rec.autos.simulators

F12002 T1 at 'Ring Looks Very Wrong To Me

Jan Verschuere

F12002 T1 at 'Ring Looks Very Wrong To Me

by Jan Verschuere » Wed, 26 Jun 2002 05:29:57

Who all started out in karts, no doubt. <g>

Seriously, that amazes me... I can see the attraction of a hairpin following
the straight, but the section to join the "original" layout appears of the
"snore" variety to me. Then again, they're in the car, so who am I to argue?

Jan.
=---

Ian

F12002 T1 at 'Ring Looks Very Wrong To Me

by Ian » Wed, 26 Jun 2002 05:13:40

They've modelled the new stadium section at the Nurburgring (the whole
section is new for 2002) It just doesn't seem 100% accurate.
That's hopefully the reason I'm over 3 seconds down on the time the real
cars were doing !! ;)
They've also changed the Hockenheim track to reflect the real track changes
in 2002.

--

Ian P
<email invalid due to spam>


Len

F12002 T1 at 'Ring Looks Very Wrong To Me

by Len » Wed, 26 Jun 2002 05:50:33


> the terrible lods that converts the F1 car infrotn of you to a
4sided
> block.. yikes.

Just did a comparison on my P3 1Ghz, GF2GTS:
I run GP4 with "high detail cars" and and I see _nothing_ of the
early LOD change from previous versions of GPx
In fact - on my rig - F12002 (with max gfx detail) simplifies car
way before GP4 does?

Also, with high detail track in GP4, distant objects do not pop
up like they do in F12002 with full detail

But lightning and reflection on cars is way better in F12002

It's amazing how games perform different on peoples computers.

--
Len

Dave Henri

F12002 T1 at 'Ring Looks Very Wrong To Me

by Dave Henri » Wed, 26 Jun 2002 08:42:13



        We would have to find out when ISI got track info about the changes
and IF the FIA altered those after releasing them.  2nd perhaps ISI got
correct blueprints but no elevation stuff and just guessed?    I wouldn't be
suprised if they  didn't really have much to go on to construct the
addition.  Since it's pretty clear they don't travel the globe verifying
their tracks, they got this one pretty much all wrong.
I haven't seen f1 2002  yet...did they get the extra asphalt instead of
kitty litter for the run-off areas? (think what would have happened to MS if
he had spun into a nice thick patch of gravel!!)
   Finally from the little I can see of your screen shots, the approach
looks too narrow as well.  Looking at the start, I thought I was seeing
CART's Cleveland Burke International Airport track.  I'm suprised the JPM
took such an extreme inside line to defend the start and DC's pass.  He
should have know those inside lines don't work at Cleveland either.
(of course no big curb to hop over in Cleveland and whip your car around)
dave henrie

David G Fishe

F12002 T1 at 'Ring Looks Very Wrong To Me

by David G Fishe » Wed, 26 Jun 2002 11:52:15




> > They have the layout correct for the 2002 'Ring, but the width , camber
> and
> > elevation is wrong. The incorrect width was what surprised me most.

> > David G Fisher

>         We would have to find out when ISI got track info about the
changes
> and IF the FIA altered those after releasing them.  2nd perhaps ISI got
> correct blueprints but no elevation stuff and just guessed?    I wouldn't
be
> suprised if they  didn't really have much to go on to construct the
> addition.  Since it's pretty clear they don't travel the globe verifying
> their tracks, they got this one pretty much all wrong.

That's pretty much what I thought. They may have limited info.

There's a patch of grass before the asphalt begins at T1.

I put up some screenshots for you of T1 from the behind the car view, and
also one TV camera shot. http://mywebpages.comcast.net/davegf/

David G Fisher

Haqsa

F12002 T1 at 'Ring Looks Very Wrong To Me

by Haqsa » Wed, 26 Jun 2002 12:23:36

Those are great looking shots.  It never seems to look that good on my
PC.  Are you using 32 bit color?  And what about FSAA?  Also I wonder if
you tweaked the detail levels.  And is it my imagination or are you
using a narrower than normal FOV in the***pit?



David G Fishe

F12002 T1 at 'Ring Looks Very Wrong To Me

by David G Fishe » Wed, 26 Jun 2002 13:17:31

Those were taken at 16 bit color, 2 x FSAA, GF2Ti, 800 x 600, all graphics
maxed except circuit detail was set to high instead of full. The***pit is
the default FOV that ships with the game. No detail levels were tweaked. The
only change I've made to the game so far is that I'm using Ralph Hummerich's
2002 car set.

The screens actually look even better before they are converted to a jpeg.

David G Fisher


> Those are great looking shots.  It never seems to look that good on my
> PC.  Are you using 32 bit color?  And what about FSAA?  Also I wonder if
> you tweaked the detail levels.  And is it my imagination or are you
> using a narrower than normal FOV in the***pit?



> > Yes, that's from my PC. That's with a GF2Ti and at only 800 x 600.
> Looks
> > even better at higher res, and I'm sure a GF4 would add a little bit
> to it
> > as well. I just added some more screenshots for you.

> > David G Fisher

na_bike

F12002 T1 at 'Ring Looks Very Wrong To Me

by na_bike » Wed, 26 Jun 2002 18:36:18



Not really... I had the good fortune to walk the track this sunday
after the GP. :-)))  After the Castrol corner(T1) the run to the mext
is quite a bit uphill... In fact the whole Mercedes arena from T1 to
T5  is in an uphill flat grade facing the round Mercedes bleacher with
the weird roof.

The T1 was pretty interesting to see in real life, as it's downhill in
the brake zone and changes both elevation and camber quite
dramatically. About ten meters in from the apex I would estimate the
difference between the inside edges of the track to be two-three
meters or so! It's also 17-18m wide according to the leaflets you got
on the site. In all, obviously wrong in the extreme in F1-2002.

Excellent corner, that T1. Loads of great moments in the F3000 race
which usually are real snoozers. Some great moments in F1 too...

Yeah, but they would probably be better off starting from scratch on
this one... :-)

Damien Smit

F12002 T1 at 'Ring Looks Very Wrong To Me

by Damien Smit » Wed, 26 Jun 2002 20:20:04

Have you guys tried it with the carset and rims from
http://f12k2.relaygames.com/ ?  I think it looks brilliant though they may
have just overdone the lighting reflections a little.  I'm downloading the
sound pack ATM - hope it's as impressive...

--
Damien Smith

ICQ: 77028579
F1 2001 rank: -11.512

Damien Smit

F12002 T1 at 'Ring Looks Very Wrong To Me

by Damien Smit » Wed, 26 Jun 2002 20:24:51

I think that anyone who thinks the game looks cartoony must be running on
low detail - it does look a bit garish without the lighting effects..

--
Damien Smith

ICQ: 77028579
F1 2001 rank: -11.512


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