add"
your files to that of the "developers game files".....its still results in
an "end product" not created by the developer....that's prohibited.....and
should be prohibited!  Please note, the prohibition to "hacking" game files
doesn't say, "If you don't sell it.....you can go ahead and hack our game!"
It has nothing to do with whether you make money, sell it...or give it away.
Legally, what you do with your "hack" isn't the issue....its the "hack"
that's prohibited.  Of course, what you do with these patches and
upgrades.....then gets into other areas of prohibited activity in most
gaming software EULA's.  I actually think where we are going to have to go
with all this is something along the lines of the "shareware or freeware"
activities that have been very popular and very lucrative to many
independent code writers and creative talents within the computer industry!
Some of this "shareware" programming....is very close to "hacking" in the
legal sense!  There is a very fine line for many of these "privately
produced" utilities and tools.....between a hack, and an independent code.
A very fine line, indeed.  Frankly, I believe the sim racing community
specifically, would be much better served if all these user-created patches
and upgrades could be done within the framework of some kind of a
"shareware" marketplace, where the original developer can also participate
in some of the financial rewards of the patches and updates, by granting a
"shareware license" to the creator, so he/she can sell his creation and pay
a portion of his/her income to the original racing sim developer!  Let the
"marketplace" determine if the "hack" is valuable or not....just like every
other product in a free marketplace, people won't buy it if its not a good
and desired patch.  Of course, then you get into "licensing"
problems....since most of them have restrictive use clauses which
dramatically narrow the field of what use....the license is granted for.  So
for example, Papyrus couldn't grant me a "shareware license" to produce a
2001 Winston Cup car set for N4.....because that would be in fact,
sub-licensing out...all the licenses they obtained to use the icons, names
and logos, images and so forth....that are in N4 (like NASCARS's name and
logo.....an obvious example).  In order for any type of "shareware" program
to work....this issue would have to be resolved first.

3.  The "product license" game that all sim racing developers have to
play.......is one of the stupidest business activities I have ever
encountered in my entire life.  As I've read many times here on r.a.s., its
tantamount to NBC paying NABISCO (for example), to advertise NABISCO's
products during NBC key programming....because NABISCO's products will
increase TV viewers for NBC TV shows!  Huh?  Whose fault is this anyway?
Well, here's the "rub" as I see it.  Its not anybodies fault.  At least, its
not anybody currently in the sim racing game development industry right
now...who is responsible.  Everyone in the industry at this moment....is
doing what has "always been done"....i.e., paying a fee to track owners
(this is only once example of sim racing license fees paid) for the name,
logo, image and likeness...of their track.  And, as long as there is one
game developer willing and eager to do this.....they all must do it (and
probably end up having to sometimes competitively bid against each other for
the license).  I don't know who actually started doing this in the gaming
industry.....what his or her name is.....but I do know...whomever they are
(were) they had no clue about running a business.  Because, since that
day.....everyone has had to repeat the same dumb mistake.....as long as one
developer was willing to "pay up!"  It was probably some "hack
programmer"....who mistakenly was given marketing management
responsibilities....to go get permission from some stubborn track owner to
use his track.  Instead of doing his/her homework, making a good business
presentation about "promotion of the track's ticket sales...promoting racing
in general" and so forth, they just took the easy way out and wrote the
track owner a check....for his permission to use the track in their game!
Now, everybody has to do it!  Since this nation's anti-trust laws prevent
all the racing sim game developers from having a meeting and jointly
agreeing to stop this stupid business practice.....together and all at the
same time....we are going to have to put up with this major problem for a
long more time I'm afraid.  I doubt very seriously whether anybody in the
current sim racing game development industry at this ...

read more »

Ian

Is this the end????

by Ian » Sun, 22 Apr 2001 05:10:59



Fun and seriously competitive and lag-free online play.  Ubisoft got
that one right at least.  I was very disappointed with Monaco, though.

I still like the way ghosts laps were used in pod.  pick 5 to race
against.  thats more like it...

ymenar

Is this the end????

by ymenar » Sun, 22 Apr 2001 05:40:25


> 'Why are UbiSoft and others treated differently than Papyrus over here?'

> >         Greetings all,
> >              Regardless of how you feel about F1RC, the following could
> > be of consequence to us all.  Let's hope this is just a move on
UBIsoft's
> > part, and that no other software developers will follow suit.

LOL Thanks Gregor.

I hope that DGF now understands...

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

David G Fishe

Is this the end????

by David G Fishe » Sun, 22 Apr 2001 05:40:33

Did you by any chance compete in the $10,000 Tournament won by some guy
named Leadfoot? Geez, I guess it was almost four years ago now.

David G Fisher




> >POD was an awesome racing game. One of my very favorites. I was into the
POD
> >scene in a big way for awhile.

> >David G Fisher

> Fun and seriously competitive and lag-free online play.  Ubisoft got
> that one right at least.  I was very disappointed with Monaco, though.

> I still like the way ghosts laps were used in pod.  pick 5 to race
> against.  thats more like it...

David G Fishe

Is this the end????

by David G Fishe » Sun, 22 Apr 2001 05:42:25

Neither you, Gregor, or anyone else has the story straight yet IMO. But I'll
let you all *** and moan for awhile longer. It's fun.

David G Fisher



> > 'Why are UbiSoft and others treated differently than Papyrus over here?'

> > >         Greetings all,
> > >              Regardless of how you feel about F1RC, the following
could
> > > be of consequence to us all.  Let's hope this is just a move on
> UBIsoft's
> > > part, and that no other software developers will follow suit.

> LOL Thanks Gregor.

> I hope that DGF now understands...

> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.racesimcentral.net/
> -- This announcement is brought to you by the Shimato Dominguez
> Corporation - helping America into the New World...


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