On Fri, 19 Feb 1999 09:35:43 -0600, "Chris Schletter"
>Sure...its called FPU, the floating point unit, of the CPU. :?
>>Then what we need now is a "3D physics accelerator"?
>So yeah, we basically just need a faster processor. ;)
It was first intended as a joke, but now I'm beginning to wonder if
this could really be done... Just imagine, a separate processor that
would do all physics calculations... You just tell it the dimension,
shape, weight distribution and all other important parameters, then
you tell it what is the current direction of each object in relation
to each other and what forces are applied... You could set gravity as
a constant, so it'd take it into account every time it calculates
something...
This could be applied to several types of games: flight sims, driving
sims, sport sims, and even in arcade games... Boy I'm pushing this a
little bit... Woooh...
Anyway, If it's still possible to take load off the CPU, I wish one of
these'd be made soon... Remember what 3D graphics accelerators
changed to games graphics, now imagine what physics accelerators could
do for sims...
Ok I'm dreaming out loud here, but what the h... <G>
A. Renault